From: | David Buehrer <dbuehrer@******.CARL.ORG> |
---|---|
Subject: | Martial Arts Idea |
Date: | Mon, 19 Oct 1998 11:10:36 -0600 |
I'm taking martial arts and have learned that there are several
different basic techniques for harming someone: using speed (a quick
snap), using strength (comes into play on most strikes), and using body
weight (a reverse punch).
Under the current rules the base damage for a strike is StrM(Stun).
I was thinking of changing this based on the martial art/unarmed combat
style.
For a quick style the damage base might be (Str+Qui/2)M(Stun) or
QuiM(Stun).
A style which teaches you to apply your body weight might have a damage
base of (Str+Bod/2)M(Stun) or BodM(Stun).
Comments?
-David
--
"Earn what you have been given."
--
email: dbuehrer@******.carl.org
http://www.geocities.com/TimesSquare/1068/homepage.htm