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Mailing List Logs for ShadowRN

Message no. 1
From: "Gurth" <gurth@******.nl>
Subject: Re: 4 years for Running Short?
Date: Thu, 1 Feb 1996 11:44:10 +0100
Mike Broadwater said on 31 Jan 96...

> As it is, standard time from conception of the idea for a novel and the
> actual book being released is a year. You figure things have to be longer
> than that for a source book since they want to make things as tight as
> possible. Who knows. Well, obviously Jak does, but he's not talking. Much.

Running Short is a collection of short adventures, for one or two players
plus a GM. Or at least, that's what I read in a FASA flyer and on this
list. What I meant to say is that the book has been "on the horizon" since
early 1993, and was supposed to be out in '95, then it became '96, and now
they're saying '97.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Sometimes it feels like )@&*()@&%#68%3*(48@&%
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 2
From: neon@******.backbone.olemiss.edu (Mike Broadwater)
Subject: Re: 4 years for Running Short?
Date: Thu, 1 Feb 1996 07:34:05 -0600
>Running Short is a collection of short adventures, for one or two players
>plus a GM. Or at least, that's what I read in a FASA flyer and on this
>list. What I meant to say is that the book has been "on the horizon" since
>early 1993, and was supposed to be out in '95, then it became '96, and now
>they're saying '97.
>
>--
>Gurth@******.nl

Yeah, I guess I know what you mean. When I first heard about it, I couldn't
wait, because at the time, I only knew one other person who played
shadowrun, and I would've worked great. I just hate to see people jumping
down the FASA authors throats when, if you think about it, designins high
quality books that won't trash the game system and aren't full of errors
isn't the easiest thing in the world. And who knows, maybe it just keeps
getting pushed aside because of a lack of interest.


Mike Broadwater
http://www.olemiss.edu/~neon
"You only need two things in this world. WD40 to make things go, and
duct tape to make them stop."
Message no. 3
From: "Gurth" <gurth@******.nl>
Subject: Re: 4 years for Running Short?
Date: Fri, 2 Feb 1996 11:23:54 +0100
Mike Broadwater said on 1 Feb 96...

> >What I meant to say is that the book has been "on the horizon" since
> >early 1993, and was supposed to be out in '95, then it became '96, and now
> >they're saying '97.
>
> Yeah, I guess I know what you mean. When I first heard about it, I couldn't
> wait, because at the time, I only knew one other person who played
> shadowrun, and I would've worked great.

Exactly the reason I would like to see this book. I've had one player for
over 3 years now so I would definitely like to see some adventures aimed
at that, which is why I get a bit, well, frustrated is overstating it a
bit, but still anyway, when I see the only book that appears to cater for
such a thing is being postponed every time it's nearly out.

> I just hate to see people jumping
> down the FASA authors throats when, if you think about it, designins high
> quality books that won't trash the game system and aren't full of errors
> isn't the easiest thing in the world.

I was by no means doing this. Just making my feelings known about why it
takes so long...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Sometimes it feels like )@&*()@&%#68%3*(48@&%
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b+@ DI? D+ G(++) e h! !r(----) y?
------END GEEK CODE BLOCK------

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