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Mailing List Logs for ShadowRN

Message no. 1
From: "Fisher, Victor" <Victor-Fisher@******.COM>
Subject: Re: Mysticism [New Spells for Old, or Bring out your Spells,
Date: Wed, 9 Jul 1997 09:02:04 -0400
After following this thread abit, I had the idea for those of us
who have The Grimoire 2nd Ed. In the back is a series of formuli for
creating your own spells in the game. Why don't those of us familiar
with the workings of these charts [it IS a bit daunting, I'll agree;
took me a few trys before I got the hang of it], and post any 'new'
spells we come up with to the list, so everyone else can look at them,
possibly incorporating them in their own game. I know someone recently
already posted one of their spells to the List.

<runs into attic, carrying colored chalk, powders, chemicals, and Grimmy
2, chuckling maniacally>

"Yes, Pinky! It's all coming together like two Amtrack trains!"
---The Brain, as told to Kohl, who has a slightly
higher Recognition Quotient than Nick Freno, Licensed Teacher.
Message no. 2
From: Mark Steedman <M.J.Steedman@***.RGU.AC.UK>
Subject: Re: Mysticism [New Spells for Old, or Bring out your Spells
Date: Wed, 9 Jul 1997 16:50:07 GMT
Fisher, Victor writes

> After following this thread abit, I had the idea for those of us
> who have The Grimoire 2nd Ed. In the back is a series of formuli for
> creating your own spells in the game. Why don't those of us familiar
> with the workings of these charts [it IS a bit daunting, I'll agree;
Seen the Earthdawn spell design system! though even that can be
sorted out (it's a LOT more munchkin proof than most though, but not
totally)

> took me a few trys before I got the hang of it], and post any 'new'
> spells we come up with to the list, so everyone else can look at them,
When i havetime.

> possibly incorporating them in their own game. I know someone recently
> already posted one of their spells to the List.
>
There was some swapping went on but i didn't see an updated 'after'
version of the compilation. The principal problem i find with most
unofficial lists (ie not SR2, GR2, Awakenings) is the drain codes are
often way way out. Even shadowland looks in need of a look over by
Steve.

Mark

Further Reading

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