From: | "D. Ghost" <dghost@****.COM> |
---|---|
Subject: | Re: New players and elves (Was: tournaments help) |
Date: | Thu, 17 Sep 1998 06:22:41 -0500 |
<SNIP>
>Not related to cons, but does anyone else experience the situation where
>they can predict at least half the choices new players make when
designing
>their first character? Elf, good combat skills, elf, sword, elf, magic
>user, elf, high "necessary" attributes, elf... Even people with RPG
>experience seem to do this a lot :/
>
>I've got a bunch of ready-made characters in the folder with my players'
>characters, which I use for a quick start when someone new joins the
game.
>I attempt to make them a bit different than what they would create, just
>to try and get rid of the attitude before they get a chance to express
it.
>(Changes are allowed, but not changes to elf "just because.")
>
>Don't get me wrong, I don't have anything against elven PCs, but I do
have
>something against playing elves and nothing else.
<SNIP Sig>
Well, I like playing elves. In any RPG system that allows elves, I try
to play some. That's not to say that I play nothing except elves. My
current "stable" of Shadowrun characters includes 2 elves, an ork, and a
dwarf (PhysMage, Otaku, Rigger, and Moon Druid respectively.).
Let's my groups players' characters include (not counting mine) an elf, 3
humans, and a troll (Street sam, Sniper,
really-useful-guy-with-social-skills, mage, and street muscle,
respectively.).
Does that count as nice variety?
D. Ghost
(aka Pixel, Tantrum, RuPixel)
o/` I traded my Flesh for a Fantasy and now my truck broke down, my wife
left me, and my dog died o/` -- Billy Idol, Jr. Rock Country Singer
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