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Message no. 1
From: "Simon.M" <Simon.M@**********.COM>
Subject: Acting Like An Animal (was Intro part 2)
Date: Tue, 23 Dec 1997 01:35:57 -0000
>Were-folk as players? Can be done, but I have yet to find a player who can
>get their head around the mind-set of an animal, even one that can change
>to a human. I have thought of doing *that* differently too, but decided
>not to. Hence, no were-PCs.


Well, the mindset of an animal is easy to reach.
I have never played a were-folk, but i have played Felix.
Felix was the cat shaman who(when i decided it was cool and basicly
stressful) would get posesed by Cat herself. In her aspect of a male
preditory animal. There are many things that animals do, but it mainly comes
down to Eat, Fight, Sleep, Crap and Run(Kindly donated by Pratchet).

Heres a rundown.


Eat: Gain wealth, material goods. You wont give a **** about whats in the
way untill it turns into a fight/run situation. You will swear, lie, cagole,
threaten and basicly try as hard as posibleto get what you want. If you
can't get it then sulk around till you can.

Fight: This is in two sectoins. Defence and Attack.

Defence. Just try, "Oh shit oh shit oh shit oh shit ohshit
ohshitohshitohshit."(thanks again terry). You've just been atacked and
untill you size this guy up you want to get to a place you can watch him and
he can't get to you. When you know your there, strut infront of him. Get him
riled then walk off. If he is bigger/better than you then just go to run. If
not, see the next one.

Attack. "Ha ha ha! Come on then you little twerp!". Intimidate, hurt, show
off, demoralise. Go tooth and claw(ok, use spells and other weapons, the big
ones), till you know you've won then play before the kill. Easy. Animals
don't use stun weapons for anything but killing to eat later. Neither should
you without coersion.

Sleep: Animals just don't sleep. They LOUNGE. Be slothful. Yawn. Scratch
yourself. Even fall asleep in things like meets till your told off. Go for
it!

Crap: Do i really need to tell you? Well, add to this the fact you don't
really understand money so don't care if you drop those enpty guns with no
clips left.

Run: Take a warf rat, put it in a box then put a terrier after it. You will
not see such a fight in your life. Chances are the rat will win. You can't
describe this, just fight with no stops ever. Bite without a second thought,
even if you've got a sword, if it's to your advantage. If something gets in
your way, move it. This includes tanks.


Add to this a rivelry between you and any other same sex you see and you
have how i played it.

It was pritty cool.

Oh, and do the first thing that comes into your head.
Thats fun!
Message no. 2
From: Ralph and Ivy Ryan <sgmpaws@*******.COM>
Subject: Re: Acting Like An Animal (was Intro part 2)
Date: Mon, 22 Dec 1997 23:19:12 -0500
OK Simon,
You seem to have th' idea after all. Wish you were near Springfield, Ohio
cause I have a daily game running. I'd love to see you play Felix t' be'
sure.

Ivy K

----------
> From: Simon.M <Simon.M@**********.COM>
> To: SHADOWRN@********.ITRIBE.NET
> Subject: Acting Like An Animal (was Intro part 2)
> Date: Monday, December 22, 1997 8:35 PM
>
> >Were-folk as players? Can be done, but I have yet to find a player who
can
> >get their head around the mind-set of an animal, even one that can
change
> >to a human. I have thought of doing *that* differently too, but decided
> >not to. Hence, no were-PCs.
>
>
> Well, the mindset of an animal is easy to reach.
> I have never played a were-folk, but i have played Felix.
> Felix was the cat shaman who(when i decided it was cool and basicly
> stressful) would get posesed by Cat herself. In her aspect of a male
> preditory animal. There are many things that animals do, but it mainly
comes
> down to Eat, Fight, Sleep, Crap and Run(Kindly donated by Pratchet).
>
> Heres a rundown.
>
>
> Eat: Gain wealth, material goods. You wont give a **** about whats in
the
> way untill it turns into a fight/run situation. You will swear, lie,
cagole,
> threaten and basicly try as hard as posibleto get what you want. If you
> can't get it then sulk around till you can.
>
> Fight: This is in two sectoins. Defence and Attack.
>
> Defence. Just try, "Oh shit oh shit oh shit oh shit ohshit
> ohshitohshitohshit."(thanks again terry). You've just been atacked and
> untill you size this guy up you want to get to a place you can watch him
and
> he can't get to you. When you know your there, strut infront of him. Get
him
> riled then walk off. If he is bigger/better than you then just go to run.
If
> not, see the next one.
>
> Attack. "Ha ha ha! Come on then you little twerp!". Intimidate, hurt,
show
> off, demoralise. Go tooth and claw(ok, use spells and other weapons, the
big
> ones), till you know you've won then play before the kill. Easy. Animals
> don't use stun weapons for anything but killing to eat later. Neither
should
> you without coersion.
>
> Sleep: Animals just don't sleep. They LOUNGE. Be slothful. Yawn. Scratch
> yourself. Even fall asleep in things like meets till your told off. Go
for
> it!
>
> Crap: Do i really need to tell you? Well, add to this the fact you don't
> really understand money so don't care if you drop those enpty guns with
no
> clips left.
>
> Run: Take a warf rat, put it in a box then put a terrier after it. You
will
> not see such a fight in your life. Chances are the rat will win. You
can't
> describe this, just fight with no stops ever. Bite without a second
thought,
> even if you've got a sword, if it's to your advantage. If something gets
in
> your way, move it. This includes tanks.
>
>
> Add to this a rivelry between you and any other same sex you see and you
> have how i played it.
>
> It was pritty cool.
>
> Oh, and do the first thing that comes into your head.
> Thats fun!

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