From: | Patric 'Procrastination' Rogers <PROGERS@******.BITNET> |
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Subject: | physical damage with Unarmed Combat, |
Date: | Tue, 20 Apr 1993 03:47:00 EDT |
it's concentration "Martial Arts") to cause (1/2 str)L physical damage with
this response:
*Remember the Deadly Plus discussion from just alittle while ago. I think it
*covered killing with your hands pretty well. You can either use extra success
*afther stun damage start doing physical on top of the stun, or someone's
*following the damage scale method. In both these cases it avoids making hands
*do physical damage. I'm against that because a) it steals the physical adept's
*thunder and b) why Martial Arts concentration only. I can give my character
*Unarmed Combat 6 and call him a Martial Arts master. Remember that
*concentrations are limits on general skills, not enchancers.
i remeber the discussion, but chose to suggest an alternate method which
does not change the current rules concerning rolling successes, and is
somewhat less intense than the previous discussion. the method i have
proposed also allows a character to kill his opponent without having to
first knock him out - adding a "bit of realism" to the game.
i also do not feel that it really takes anything away from physads. most
physads who choose killing hands will have twice the power rating and
a damage level of at least moderate (1 magic point) if not serious (2
magic points). the physad who has a low strength and only light killing
hands doesn't have any thunder to steal as his real abilities lie
elsewhere.
you are correct about the concentrations. when i made my original post i
was not in edit mode and managed to mumble something about "martial arts"
concentrations then say "why not just use unarmed combat skill."
in retrospect, i advocate that my proposed system be used with Unarmed
Combat skill and it's various concentrations and specializations.
speaking of such animals, how do others run the limitations for Unarmed
Combat concentrations and specializations? i have seen several posts that
others have made concerning full-blown martial arts powers and skills, but
i'm interested in "just the black book" rules. ("keep it simple,
stupid").
patric
progers@******.bitnet