From: | abortion_engine abortion_engine@*******.com |
---|---|
Subject: | Unarmed Specialisations |
Date: | Fri, 12 Nov 1999 16:19:05 -0500 |
like to specialise in Unarmed Combat. He's a bit of a martial arts fan, and
would like to use a specific school for his technique. However, as I told
him, my knowledge of the martial arts is not broad enough for me to make
decisions regarding the strengths and weaknesses of individual schools, and
if I did not include those things, he'd basically be getting his extra
specialisation dice for free.
Does anyone have or know of a good site or listing of the Shadowrun usage of
unarmed specialisation, i.e. a list of the times that you'd have to,
essentially, default? As in, for instance, the fact that if he were to
specialise in Tae Quon Do, he would have to default when grappling, placing
him at X disadvantage.
Thanks for the help.
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I told you this morality of mine would kill us all.