From: | gurth@******.nl (Gurth) |
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Subject: | Cyberware in sports |
Date: | Sun, 16 May 2004 10:54:50 +0200 |
across the very odd comment that most teams find "the cost of top-quality
implants is still prohibitive." Given the amount of money that goes around
in professional sports, I can't really imagine top players without cyber-
or bioware... I mean, just browsing around a bit at, for example,
http://www.footballtransfers.co.uk/records/index.asp and doing some quick
calculations on the actual cost of implants in SR leads me to the
conclusion that there should be money to spare for cybering every player
in top teams to some degree or other, and at least the more valuable
players in lesser teams that play in the big leagues.
The SSG says that giving players a "top of the line set of wired reflexes"
costs about the same as hiring a good player for a year; probably true,
but if nobody has much cyberware, why would you give a single player wired
reflexes-3 betaware? It'd be much better to spread that money around and
enhance all your key players a bit, than make one star player superfast/
strong/agile -- to quote Johan Cruyff (might be appropriate on this kind
of topic :) you don't need to be the fastest player on the field, you just
need to be faster than the guy coming after you...
--
Gurth@******.nl - Stone Age: http://www.xs4all.nl/~gurth/index.html
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