From: | Stefan <casanova@******.PASSAGEN.SE> |
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Subject: | Special Forces Stuff Part II (Kinda long) |
Date: | Fri, 13 Mar 1998 19:56:11 +0000 |
alittle late but durring the week I have had some spare time to think
about this Special Forces campaign issue, so bare with me.
RANK 'n' COMMAND
My group have played other "military" like games (we played alot of
Prime Directive (Star Trek)) and well there is a problem that usually
pops up there from time to time, it's RANK and ORDERS. How do you
deal with the command problem if one player outranks another ? Should
you allow the higher ranking player to command the lower ranking one
? Should you allow them to "boss" eachother around ? If you do this
could quickly get kinda borring. So is the solution making all PCs
the same rank ?
SKILLS
Special Forces troopers basically have to know it all don't they, but
there are some skills that you just MUST have since they give them to
you durring the long and extensive training you must have before
becoming a member of a SF Unit.
For grunts I would assume that this is what you get trained in
durring boot camp (I don't know what they teach in the army since I
was in the Navy, but I assume all soldiers and sailors learn the same
basics).
Fire Arms, (Un)Armed Combat, Athletics, Military Ettiquette, Tactics,
Biotech (FirstAid), Survival.
On that I guess you also could and would learn things like your
"speciallity" whatever that might be:
Communications, Leadership, Demolitions, Heavy Weapons.
I assume that the future speciallities would be something like:
Team Leader - Command
Communications Expert
Heavy Weapons operator
Mage
Demolitions
Sniper
Hand 2 Hand Specialist
GEAR
Well you don't really own anything in the military, you just get to
borrow alot of stuff that you are responsible for. So weapons and
such are handed out, but since "we" are the special forces I guess we
have a more liberal view and they get to choose alittle more what
they want not just the old here is your rifel.
Being a soldier doesn't pay very well, it is not a profession you
take on to become rich quick. So there arn't the big bucks that
perhaps shadowrunners might come over. Sure you might get some
high-risk bonus or war bonus or whatever they call it.
But since you don't get alot of money, you can't buy much but as
pointed out what is the point since you don't get to bring your own
gun on a mission anyway.
This does have a valid point when it comes to cyber/biotech. No
soldier can afford any of the cool and expensive stuff so they have
to pretty much give it to them, should you then allow the players to
go on a cyberspree since uncle sam, or whomever, is paying the bill ?
MAGIC
If there is something new and powerful out there you bet the military
is going to find a use for it, well now there is magic. Do they allow
magicans to select there own spells ? or is it going to be like the
basic training that the military require that the mage knows certain
spells ? I would assume that they want some controll of what the mage
knows.
Shamens would in my campaing be a big nono, since they are well to
much "nature" and they sing and chant and dance and smoke weird herbs
amd talk to imaginary animal totems on other planes. :)
And ofcause they also helped in blowing the military away durring the
great ghost dance, and the military is like an elephant and never
forgets. Mages are just more business like.
If your SF unit is from NAN then perhaps I would allow a Shamen
instead of a mage.
CONTACTS
How do you do with contacts and what use do you have for them now ?
It is not like you are going to get to call your street doc or corp
wage slave and ask them before they drop you in the jungle, since you
rarely get to know what you are supposed to do until just in time.
So I guess contacts would be limited more or less to other military
and goverment type people.
MISSIONS
The best thing about military missions is that they don't really have
to make sense to the players since they will most likely be lowly
grunts and they have no way of seeing the whole picture. So this
could be a great way of messing with there minds :)
Here just follows a bunch of "little" ideas of possible missions I
have come up with durring the week.
* Assassination.
Take out some important person, drug lord (Yes, they did show Sniper
on cable this week), dictator and so on ...
* Rescue POW.
Rescue some poor soldiers that have been taken capture by the enemy
* SAD - Search and Destroy.
Might be usefull on "bughive" mission where the troopers go out and
kill bugs or try out new weapons on the bugs, perfect to use before
they sprayed bugcity. Have your team be the test team for the agent.
These are also general go in and kill everything you see and then
burn the place and get out type missions
* Recover crashed object.
Satellite that has gone down in some remote and hostile area. Chopper
or plane that has gone down and in need of a rescue, can easily
become a Predator like mission.
* Hostage Situation.
Terrorists take important hostages that have to be freeded and the
evil terrorists have to be stone cold dead.
* Espionage.
Take pictures, place bug, steal information. This is the mission
where they don't bring the big guns for a change where they never
want to be seen. This can be used against other goverments and larger
corps.
* Kidnap someone.
Have them kidnap some important person or someone dear to and
important person to make them do what the goverment want.
* Try new gear.
This is a funny one, have done it quite a few times while playing
Paranoia. Put them down somewhere totally remote with some new hitech
gear that will fail and mess up. Loads of fun.
* Deliver and object to someone or somewhere.
Take object from point A to point B.
* Blow something up.
Go in and blow something up, kill, crush and destroy.
* Train rebel forces
Train the locals to fight non-friendly goverment, probably in Aztlan.
* Escape from POW camp.
If you are unlucky and have failed and being taken captured on some
mission this is escape or die time.
Well enough ... Hope someone found something interesting and worthy
of you comments and attention.
/Stefan
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