From: | Mike Bobroff <Airwasp@***.COM> |
---|---|
Subject: | About the range of multipliers for vehicles in R2 |
Date: | Fri, 12 Jun 1998 09:54:20 EDT |
it was the best way I could describe these right now ...
In the R2 section dealing with making a new vehicle, or modifying or whatever
a vehicle in SR (pp. 114 R2) ... under the table dealing with Special Desing
Multipliers ... the book suggests rolling a d6 and letting that determine the
range in which the multiplier falls in ...
I have another way ... roll a d10, and taking the difference between the high
and low numbers and putting them into ten steps, the designer could figure out
the Special Design Multiplier. It does not make sense when you get to the
tenth step (as it won't be the high end of the range), so skip right to the
high end of the range.
So, for example, a Military Grade vehicle falls in the range of 3.0 to 5.0.
This means that the ten steps for going from 3.0 to 5.0 is 3.0 / 3.2 / 3.4 /
3.6 / 3.8 / 4.0 / 4.2 / 4.4 / 4.6 / 5.0.
-Mike