From: | Tom Pendergrast <pendergr@***.EDU> |
---|---|
Subject: | RE: (whatever it is now) WAS : Mages vs Shamans |
Date: | Mon, 13 May 1996 17:33:57 -0700 (PDT) |
> of "magic is always roleplaying and can't be munchkin".
((I don't believe I ever said that magic was never munchkinous.))
> Then he'd be a roleplayed munchkin. Just like the mage.
((Pardon me, but you really don't know what you're talking about. The
mage (who is not mine for the x-th time), was played by one of the best
role-players I know, and he's alos a genius, and was constructed not to
circumvent anything, or to be 'munchkinous' but to make mages worthwhile
to play... to make them competent in combat as well as out...))
> He'd fit just as well as any overpowered mage would.
((The only chars I have ever seen that would have been considered
'overpowered' have been heavily cybered... mind you, I have never played
a mage, nor am I terribly partial to them... when I believe I'm (or
someone else) right, I'll defend that strongly))
> No side rules. He has a tactical computer, I think it was 13 sense
> enhancements, and an orientation system. He also had firearms maxxed, with
> all the toys (smartlink II, customized, reflex recorder, etc).
((Just curious, what type of init enhancement was on this chummer? The
smallest tac-com is 3 or 3.5 essence (I don't have my book). That and
any kind of wires or MBW will take more than his essence, let alone
having room for eyes/ears and a smartlink.))
> Ok, so he never spent money getting the items to do the enchanting? He
> never spent cash on better hermetic libraries? He never bought better
> lifestyle? New car? Toys for the other runners?
((He gathered enchanting materials himself. His initiate group (which
the dues for were hellish, and we're not just talking cash) had a
library. His lifestyle was upgraded to a permanent high in lieu of
payment for a (LONG) run into Aztlan that took 14 gaming sessions... the
car came with. Most of his cash was spent on helping out the other
runners.))
> >((Well, let's see here... (starting char mind you) force 6 x-barrier,
> >exclusive, ex fetish, locked... effectively force 10. Combine that with
> >say, heavy security armor, and I'm lookin' for ONES on the resistance
> >test. Or perhaps I'll gel-pack the chummer, in which case I'll take no
> >damamge whatsoever... and for those of you that don't believe I can get
> >Gel-packed heavy security armor, I'll just get it from the same place
> >that the assault cannon came from...))
> My assault cannon comes from the rulebooks. Gelpack heavy security armor
> doesn't.
((Heavy security armor : Street Samurai Catalog
Gel-Packed armor : Fields of Fire
See the two entries on those particular items if you're still
confused...))
> That defines munchkin. And you can sit behind your mega-barrier
> all day. You can't do anything in there, it's exclusive.
<>exclusive, ex fetish, *locked*... effectively force 10<>
========
((I'm sure you've heard of spel locks... which can be used to lock
exclusive spells...))
> Boy in a bubble,
> real effective character you've got there. Hell of a roleplayer too, that
> force 10 boy in a bubble. I'm impressed with you already.
((Get your head out of your ass and be sure of what you're talking about...))
> at least they can say they weren't
> powergamed behind the veil of "magical roleplaying: where everything is fine
> because it's magic". For that I applaud them.
((Do you make a habit of putting words in people's mouths, or are you
outright lying?))
---Tom---