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From: Mark Steedman <RSMS@******.EEE.RGU.AC.UK>
Subject: Re: Zombies add voodoo generally
Date: Wed, 27 Sep 1995 11:21:30 GMT
Cukoo writes

> >If you can get hold of a copy, take a look at the article "Magic Over
> >Bourbon Street" in White Wolf Magazine #35 (Jan/Feb 1993). That goes into
> >Voodoo in SR. Talking about voodoo rituals, sumoning of Loa, using dolls
> >for ritual sorcery, and some particularly dark spells (eg Full Stomach that
> >fills the victems stomach with insects. The victem must make a Body Test(7)
> >each turn the spell is sustained or spend the turn throwinup insects.
> >Yuch!).
> >
real pest when the PC keeps making the roll!

> >
> >Justin Elliott
> >
> I don't personally recommend using those spells right out of the book, and I
> have chosen to use the SRII spirits with a different flavor. The rules from
> that book are written for first edition, but are very good source material.
>
They can be converted fairly easilly to second edition rules [having
done the lot] Some of the resulting drain codes are a little nasty [2
or 3 ((F / 2) + 6)D's] but it certainly adds some flavour.

Note the nice idea for the cone shaped breath spell, this is area
affect and either touch, or maybe more fairly (for drain) limited
range. Set to fire from and parrallel to wand this has its uses when
you mention Anchoring. [must demo the fiendish results sometime]


Mark

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