From: | dbuehrer@****.org (David Buehrer) |
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Subject: | Movement Power & Falling |
Date: | Tue, 30 Jan 1996 13:55:54 -0700 (MST) |
I've decided I'm going to allow Air Elementals to use their movement power
on a falling victim to increase his rate of fall just before he hits the
ground. Said victim will get to resist with an opposed test using his
willpower vs. the elemental's essence.
My question now is: if the elemental is succesful, how do I figure out the
damage sustained in simple game terms? If a guy jumps off a ten foot wall
and an air elemental increases his velocity after falling nine feet by a
factor of 6, how do I figure out the damage?
-David
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David Buehrer
mailto:dbuehrer@****.org
http://www.geocities.com/TimesSquare/1068/homepage.html
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