From: | shadowrn@*********.com (Bryan Pow) |
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Subject: | Game Lethality |
Date: | Tue Jun 12 19:50:01 2001 |
they took a few wounds but no one was in any danger of dying and they had
the situation under control at all times. I was using published adventures
(brainscan), which were supposed to be quite dangerous, but they found ways
around the danger by using their brains so I didn't slap them with any
dangerous coincidences because they had done something well thoughtout so I
let them by unmolested (mostly).
So what lethality level do you use?
Every mission is a fight for survival?
The Team is good enough not to ever fire a shot?
Or somewhere in between?