From: | Indianer45@***.net (Andy D Pfister) |
---|---|
Subject: | FanPro Lowpower rules (Was Lowcost) |
Date: | Wed, 02 Mar 2005 14:07:56 +0100 |
> According to Andy D Pfister, on 02-03-2005 10:47 the word on the street
> was...
>
>> I was here before (albeit under another name) and, since we're gonna
>> start playing SR again (finally), I thougth I'd get back on this list.
>> So: Hi.
>
>
> Welcome back :) (Just out of curiosity, under what name did you use to
> post?)
Gak
>
>> We're gonna try a low cost campaign. Can anyone give me tips/a rating
>> for the FanPro low cost rules, which we are gonna use with slight
>> adaption?
>
>
> What do you mean by low-cost rules?
>
wasn't paying attention, sorry. It's low-TECH rules.
http://www.shadowrun.de/sr/mat_lowtech.html
basically, fanpro set a limit of 4 to all attributs, including Magic,
made resources & Magic more expensive and reduced availability from 8 to
6, and reduced the Points you get for Chargeneration from 123 to 95.
(Similar with Priorities)
hmm.. I can't seem to find an English version.
So I'll generalize my question: What are you 're experiences with
Low-Power Campaigns, where the Players are not hardened Pros, but rather
small gangisch street types?