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Message no. 1
From: Adam Getchell <acgetchell@*******.EDU>
Subject: Re: About suncell on a larger scale ... warning: Physics!
Date: Tue, 17 Nov 1998 12:28:39 -0800
> So, what I am trying to get at in a nutshell is this, how would
>you describe
>the energy production of a single unit of Suncell as it gets closer and
>farther away from the Sun (or other star).

The correct answer would be to base power as a function of the radiant flux
arriving at the receiver.

The irradiance E is defined as the radiant flux (power in watts) per unit
area (square meter) incident on the solar cell. E for the sun is 1.35 x
10^3 W/m^2; this is denoted as the solar constant.

The radiant flux arriving at the solar cell is a function of the solid
angle and area da of the emitter:

P = (const) da dOmega(alpha) = (const) da da'/R^2 [W]

where d is understood to be the differential operator and multiplication is
implicit.

The radiance L is defined as the radiant flux per unit area and solid angle.

L = radiant flux/ (area)*solid angle [W/m^2-sr]

where sr is understood to be non-dimensional solid angle steradians.

The solid angle of an entire sphere is 4*pi. Assuming small solid angles, a
spherical section may be approximated by a flat section with the small
angle approximation. Then the expression for a solid angle is:

dOmega(alpha) = (pi * (R sin(alpha))^2)/ R^2 = pi * sin(alpha)^2

Assuming that the area of the emitter and receiver is small compared to the
distance between them, and their normal vectors are colinear the expression
for power becomes:

P = L da pi sin(alpha)^2

Then, using the expression for irradiance:

E = P / da'

with the expression for Power we get:

E = L dOmega(alpha ')

To get L for the sun, divide E (the solar constant) by the solid angle from
the earth. At earth distance the sun subtends alpha = 0.25 deg = 0.004 rad,
then

dOmega(alpha') = pi sin(0.25)^2 = pi (0.004)^2 = 6 x 10E-5 sr

using the small angle approximation sin (theta) = theta

and L = E/dOmega(alpha') = 1.35x10E3 / 6 x 10E-5 = 2.25 x 10E7 W/m^2-sr

Note solid angle occurs twice, once for the emitter and once for the
receiver -- the analysis above considers the emitter. Of course, the solid
angle subtended by solar receivers is very small, proportional to 1/(4 pi
R^2), and the efficiency of solar cells is something like 0.10 so the final
amount of energy is quite small.

At any rate, both of the preceeding analyses were fairly inaccurate. But
it's up to you as far as how accurate you want things to be. Myself, I
don't think spreadsheets are terribly hard to set up, so these equations
don't really bother me.

>Basically, in the end I am looking at having spacefaring sailing vessels.

Dr. Robert L Forward's "Rocheworld" series should be of interest, as the
appendices have some hard numbers on interstellar solar sail craft. The
short of it is that solar sails aren't good much past Jupiter without power
boosting, which he provides in the form of laser propulsion. There are also
macromatter catch-sail schemes which might be more efficient due to matter
streams not falling off with the square of the distance, but such streams
really require nanotech self-guided swarms to achieve peak efficiency.

>-Mike

--Adam

acgetchell@*******.edu
"Invincibility is in oneself, vulnerability in the opponent." --Sun Tzu
Message no. 2
From: K in the Shadows <Ereskanti@***.COM>
Subject: Re: About suncell on a larger scale ... warning: Physics!
Date: Tue, 17 Nov 1998 15:56:49 EST
In a message dated 11/17/1998 3:26:04 PM US Eastern Standard Time,
acgetchell@*******.EDU writes:

<snipped massive explanation, this time it was one I understood>

> Dr. Robert L Forward's "Rocheworld" series should be of interest, as the
> appendices have some hard numbers on interstellar solar sail craft. The
> short of it is that solar sails aren't good much past Jupiter without power
> boosting, which he provides in the form of laser propulsion. There are also
> macromatter catch-sail schemes which might be more efficient due to matter
> streams not falling off with the square of the distance, but such streams
> really require nanotech self-guided swarms to achieve peak efficiency.

Okay, now that the ideas for Suncell and Solar Sails are out there, and in a
form I *think* can turn into game mechanics (as Adam won't ;P), I have
something I want people to be aware of.

Mike and I are working to again increase the "Space" areas on HHH. I am doing
this in the form of a Module. Yep, you read me right. A Module. I am
transcribing all of the notes and ideas that Mike and I recently used for our
"To the Moon" games. This is taking some time, and things are getting
complicated fast. BUT, everyone may find it of interest.

Additionally, I *think* I may have just gotten permission to do something
REALLY awesome. But *that* part is yet to be fully determined and/or
approved.

Wish me luck folks, ...

-K (who is glaring heavily at those charts now Jon ;)
Message no. 3
From: David Buehrer <dbuehrer@******.CARL.ORG>
Subject: Re: About suncell on a larger scale ... warning: Physics!
Date: Tue, 17 Nov 1998 14:57:04 -0700
For the mere cost of a Thaum, Adam Getchell wrote:
/
/ > So, what I am trying to get at in a nutshell is this, how would
/ >you describe
/ >the energy production of a single unit of Suncell as it gets closer and
/ >farther away from the Sun (or other star).
/
/ The correct answer would be to base power as a function of the radiant flux
/ arriving at the receiver.

[snip: math]

Oi!

Adam, next time you post something that technical could I talk you into
leading off the subject line with a [Physics] tag?

:)

Have fun,
Play nice,
-David Buehrer, your friendly neighborhood GridSec Assistant :)
--
dbuehrer@******.carl.org, ShadowRN GridSec: Nice Guy Division
The ShadowRN FAQ: http://coastnet.com/~dvixen/srnintro.html
Other GridSec members: Dvixen <dvixen@********.com>
Gurth <gurth@******.nl>
Tim Kerby <drekhead@***.net>
List Administrator: Adam Jury <adamj@*********.html.com>
List Owner: Mark Imbriaco <mark.imbriaco@*****.com>
Message no. 4
From: Adam Getchell <acgetchell@*******.EDU>
Subject: Re: About suncell on a larger scale ... warning: Physics!
Date: Tue, 17 Nov 1998 16:41:54 -0800
>Okay, now that the ideas for Suncell and Solar Sails are out there, and in a
>form I *think* can turn into game mechanics (as Adam won't ;P), I have
>something I want people to be aware of.

Let me know what game mechanics you want and I'd be happy to translate.

>Additionally, I *think* I may have just gotten permission to do something
>REALLY awesome. But *that* part is yet to be fully determined and/or
>approved.

I've always been interested in Shadowrun: Space, but I felt that I should
probably write a lot of it first ... ;-)

>Wish me luck folks, ...

Luck! ;-)

>-K (who is glaring heavily at those charts now Jon ;)

There are some problems with them ... let me know more what you're looking at.
--Adam

acgetchell@*******.edu
"Invincibility is in oneself, vulnerability in the opponent." --Sun Tzu
Message no. 5
From: Paul Gettle <RunnerPaul@*****.COM>
Subject: Re: About suncell on a larger scale ... warning: Physics!
Date: Tue, 17 Nov 1998 21:25:35 -0500
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At 02:57 PM 11/17/98 -0700, David wrote:
>[snip: math]

>Adam, next time you post something that technical could I talk you
into
>leading off the subject line with a [Physics] tag?

The full subject line on the post was:
Re: About suncell on a larger scale ... warning: Physics!

I take it you missed the part after the "..."?

:)

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--
-- Paul Gettle, #970 of 1000 (RunnerPaul@*****.com)
PGP Fingerprint, Key ID:0x48F3AACD (RSA 1024, created 98/06/26)
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