From: | Jonathan Wright <jwrigh01@********.CA> |
---|---|
Subject: | Playing Smarter (was Intelligence of 12!) |
Date: | Fri, 25 Oct 1996 12:07:58 -0400 |
> snip...My last AD&D character had an intelligence of 4.
> Hmm, not much different than real life, huh? :) Just kidding Bull.
> -Oni
> P.S. How does a person play a character that is smarter than he(her)?
>
This is an interesting point. I once had a samurai in my group that
raised his intelligence to 8 (using an encephalon if I remember
correctly). The job of playing the character "smarter" usually fell on
me (the GM) as I had to take into account that his character would notice
small details and interpret information, draw conclusions, etc. at a
greatly accelerated pace.
My question to the list is how they would handle it? Do you think you
should give characters who are "smarter" than their players more info so
that they can appear to be "smarter"? (This is a pretty extreme case of
the character running the player isn't it?)
Jon Wright