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Message no. 1
From: Zorro - The Heroic Ca <MCM@***.BRIGHTON.AC.UK>
Subject: A few ideas
Date: Tue, 20 Jul 1993 12:58:00 BST
I noticed that alot of runners like to wave two guns around and the Sr2 rules
do cover that but it damn hard to hit anything. So here's a sugggestion :

Special Skill - Two weapons

The character must decide what type of weapon (or some ref's might like to have
a particular weapon make only ie Uzi) his/her character will use. A quick word
with El GMo (Like - "A Minigun in each hand ? - I think not") to check that
it's fine and then ....

Usual Off
Hand Hand
Level 1 : +2 +2 Denotes that the character is *training* w/guns
Level 2 : +1 +2
Level 3 : +0 +1

By the way this uses a lot of ammo and needs a place to practice, a large place.

Comments ?

Hand Made Toys

One of my players wanted a Colt Dragoon (the thing Jose Wales uses), but a
dit more up to date. After a lot of bouncing through contacts and shady folk
he finally go in contact with a Gun Specialist. Yep, he hand makes what you want
anyway after a large amount of money (HUGE actually) he got a gun which looks
like a revolver but, my,it does make a mess of those nasty folk who get in it's
way.

Shotguns - makes a bad mess of anything -

Well back to work - Hi ho and all that


What.

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