From: | Tim Burke <ranger@********.COM.AU> |
---|---|
Subject: | Re: AD&D to Shadowrun (TSR Bashing) |
Date: | Thu, 3 Dec 1998 09:32:23 +1000 |
><edited for shortening reasons>
>
>> game, and even then... well, you get the point. There's a reason I play
>> Shadowrun and not some lame arse 60s game. \=)
>> ARKHAM runs away to hide in the shadows... not a good thing to be bashing
>> rival games... or is it?
>>
>
>I'm afraid I agree. If i wanted to be running thru caves bashing
>monsters I'd play AD and D!
>One of the reasons Shadowrun appeals to me is it's difference from
>the old hack'n'slash stuff.
>
>Dallandra xx (Now hiding behind ARKHAM!)
>* * * * * * * * * * * * * * * * * * * * * * * *
Dallandra et al,
I think that your opinion shows an incredible lack of
understanding for what the real problem is.
Whilst it is quite popular at present to bash
'munchkins' and _anyone_ who plays AD&D I find
that like _ANY_ roleplaying game you are not limited
to "running thru caves bashing monsters". The only
people who "run thru caves and bash monsters"
whilst playing AD&D are those that are either
happy to do this or have a totally brain dead GM.
Okay to put this in Shadowrun terms for you.
How many times has your entire team of
runners taken a job and completed an entire
session without firing a shot? Ever had a
character that didn't even own a gun let alone
need one? My point is that Shadowrun is just as
at home with the "running thru caves and bashing
monsters" syndrome than AD&D or any other
system. Ever been caught in a running gun battle
with Corp Goons in a alley somewhere? Only
the names have changed.
Ultimately it all comes down to how you and your
group plays the game and how happy you are with
your groups style of play.
>One of the reasons Shadowrun appeals to me
>is it's difference from the old hack'n'slash stuff.
Shadowrun is not immune to rules engineering,
in fact I would have to say that some of the biggest
rules min/maxers I have met have been Shadowrun
players. I'll never forget the Troll one guy played that had
a 17+4d6 initiative. That game soon got real boring
I'll tell you. (GM: "So what do you do?", TROLL: "I Shoot
them all.")
Hopefully you and others like you will see my point.
Gaming is not about what system you play but how
you play them. Any system can be interesting and fun
or bland and repetitive. Also any system can be played
"hack and slash" and ultimately the responsibility
for how a game is played lies with the players and
the GM setting some ground rules before the game
begins.
Tim Burke
Brisbane, Australia
ranger@********.com.au
#shadowrun: Manx
#950 of 1000
"My karma ran over your dogma."