From: | Brett Borger <bxb121@***.EDU> |
---|---|
Subject: | FASAMike vs Steve Kenson |
Date: | Tue, 4 Nov 1997 07:50:21 +0000 |
to a reply from FASAMike. Several interesting points he brings up,
so I thought I would Forward it to all of you to disect....
By far the most disturbing thing is the "sustained spells don't work
out of LOS". Now, as we already know (FAB) these answers aren't
truly "official", but they carry a bit of weight in my mind. Steven
Kenson, if you're reading, I'd love to hear your comments on the
magic answers, and you'll doubtless see a huge response to some of
these answers, showing what areas need to be clearly stated in SR3.
Open fire guys:
------- Forwarded Message Follows -------
From: FASAMike@***.com
Date: Mon, 3 Nov 1997 21:36:00 -0500 (EST)
To: bxb121@***.edu
Subject: Re: FASAMike, work your tushy off!
In a message dated 7/6/97 06:32:15 PM, you (Brett) wrote:
(Sorry for the delay...I just can't seem to get caught up on the e-mail)
>> >1)What happens when an Elemental goes out of LOS of the mage?
>>
>> It is no longer contolled and it takes off to it's astral home (even
>> if it had services left). Never let a Elemental get out of sight.
>> This is one of those questions that I don't actually understand at
>> all. How would this come about?
>
>Examples that have come up are:
>Blinking.
>Turning around.
>Getting knocked unconscious.
>Having a door in between you closed.
>
>See the point? What really defines LOS here...the ability to see, or
>actually seeing.
Actually in most of these example I don't see the point, but that's not the
issue. I have no idea in the world how blinking can even come up in the game,
but the LOS is not affected by blinking or even something extreme as rubbing
ones eyes. You are correct on the ability to see rather than actually seeing.
Therefore, turning around also does not affect the spirit.
>> >4)CAn you sustain a spell if the target move out of LOS?
>>
>> Here is another one of those questiosn I just don't understand how
>> it comes up. If there is no target what is the caster sustaining a
>> spell for?
>
>Example: I cast invisibility on the Sammy who goes into a building.
>Is he still invisible once he is out of LOS? (i.e, does the spell
>still work?)
The spell no longer works. Hey...an easy one!
>> >9)Does masking a spell lock mask the spell it locks too?
>>
>> I don't beleive it says anywhere that you can tell what the spell is
>> by the spell lock. If so please point that out to me.
>
>Interesting Point, but I was thinking more along the lines of just
>not being noticeable astrally. If I have a Force 3 Personal bullet
>Barrier Locked on me, Do I only need to mask 1 point (the spell lock)
>to not be an astral beacon, or do I need 4 points (1 for the lock and
>3 for the spell) to hide myself? I know that spells that are locked
>tend to be treated as Force 1 for grounding, but they still WORK as a
>higher Force...Do I then treat a locked spell as a Force 1 for
>everything, or just for Grounding?
Force 1 for just for grounding. You would need to mask the entire force of
the spell an lock (in this case 4).
> >I Have Fun!
> >I Play Games!
> >I buy Shadowrun!
>So do I! Target: UCAS looks good so far. (Even if I am horribly jealous of
Fro, >Granite, Spike, and Bull :)
Thanks...Target: UCAS is one of our best selling place books ever...it's
already up for a second printing...
>New Questions:
>
>How do Otaku download files? (Headware memory, 2nd datajack to
>offline storage, or just "in their mind, same place Channels are"?)
Good one...we are in the process of deconstructing the otaku to figure out
such basic questions as that one. So I really don't have an answer for that
one yet.
>Does non-vehicle hardened ARmor reduce the Damage Level 1 like
>Vehicle armor does?
Actually in Rigger 2 the power reduction comes from the fact that you are
firing at a vehilce. The armor penalty is different. You can see that on p.
53 of R2. Armor only affectt eh Power Rating of the weapon not the level.
>If you take a FAB 10-ton weight and...just kidding. :)
AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!
>Also, who do I mail to with BattleTech/Mechwarrior questions?
E-Mail Randall at FASAInfo@***.com
----End Forwarded Message----
-=SwiftOne=-
Brett Borger
SwiftOne@***.edu
AAP Techie