From: | shadowrn@*********.com (Steve Collins) |
---|---|
Subject: | Monofilament Whips was Re: some good ideas |
Date: | Tue Feb 20 17:25:00 2001 |
>> >also, what is a good way to excuse my PC for having a monfilament whip at
>> >the start of a game...
>> Personal Opinion, None. It is a stupid piece of equiptment and never
>> should have existed in the game. That said if your game master is
>> allowing them and not going to be too cruel with fumbles then most of the
>> above character backgrounds will cover you.
>
>C'mon, Steve, don't hold back. Tell us how you really feel. :)
>Seriously, though, why don't you like the whip?
>
>Bai Shen
>
>
Well a couple of reasons.
1) The name is wrong, You could make a Monofilament whip today by going
to any sporting goods store and picking up a spool of halfway decent
fishingline and a lead sinker. Tie the monofilament line to a handle,
attach the weight to the line about 6 feet from the handle and cut the
rest off. You know what? It wouldn't cause one but more damage than a
similarly constructed whip using nylon string. All the damage would
result from the momentum of the weight and not from any properties of the
line.
2) Assuming they were really refering to the mythical properties of near
monomolecular lines then we have even greater problems. For example if
they actually do cut all that well then how exactly do you propose to
attach a weight to the tip? It would cut through whatever attachment
methood you used long before you landed a blow with it and then you've
got a very expensive one shot sling. If it doesn't cut all that well then
we are back at Problem #1, it's not really going to cause any more damage
than a weight attached to the end of a 6' piece of rope.
3) If they do cut that well and you can come up with some way of
attaching them to a weight (by the way the weight is necessary to give
the line enough mass to do anything, without it swinging it would be like
attempting to use a fly fishing rod and you'd never hit anything forget
hit it hard enough to cut a piece of paper) then you are still talking
about a weapon which will slice the fingers off of even a highly trained
individual, and not just when he's using it as a weapon. All he'd need to
do is brush his hand by the coiled line to give himself a nasty cut. It
would be virtually impossible to use it for any length of time without
injuring yourself severely (in Game mecahnics Terms it would be every
time you fail to get any successes against your opponent then consider it
to have hit yourself and resist the damage accordingly), this is not
something any sane individual would chose to use as a weapon, no matter
how cool they looked and anyone insane enough to try it wouldn't live
long enough to matter.
4) Finally if somehow you get solutions to the first 3 then for a little
while after they are invented everyone and their brother will be using
them as weapons because they are so damned effective. Less than a year
later the same monofilament technology (if it doesn't happen before the
whips are invented anyway) will be used to create Woven Monofilament
Armor which will bounce any bullets short of a .50 Cal and be completely
impervious to Monofilament whips as well as being lighter and more
flexable than any armor currently existing (it would feel like you were
wearing a heavy sweater) and everyone from the highest level Corp CEO to
the Lowest level Street Cop would be wearing it for fear that some yahoo
is going to come after them with a Monowhip. I won't go into the other
radical tech advances that mass production of true Monomolecular wires
would bring (most of which are not present in Shadowrun).
The monofilament whip is nothing more than a piece of tech that someone
saw in an anime show, thought was cool and introduced to Shadowrun, it
doesn't work within the tech level presented by the game world. If they
wanted some kind of high tech whip for cool effects then they should have
had a stun whip, a combination of a Stun Baton and a Whip. This could
easily have been created (indeed would have been likely to have been
invented), provided the same level of coolness and been completely inline
with the tech level described in Shadowrun.
That enough of a Rant on Monofilament Whips for ya :-)
Steve