From: | Brian Johnson <john0375@****.TC.UMN.EDU> |
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Subject: | Re: Spell Defense (question) |
Date: | Thu, 9 Jan 1997 14:17:44 -0600 |
the dice for spell defense, if you allocate 4 dice, everyone (up to your
sorcery skill in people/objects) gets four more dice to resist spells
(the magician can hold back dice if he thinks another spell will need to
be resisted).
What this means is if a force 1 spell (TN=2 to resist) comes in before
the force 10 spell, the dice are not automatically wasted on the first
spell, because the magician can hold them until the second spell comes in.
Of course, if the defending magician has an action in between the first
spell and the second spell, he's wasted the defense dice for his first
action.
Shielding worked in the same way, except dice also added to the TN for
the attacking magician, (four dice to shielding= +4 TN to offensive spells)
With the limit of the number of shields a magician can provide equal to
his grade, (or grade+1, I forget.) And that Shielding and spell defense
cannot be used at the same time. But these dice also were not split,
each shield is at the same effectiveness.