From: | "D. Ghost" <dghost@****.COM> |
---|---|
Subject: | Special Martial Arts skills |
Date: | Sat, 17 Oct 1998 15:32:51 -0500 |
Hardening
Balance(?)
Zen
Flowing Water(?)
The last 3 where taken from P. Sean O'Neils MA system in TSS-02 (With
Blind Fighting renamed Zen... I'd like to find better names for Balance &
Flowing Water. Hardening is equivelent to the Iron skin ability).
All skills are purchased as General Skills and have no specializations.
Mechanics:
Hardening: 1/2 skill level (round down) is added to body to resist stun
(But not shock) physical damage. If the user has any limb limb
replacements, the limbs are not protected (Subtract 1/8th of the bonus
per Cyberarm/leg and 1/4th of the bonus for a cybertorso. Round OFF the
result.)
Balance: (1/2 skill level, round down) dice are added to attempts to
resist knockbac/down attempts. If the user is targeted specificly by a
throw, s/her may add the same number of dice to resist the damage.
Zen: Reduces Visibilty Modifiers by 1/6th the skill level of the user
round down. The user may also add 1/4th his/her skill level to his/her
reaction for surprise rolls. This ability is cumulative with Physical
Adept powers, Magic, natural Abilities, and Cybernetic/Bioware
Enhancements.
Flowing Water: The skill level acts as a combat pool for dodging ONLY and
refreshes with the users combat pool.
What do you think? Is this a bit much? Also what Martial Arts Systems
would have what abilities? Are there any other abilities you can think
of?
--
D. Ghost
(aka Pixel, Tantrum, RuPixel)
"Coffee without caffeine is like sex without the spanking." -- Cupid
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