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Message no. 1
From: PDL@****.dacom.co.kr
Subject: Adept Questions
Date: Sun, 28 Apr 96 13:07:42 PDT
Do Conjuring adepts care what the magic rating is? I ask because if a character is
designed with no Sorcery skill, it has no magic rating. Since conjuring is based on the
conjuring skill and has no magic pool included, what is the magic rating
use for?

I also have a question on what this means for Shamanic Adepts.

"This adept can only cast spells or conjure spirits for which a totem has modifiers.
For example, a shamanic adept of bear can only cast health spells and can only conjure
forest spirits. ... Shamanic adepts have full use of their Socery and Conjuring skills for
defensive purposes, and are capable of astral perception and projection. (SRII, pgs.
124-125)"

This appears to contradict itself,it says Conjuring or Sorcery then says Conjuring and
Sorcery. Is there any further clarification elsewhere?

Patrick
Message no. 2
From: "Gurth" <gurth@******.nl>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 1996 10:36:15 +0100
PDL@****.dacom.co.kr <shadowrn@********.itribe.net> said on 13:07/28 Apr
96...

> Do Conjuring adepts care what the magic rating is? I ask because if a
> character is designed with no Sorcery skill, it has no magic rating.
> Since conjuring is based on the conjuring skill and has n magic pool
> included, what is the magic rating use for?

It has two uses for a conjuring adept:

* without it, (s)he is no conjuring adept. That would be enough reason to
keep it at least at a rating of 1, IMHO.
* when banishing a spirit, the adept loses points off his/her Magic rating
for a while. That makes it hard to banish a spirit if your Magic is low
(as I found out the time I played a snake shaman...)

> I also have a question on what this means for Shamanic Adepts.
>
> "This adept can only cast spells or conjure spirits for which a totem
> has modifiers. For example, a shamanic adept of bear can only cast
> health spells and can only conjure forest spirits. ... Sham nic adepts
> have full use of their Socery and Conjuring skills for defensive
> purposes, and are capable of astral perception and projection. (SRII,
> pgs. 124-125)"
>
> This appears to contradict itself,it says Conjuring or Sorcery then
> says Conjuring and Sorcery. Is there any further clarification
> elsewhere?

The way I interpret this (even tough I've never seen one in play) is that
the shamanic adept can both summon spirits *and* cast spells, as long as
the chosen totem gives modifiers for them. There are three possibilities
here:

* if there is a totem that gives only extra dice for spells, but no
bonus dice for conjuring spirits, the shaman can only cast spells, and
so only use Sorcery skill. A limited sorcery adept, in fact.
* if the shaman takes a totem that grants only extra conjuring dice for a
specific spirit type, the adept can only use Conjuring skill. In effect,
this would make the adept a limited conjurer adept
* the most common, namely that the totem gives dice for both conjuring and
sorcery, in which case the shaman can use both skills.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
but it meant everything to me
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 3
From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 96 19:52:36 +1030
>Do Conjuring adepts care what the magic rating is? I ask because if a
>character is designed with no Sorcery skill, it has no magic rating.
>Since conjuring is based on the conjuring skill and has no magic pool
>included, what is the magic rating
>use for?

No... If they have no Sorcery skill, they have no Magic _pool_... all
magically active characters start off with a Magic Rating equal to their
Essence.

(House Rule: Rather than make conjuring adepts use Sorcery for their
magic pool, allow them to use Conjuring.)

The Magic Rating would be used in banishing tests.


--
_______________________________________________________________________
/ \
| "As soon as we started programming, we found to our surprise that it |
| wasn't as easy to get programs right as we had thought. Debugging |
| had to be discovered. I can remember the exact instant when I |
| realized that a large part of my life from then on was going to be |
| spent in finding mistakes in my own programs." -- Maurice Wilkes |
| Robert Watkins robertdw@*******.com.au |
\_______________________________________________________________________/
Message no. 4
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 1996 13:15:59 +0100 (BST)
|The way I interpret this (even tough I've never seen one in play) is that
|the shamanic adept can both summon spirits *and* cast spells, as long as
|the chosen totem gives modifiers for them. There are three possibilities
|here:
|
|* if there is a totem that gives only extra dice for spells, but no
| bonus dice for conjuring spirits, the shaman can only cast spells, and
| so only use Sorcery skill. A limited sorcery adept, in fact.

Apart from the fact that shamanic adepts get the astral abilities, and
sorcery adepts don't.

|* if the shaman takes a totem that grants only extra conjuring dice for a
| specific spirit type, the adept can only use Conjuring skill. In effect,
| this would make the adept a limited conjurer adept

Again, with the added bonus of astral perception/projection.

|* the most common, namely that the totem gives dice for both conjuring and
| sorcery, in which case the shaman can use both skills.

Also, when it says they get full use of their defensive conjuring/sorcery
capabilities, I'd say that this means they get full use of the magic pool
for protection and can banish *any* type of spirit, not just the one granted
by their totem. (Although, they may lose a couple of dice on it.....).
--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crack in |
|u5a77@**.keele.ac.uk |the ground beneath a giant boulder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal subjects in:-|to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitch-hiker's guide to the galaxy. |
------------------------------------------------------------------------------
|GCv3.1 GCS/FA>$ d---(dpu) s+/- a- C++ U N++ K- w-- M+/++ PS+++ PE- Y t+ 5++ |
|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 5
From: MENARD Steve <menars@***.UMontreal.CA>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 1996 13:23:35 -0400 (EDT)
On Sun, 28 Apr 1996 PDL@****.dacom.co.kr wrote:

> Do Conjuring adepts care what the magic rating is? I ask because if a character is
designed with no Sorcery skill, it has no magic rating. Since conjuring is based on the
conjuring skill and has no magic pool included, what is the magic rating
> use for?
I have had the same question. What I could come up with is, al song
as that adept has at least 1 magic point, he can summon spirits with no
problems.

> > I also have a question on what this means for Shamanic Adepts.
>
> "This adept can only cast spells or conjure spirits for which a totem has
modifiers. For example, a shamanic adept of bear can only cast health spells and can
only conjure forest spirits. ... Shamanic adepts have full use of their Socery and
Conjuring skills for defensive purposes, and are capable of astral perception and
projection. (SRII, pgs. 124-125)"
>
> This appears to contradict itself,it says Conjuring or Sorcery then says Conjuring
and Sorcery. Is there any further clarification elsewhere?
>
No, It means the adept can use sorcery to cast spells for which
he has boonuses and conjuring for spirits for which he has bonuses. HE
can also use sorcery to do spell defense against ANY spell, and he can
use conjuring to banish ANY spirit.

----------------------------------------------------------------------------
--- |\_/| Still The One and Only Wolfbane! ---
--- |o o| " Hey! Why ya lookin' at me so weird? Ain't ya 'ver seen a ---
--- \ / decker witha horn ?" --- Scy, Troll decker with a CC ---
--- 0 Steve Menard menars@***.UMontreal.Ca ---
----------------------------------------------------------------------------
Message no. 6
From: Lars M Ericson <lericson@***.edu>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 1996 13:43:29 -0500
>Do Conjuring adepts care what the magic rating is? I ask because if

>a character is designed with no Sorcery skill, it has no magic

>rating. Since conjuring is based on the conjuring skill and has no

>magic pool included, what is the magic rating use for?

Magic rating is independent of Sorcery skill. You are thinking about
the Magic Pool which is directly linked to Sorcery skill. Conjuring
adepts only use magic rating for one thing: Banishing Tests. If a
conjuring adept is locked in a banishing test with a spirit or
elemental, the target nmber of the spirit/elemental is the adept's
magic rating. Doesn't make a very effective conjuring adept if they
can't get rid of things that can be conjured.

>I also have a question on what this means for Shamanic Adepts.
>
>"This adept can only cast spells or conjure spirits for which a

>totem has modifiers. For example, a shamanic adept of bear can

>only cast health spells and can only conjure forest spirits. ...

>Shamanic adepts have full use of their Socery and Conjuring skills

>for defensive purposes, and are capable of astral perception and

>projection. (SRII, pgs. 124-125)"
>
>This appears to contradict itself,it says Conjuring or Sorcery then

>says Conjuring and Sorcery. Is there any further clarification

>elsewhere?


I've always played that a shamanic bear adept can both coast health
spells and conjure forest spirits. I believe your interpretation of
the first sentence is just a case of misunderstood semantics. The
example clears up any doubts as to what they meant.


--
Lars M Ericson: Professional Vagabond <lericson@***.edu>
The Lor, The Law, The Lars <http://www.gac.edu/~lericson>;
Team Garotte, Founding Member
Registered Member of a Decadent Society

Life is like a Wankel Engine. In between the emptiness of boredom and
despair, and the compression of stress in one's life, there's that
one spark of enjoyment that keeps you going.

QUOTE OF THE WEEK:
"Cannibalism is not a steep price to pay for popularity."
-- Journal of Irreproducable Results
--
Message no. 7
From: TopCat <topcat@******.net>
Subject: Re: Adept Questions
Date: Sun, 28 Apr 1996 15:38:19 -0500
At 01:07 PM 4/28/96 PDT, Patrick wrote:
>Do Conjuring adepts care what the magic rating is?
>I ask because if a character is designed with no
>Sorcery skill, it has no magic rating. Since conjuring
>is based on the conjuring skill and has no magic pool
>included, what is the magic rating use for?

Determining how long the conjurer would last when attempting to banish a
spirit. If a conjurer has a magic rating of 1, then a spirit gets its force
in dice against a target number of 1 (but he would have to roll 2's for
successes). Any conjurer with a low magic rating isn't going to make it
past his first banishing attempt.

>I also have a question on what this means for Shamanic
>Adepts.
>[snipped the quote from SRII, pgs. 124-125]
>This appears to contradict itself,it says Conjuring or
>Sorcery then says Conjuring and Sorcery. Is there any
>further clarification elsewhere?

Ok, here's how shamanic adepts work. They can only cast spells and conjure
spirits that their totem gives them bonuses for, but they DO NOT get the
bonus dice (pg. 124, SRII). They are capable of astral perception and
astral projection.

In answer to the portion about "defensive purposes" and skill use (pg. 125,
SRII) they can use their sorcery skill for astral combat and defensive
measures (shielding dice and the like) and they may use their conjuring
skill against spirits (and elementals) other than the ones they can summon.

Hope this helped.


--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* The problem with this country today is that we're *
* getting almost as much government as we pay for. *
--------------------------------------------------------
Message no. 8
From: ratinox@******.gweep.net (Stainless Steel Rat)
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 03:26:43 GMT
-----BEGIN PGP SIGNED MESSAGE-----

On Sun, 28 Apr 1996 10:36:15 +0100, "Gurth" <gurth@******.nl> wrote:

>* when banishing a spirit, the adept loses points off his/her Magic
rating
> for a while. That makes it hard to banish a spirit if your Magic is low

> (as I found out the time I played a snake shaman...)

In more detail, when banishing a spirit, the magician uses her conjuring
skill with a T# of the spirit's current Force. The spirit uses it's force
with a T# of the magician's current 'effective' Magic Rating. Each success
on either's part lowers the opponent's Force or Magic Rating by one point.
When the spirit's Force reaches 1 it will flee; when the magician's
effective Magic Rating drops to 0 she falls unconscious.

[...]

>The way I interpret this (even tough I've never seen one in play) is that

>the shamanic adept can both summon spirits *and* cast spells, as long as
>the chosen totem gives modifiers for them.

This is the correct interpretation. Note, however, that the shaman must
receive bonuses for a type of spell (combat, illusion, health, etc) or type
of spirit (man, field, forest, etc). Modifiers for environment, such as
day or night, underground, whatever, do *not* qualify. There are no Owl
shamanic adepts. There are also no Coyote shamanic adepts as Coyote gets
no bonuses for anything.

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--
Oh, your standard-issue Big Gun. Equipment Division made it, and now it's
part of my private collection. I was late because I... had to get it.
Message no. 9
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 13:14:36 +0100 (BST)
|This is the correct interpretation. Note, however, that the shaman must
|receive bonuses for a type of spell (combat, illusion, health, etc) or type
|of spirit (man, field, forest, etc). Modifiers for environment, such as
|day or night, underground, whatever, do *not* qualify. There are no Owl
|shamanic adepts. There are also no Coyote shamanic adepts as Coyote gets
|no bonuses for anything.

This would make an interesting new magical adept, if you think about it.
If you assigned magic at 3 (instead of 2), then you could have coyote
shamanic adepts.
(You could do it at magic 2, but that would be unfair).

After all, the shamanic adept cannot conjure or spell cast, but still gets
access to the magic pool, ability to banish and the astral abilities.

With Owl, he might gain bonuses to certain things like banishment during the
night.

Comments?
--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crack in |
|u5a77@**.keele.ac.uk |the ground beneath a giant boulder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal subjects in:-|to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitch-hiker's guide to the galaxy. |
------------------------------------------------------------------------------
|GCv3.1 GCS/FA>$ d---(dpu) s+/- a- C++ U N++ K- w-- M+/++ PS+++ PE- Y t+ 5++ |
|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 10
From: ratinox@******.gweep.net (Stainless Steel Rat)
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 15:35:50 GMT
-----BEGIN PGP SIGNED MESSAGE-----

On Mon, 29 Apr 1996 13:14:36 +0100 (BST), "A Halliwell"
<u5a77@**.keele.ac.uk> wrote:

[Coyote and Owl shamanic adepts]
>Comments?

Both of these are specifically prohibited as shaminic adepts as neither
totem provides spell or spirit type modifiers. Owl receives situational
modifiers and Coyote gets none at all. If a totem does not provide a bonus
to a spell *type*, such as Health or Combat, and does not provide a bonus
to a spirit *type*, such as City or Forest, then that totem does not have
shamanic adepts. The main rulebook is quite clear on this one.

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--
Oh, your standard-issue Big Gun. Equipment Division made it, and now it's
part of my private collection. I was late because I... had to get it.
Message no. 11
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 17:01:33 +0100 (BST)
|>Comments?
|
|Both of these are specifically prohibited as shaminic adepts as neither
|totem provides spell or spirit type modifiers. Owl receives situational
|modifiers and Coyote gets none at all. If a totem does not provide a bonus
|to a spell *type*, such as Health or Combat, and does not provide a bonus
|to a spirit *type*, such as City or Forest, then that totem does not have
|shamanic adepts. The main rulebook is quite clear on this one.

Yes, but the *idea* is valid. After all.... why not have a "half magician".
Unable to cast spells or call fourth spirits, but able to banish spirits,
protect people with the Magic Pool and astrally perceive, project?

I think it might work. After all, the higher the Manaflow gets, the more
people will show *some* magical aptitude.....
--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crack in |
|u5a77@**.keele.ac.uk |the ground beneath a giant boulder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal subjects in:-|to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitch-hiker's guide to the galaxy. |
------------------------------------------------------------------------------
|GCv3.1 GCS/FA>$ d---(dpu) s+/- a- C++ U N++ K- w-- M+/++ PS+++ PE- Y t+ 5++ |
|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 12
From: TopCat <topcat@******.net>
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 11:47:17 -0500
>Yes, but the *idea* is valid. After all.... why not have a "half magician".
>Unable to cast spells or call fourth spirits, but able to banish spirits,
>protect people with the Magic Pool and astrally perceive, project?

Kinda like the astral adept from Awakenings?

--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* The problem with this country today is that we're *
* getting almost as much government as we pay for. *
--------------------------------------------------------
Message no. 13
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 18:20:44 +0100 (BST)
|
|>Yes, but the *idea* is valid. After all.... why not have a "half magician".
|>Unable to cast spells or call fourth spirits, but able to banish spirits,
|>protect people with the Magic Pool and astrally perceive, project?
|
|Kinda like the astral adept from Awakenings?

Don't know. Haven't read it yet.......

|--------------------------------------------------------
|* Bob Ooton -- <topcat@******.net> *
|* Golden Tiger Association -- Submission Fighting Team *
|--------------------------------------------------------
|* The problem with this country today is that we're *
|* getting almost as much government as we pay for. *
|--------------------------------------------------------
|
|


--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crack in |
|u5a77@**.keele.ac.uk |the ground beneath a giant boulder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal subjects in:-|to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitch-hiker's guide to the galaxy. |
------------------------------------------------------------------------------
|GCv3.1 GCS/FA>$ d---(dpu) s+/- a- C++ U N++ K- w-- M+/++ PS+++ PE- Y t+ 5++ |
|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 14
From: ratinox@******.gweep.net (Stainless Steel Rat)
Subject: Re: Adept Questions
Date: Mon, 29 Apr 1996 19:26:10 GMT
-----BEGIN PGP SIGNED MESSAGE-----

On Mon, 29 Apr 1996 17:01:33 +0100 (BST), "A Halliwell"
<u5a77@**.keele.ac.uk> wrote:

>Yes, but the *idea* is valid. After all.... why not have a "half
magician".
>Unable to cast spells or call fourth spirits, but able to banish
spirits,
>protect people with the Magic Pool and astrally perceive, project?

If you cannot summon spirits you cannot banish them; the ritutals are, for
the most part, identical but opposed. If you cannot cast spells then you
do not have a Magic Pool and thus are incapable of using one to defend
against spell attacks (this is why Shielding is meaningless for Physical
Adepts).

An adept as you describe cannot work given how the existing adepts are
defined.

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--
Oh, your standard-issue Big Gun. Equipment Division made it, and now it's
part of my private collection. I was late because I... had to get it.
Message no. 15
From: "Gurth" <gurth@******.nl>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 10:56:28 +0100
Stainless Steel Rat <shadowrn@********.itribe.net> said on 15:35/29 Apr
96...

> [Coyote and Owl shamanic adepts]
> >Comments?
>
> Both of these are specifically prohibited as shaminic adepts as neither
> totem provides spell or spirit type modifiers. Owl receives situational
> modifiers and Coyote gets none at all. If a totem does not provide a bonus
> to a spell *type*, such as Health or Combat, and does not provide a bonus
> to a spirit *type*, such as City or Forest, then that totem does not have
> shamanic adepts. The main rulebook is quite clear on this one.

But that was not completely what he was suggesting, was it? The way I read
it, A Halliwell wanted to create a new kind of shamanic adept (although
I'd keep the Magic priority at B for them, not C) who can only be based on
totems that gives situational requirements instead of dice modifiers.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Many sayings about respect for the old and the virtues of poverty are
often quoted by the rich and elderly.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 16
From: Hairy Smurf <ab130f92@*******.adelphi.edu>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 10:53:50 -0400 (EDT)
At 10:56 4/30/96 +0100, you wrote:

>> [Coyote and Owl shamanic adepts]
>> >Comments?
>>
>> Both of these are specifically prohibited as shaminic adepts as neither
>> totem provides spell or spirit type modifiers. Owl receives situational
>> modifiers and Coyote gets none at all. If a totem does not provide a bonus
>> to a spell *type*, such as Health or Combat, and does not provide a bonus
>> to a spirit *type*, such as City or Forest, then that totem does not have
>> shamanic adepts. The main rulebook is quite clear on this one.
>
>But that was not completely what he was suggesting, was it? The way I read
>it, A Halliwell wanted to create a new kind of shamanic adept (although
>I'd keep the Magic priority at B for them, not C) who can only be based on
>totems that gives situational requirements instead of dice modifiers.
>
>--
>Gurth@******.nl

The shadowtalk in Awakenings mentions an owl shaman that took a geasa
restricting her casting to night only. If magical ability is as subjective
and free-form as Awakenings seems to say then why not an owl adept. However
I can't see a coyote adept. He's got no modifiers at all so he woundn't be
able to do anything.

Sasquatch

------------------------------------------------------------------
| |
| Support Bacteria! |
| It's the only culture some people have. |
| |
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Message no. 17
From: "Sedah Drol" <CCRODRIG@****.indstate.edu>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 12:28:44 EST
> Ok, here's how shamanic adepts work. They can only cast spells and conjure
> spirits that their totem gives them bonuses for, but they DO NOT get the
> bonus dice (pg. 124, SRII). They are capable of astral perception and
> astral projection.
>
> In answer to the portion about "defensive purposes" and skill use (pg. 125,
> SRII) they can use their sorcery skill for astral combat and defensive
> measures (shielding dice and the like) and they may use their conjuring
> skill against spirits (and elementals) other than the ones they can summon.

What!? No bonus dice, I've been doing it wrong all this time. Oh
well, maybe I'll make it a house rule.

---Sedah Drol

This is a test.....
For the next several lines there will be a test signature.
If this were an actual .sig it would be proceeded with:
a Geek Code script
a Home Page
a quote
and any other information I wish to disclose.
Repeat this was only a test....
Message no. 18
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 20:58:17 +0100 (BST)
|The shadowtalk in Awakenings mentions an owl shaman that took a geasa
|restricting her casting to night only. If magical ability is as subjective
|and free-form as Awakenings seems to say then why not an owl adept. However
|I can't see a coyote adept. He's got no modifiers at all so he woundn't be
|able to do anything.

Apart from using his magic pool to protect people (just 'cos he can't cast,
doesn't mean he can't learn sorcery...)
Astrally assensing and astrally projecting. (Another use for sorcery there.)

As it also say that shamanic adepts can use their conjuring skills
defensively on any spirit, I'd rule that the coyote adept *could* attempt a
banishment. It's the only defensive use *for* conjuring.
--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crack in |
|u5a77@**.keele.ac.uk |the ground beneath a giant boulder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal subjects in:-|to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitch-hiker's guide to the galaxy. |
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|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 19
From: ratinox@******.gweep.net (Stainless Steel Rat)
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 20:42:05 GMT
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On Tue, 30 Apr 1996 10:56:28 +0100, "Gurth" <gurth@******.nl> wrote:

>But that was not completely what he was suggesting, was it?

He asked a "can you do this" kind of question, if I recall correctly.
Which you cannot without contradicting the existing adepts.

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--
Oh, your standard-issue Big Gun. Equipment Division made it, and now it's
part of my private collection. I was late because I... had to get it.
Message no. 20
From: TopCat <topcat@******.net>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 19:13:02 -0500
>> Ok, here's how shamanic adepts work. They can only cast spells and conjure
>> spirits that their totem gives them bonuses for, but they DO NOT get the
>> bonus dice (pg. 124, SRII). They are capable of astral perception and
>> astral projection.

>What!? No bonus dice, I've been doing it wrong all this time. Oh
>well, maybe I'll make it a house rule.

That's the way it goes, if you want to go house with the rule, then fair
enough, but you're getting an awful lot for B magic then (IMHO).

--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* All you need to start up an insane asylum is *
* an empty room and the right kind of people *
--------------------------------------------------------
Message no. 21
From: TopCat <topcat@******.net>
Subject: Re: Adept Questions
Date: Tue, 30 Apr 1996 19:12:58 -0500
>|Kinda like the astral adept from Awakenings?

>Don't know. Haven't read it yet.......

It's a must-have if you plan on using magic in your campaign. Questions are
answered, new toys are added, the book is one of the best offerings FASA has
put out for SR (though lately, everything's been pretty good).

--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* All you need to start up an insane asylum is *
* an empty room and the right kind of people *
--------------------------------------------------------
Message no. 22
From: "Gurth" <gurth@******.nl>
Subject: Re: Adept Questions
Date: Wed, 1 May 1996 11:29:09 +0100
TopCat <shadowrn@********.itribe.net> said on 19:12/30 Apr 96...

[Awakenings]
> It's a must-have if you plan on using magic in your campaign. Questions are
> answered, new toys are added, the book is one of the best offerings FASA has
> put out for SR (though lately, everything's been pretty good).

Actually I'd say it isn't really a "must-own" kind of book. After the SR2
rulebook, my advice is to buy the Grimoire first, and Awakenings only if
you have burning questions you can't find the answers to, want
voodoo/voudoun in your campaign, or need new spells.

I like the book, though I don't think it's essential for playing SR in any
way.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
It really makes you stop and think.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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Message no. 23
From: Robert Watkins <robertdw@*******.com.au>
Subject: Re: Adept Questions
Date: Wed, 1 May 96 19:41:39 +1030
>The shadowtalk in Awakenings mentions an owl shaman that took a geasa
>restricting her casting to night only. If magical ability is as subjective
>and free-form as Awakenings seems to say then why not an owl adept. However
>I can't see a coyote adept. He's got no modifiers at all so he woundn't be
>able to do anything.

For the same reason as the coyete adept... an owl adept has no modifers
for or against any magical activity. Only situational modifiers.
Therefore, as shamanic adepts can only do those magical tasks they get
bonuses for, an owl adept wouldn't be able to do anything.


--
Robert Watkins robertdw@*******.com.au
Real Programmers never work 9 to 5. If any real programmers
are around at 9 am, it's because they were up all night.
Message no. 24
From: fauxpas@******.net (Faux Pas)
Subject: Re: Adept Questions
Date: Wed, 1 May 1996 18:05:26 -0500
>TopCat <shadowrn@********.itribe.net> said on 19:12/30 Apr 96...
>
>[Awakenings]
>> It's a must-have if you plan on using magic in your campaign. Questions are
>> answered, new toys are added, the book is one of the best offerings FASA has
>> put out for SR (though lately, everything's been pretty good).
>
>Actually I'd say it isn't really a "must-own" kind of book. After the SR2
>rulebook, my advice is to buy the Grimoire first, and Awakenings only if
>you have burning questions you can't find the answers to, want
>voodoo/voudoun in your campaign, or need new spells.
>
>I like the book, though I don't think it's essential for playing SR in any
>way.

I'm agreeing with Gurth here. Awakenings does have a collected list of all
the spells, gives more abilities to the physical adept (the best part of the
book, IMHO), has a listing of all published totems along with a description
of bennies and penalties as well as a reference guide to where to find the
full description. The book adds new spells, new totems (of awakened
beasties - I can see a gargoyle shaman, but a leviathan shaman? Nah.), and
voodoo.

I think by adding voodoo, you now have rules for everything in Gibson's
Neuromancer/Count Zero/Mona Lisa Overdrive trilogy.

-Thomas Deeny
Cartoonist At Large

Member of the Cat 23 "We're dedicated to keeping the game going without NMRs
even when it's Spring 1916 and we're down to a 2/2 power with a fleet out in
the Barents Sea and an army in Gascony 'fer crying out loud and facing down
two different 14 SC superpowers and there's no way that we're going to win
but dammit, the game must go on" Diplomacy Player's Group.
http://www.gslink.com/~dcain/cat23
Message no. 25
From: TopCat <topcat@******.net>
Subject: Re: Adept Questions
Date: Thu, 2 May 1996 12:01:40 -0500
>[Awakenings]
>> It's a must-have if you plan on using magic in your campaign. Questions are
>> answered, new toys are added, the book is one of the best offerings FASA has
>> put out for SR (though lately, everything's been pretty good).

>Actually I'd say it isn't really a "must-own" kind of book. After the SR2
>rulebook, my advice is to buy the Grimoire first, and Awakenings only if
>you have burning questions you can't find the answers to, want
>voodoo/voudoun in your campaign, or need new spells.
>
>I like the book, though I don't think it's essential for playing SR in any
>way.

Yeah, but weren't you one of those with the NAGM? Kinda makes Awakenings a
little less necessary. ;)

--------------------------------------------------------
* Bob Ooton -- <topcat@******.net> *
* Golden Tiger Association -- Submission Fighting Team *
--------------------------------------------------------
* All you need to start up an insane asylum is *
* an empty room and the right kind of people *
--------------------------------------------------------
Message no. 26
From: Benjamin <benjamin@*****.com>
Subject: Re: Adept Questions
Date: Thu, 2 May 1996 10:57:14 PDT
> This would make an interesting new magical adept, if you think about it.
> If you assigned magic at 3 (instead of 2), then you could have coyote
> shamanic adepts.
> (You could do it at magic 2, but that would be unfair).
>

*Blink blink* *blank stare* "What the hell are you talking about, Max?"

> After all, the shamanic adept cannot conjure or spell cast, but still gets
> access to the magic pool, ability to banish and the astral abilities.
>
> With Owl, he might gain bonuses to certain things like banishment during the
> night.
>
> Comments?
> --

Already commented, Haven't I?




Shiftboy (aka Benjamin Kercheval)
benjamin@*****.com (NOT whatever happenes to be in the From: line today)

Probably the world's only 14-year-old Weretiger PhysAd

no website

I know a song that gets on everybody's nerves...
I know a song that gets on everybody's nerves...
I know a song that gets on everybody's nerves...
And god do I need a life...
Message no. 27
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: Adept Questions
Date: Thu, 2 May 1996 19:29:02 +0100 (BST)
|
|
|> This would make an interesting new magical adept, if you think about it.
|> If you assigned magic at 3 (instead of 2), then you could have coyote
|> shamanic adepts.
|> (You could do it at magic 2, but that would be unfair).
|>
|
|*Blink blink* *blank stare* "What the hell are you talking about, Max?"

Max? Who's Max?

|I know a song that gets on everybody's nerves...
|I know a song that gets on everybody's nerves...
|I know a song that gets on everybody's nerves...
|And god do I need a life...
|

NO! The song goes....

I know a song that'll get on your nerves, get on your nerves, get on your
nerves.
I know a song that'll get on your nerves, get get get on your nerves.

Ad infinitum.
--
______________________________________________________________________________
|u5a77@**.keele.ac.uk |It has been widely reported in the newspapers, that |
|Andrew Halliwell | a so called "puppet" of the queen mother, would |
|Principal subjects in:-| appear on this weeks program. To the press, the |
|Comp Sci & Visual Arts |public, and the many members of parlaiment who have |
|-----------------------|so kindly rung in to complain,we would like to admit|
| that this is an outragious and contemptable untruth perpatrated by us, to |
| bring the program into line with current government policy guidelines |
| Spitting Image have never made such a puppet, and were on holiday at the |
|time it wasn't made.... Thank you. (Spitting Image, when it was still funny)|
------------------------------------------------------------------------------
|GCv3.1 GCS/FA>$ d---(dpu) s+/- a- C++ U N++ K- w-- M+/++ PS+++ PE- Y t+ 5++ |
|X+/++ R+ tv+ b+ D G e>PhD h/h+ !r! !y-|I can still say FUCK! Americans can't|
------------------------------------------------------------------------------
Message no. 28
From: mbroadwa@*******.glenayre.com (Mike Broadwater)
Subject: Re: Adept Questions
Date: Thu, 2 May 1996 13:53:58 -0500
>|*Blink blink* *blank stare* "What the hell are you talking about, Max?"
>
>Max? Who's Max?

A three foot rabbity thing.

Mike Broadwater
http://www.olemiss.edu/~neon
"Madness takes it's toll. Please have exact change."
Message no. 29
From: Benjamin <benjamin@*****.com>
Subject: Re: Adept Questions
Date: Thu, 2 May 1996 12:31:54 PDT
> Max? Who's Max?
>

You've never seen Sam and Max hit the road? (really cool game)

>
> NO! The song goes....
>
> I know a song that'll get on your nerves, get on your nerves, get on your
> nerves.
> I know a song that'll get on your nerves, get get get on your nerves.
>
> Ad infinitum.

Don't forget, we're on opposite sides of the atlantic.

--
Shiftboy (aka Benjamin Kercheval)
benjamin@*****.com (NOT whatever happenes to be in the From: line today)

Probably the world's only 14-year-old Weretiger PhysAd

no website

"What's the good word, litle buddy?"
-Sam
"Synergy!"
-Max

"Who knows? More importantly, Who cares?"
-Sam

Further Reading

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