From: | Ubiquitous <weberm@*******.net> |
---|---|
Subject: | Re: [SR2] Bugs |
Date: | Mon, 16 Sep 1996 12:03:59 -0400 (EDT) |
>Edward Paul writes
>> Or you can take the astral route. Since they are astral beings,
>> their attributes in the astral plane is equal to their force, and doesn't
>> include their spirit energy (except for reaction).
>
>correct.
>
>> Plus, they don't have their armor there.
>
>Sorry but the true and queen spirits get their armor astral as well,
>terrible i know
No, that's only if manifested, as per the Grimoire, which I can't seem to
find now. (Doooh!)
>> Of course, they are fast as hell and they have an impressive
>> threat rating. One way of countering it is by overwhelming it through
>> numbers. Any mage with a high charisma and great conjuring abilities can
>> summon a whole squad of attack watchers to whittle away at any high combat
>> pool the bug may have. Risky, but it may work...
>>
>This tactic works on most things, including PC's (in style often
>enough) assuming at least one attacker does a big enough damage code
>to get the resistance target number up, or you can run the target out
>of dice.
At the very least, you'll be unable to do anything else.
--
"I dyde shyte thre grete toordes." Fables of Aesop,
Caxton translation,
V15 1484