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Message no. 1
From: mattness@**.pl (mattness@**.pl)
Subject: Aggresion cyberware
Date: Sat, 27 Aug 2005 13:53:50 +0200
Idea from The Forever War novel by Joe Haldeman.
Short entry, for those who don't know the comic / book.
Before landing, recruits obtain strong dose of drugs - which change them
in furious berserkers (idea of Army: change ordinary, normal Joe into
death squat).

Fearless warior is dream of any general.
Why not a cyber/bioware which will remove soldiers fears and doubts?

I don't think that mix of adrenaline pump / trauma damper will do the
work...
Maybe with some control chip and strong testosterone injector.


--
MATT
nr gadugadu - 4976496
mattness@**.pl
http://shadowrun-polska.prv.pl
Message no. 2
From: CirclMastr@***.com (CirclMastr@***.com)
Subject: Aggresion cyberware
Date: Sat, 27 Aug 2005 10:10:24 -0400
In a message dated 8/27/2005 7:53:50 AM Eastern Daylight Time, "mattness@**.pl"
<mattness@**.pl> writes:

>
>Fearless warior is dream of any general.
>Why not a cyber/bioware which will remove soldiers fears and doubts?
>

Probably the same reason they abandoned that practice in the book: berserker soldiers
don't fight as a unit and are much less likely to follow orders during a battle.

-Circl
"Mumble, mumble. I don't have a script, sorry."
Message no. 3
From: flash119is@*****.com (Opher Lubzens)
Subject: Aggresion cyberware
Date: Sat, 27 Aug 2005 12:06:29 -0700 (PDT)
--- "mattness@**.pl" <mattness@**.pl> wrote:
>
> Idea from The Forever War novel by Joe Haldeman.
> Short entry, for those who don't know the comic /
> book.
> Before landing, recruits obtain strong dose of drugs
> - which change them
> in furious berserkers (idea of Army: change
> ordinary, normal Joe into
> death squat).
>
> Fearless warior is dream of any general.
> Why not a cyber/bioware which will remove soldiers
> fears and doubts?
>
> I don't think that mix of adrenaline pump / trauma
> damper will do the
> work...
> Maybe with some control chip and strong testosterone
> injector.


Define fearlessness.If you mean cyberware that makes
troops into bloodthirsty berserkers, and it looks like
what you are proposing is directed at exactly that,
then I have to remind you that a bloodthirsty
berserker isn't likely to be a good
soldier.Organization is a huge force multiplier,
especially in combat situations, and an organized
force is much more likely to win(or at least retreat
in good order) then a non-organized one under the same
conditions.The only place such cyberware might help is
in raw infantry recruits thrown straight into combat
who don't have a hope of possessing the proper
organization, and have to partially compensate by raw
aggression- and the cost of cyberware is too high to
put in people you send into the meat grinder, probably
losing at least half(if nor all) of them in combat.

I'm reminded of a scene from a historical novel I
read(whose name escapes me): Scots squaring off
against English, late 18th century,about same no. of
men on each side.The Scot tactic?CHARGE!full blown,
all out infantry charge with claymores.The English
response?Canons firing grapeshot, and a seemingly
strange training method- each soldier thrusts his
bayonet not forward(against the opponent facing him)
but right, protecting the soldier on his right
flank.The result: The Scottish army devestated,
survivors shipped to the New World in prison ships,
and an English control of Scotland to this very day.




Opher Lubzens"I beat Sauron!" shouts Frodo. "I shouldn't have to fight a
giant monkey!"for more madness, enter Hitherby Dragons:
http://rebecca.hitherby.comCome, join the mad scientists'
chorus:)http://groups.yahoo.com/group/Israfilk



____________________________________________________
Start your day with Yahoo! - make it your home page
http://www.yahoo.com/r/hs
Message no. 4
From: sfeley@*****.com (Stephen Eley)
Subject: Aggresion cyberware
Date: Sat, 27 Aug 2005 15:11:47 -0400
On 8/27/05, mattness@**.pl <mattness@**.pl> wrote:
>
> Fearless warior is dream of any general.
> Why not a cyber/bioware which will remove soldiers fears and doubts?
>
> I don't think that mix of adrenaline pump / trauma damper will do the
> work...
> Maybe with some control chip and strong testosterone injector.

What Opher says makes sense -- no military commander is likely to
trust such soldiers for most missions.

If you want to do it anyway, however, you don't need customized
cyberware. Just give 'em all chipjacks and carefully designed BTL
chips with psychotropic effects.

--
Have Fun,
Steve Eley (sfeley@*****.com)
ESCAPE POD - the SF podcast magazine
http://escape.extraneous.org
Message no. 5
From: loneeagle@********.co.uk (Lone Eagle)
Subject: Aggresion cyberware
Date: Sat, 27 Aug 2005 21:01:56 +0100
At 08:06 PM 8/27/2005, Opher Lubzens wrote:
>Define fearlessness.If you mean cyberware that makes
>troops into bloodthirsty berserkers, and it looks like
>what you are proposing is directed at exactly that,
>then I have to remind you that a bloodthirsty
>berserker isn't likely to be a good
>soldier.

The fearlessness quotient is something that you might want when sending
troops on suicidal charges, but fear helps a soldier for the most part, it
tells him when he's being stupid.
With this in mind it's probably best to avoid permanent cyberware in favour
of drug therapies which you can tailor according to need.
The Ketressel White of DS9, the Frenzon of 40k, the sweets in MREs which
depress one's sex-drive...


--
Lone Eagle
"Hold up lads, I got an idea."

www.wyrmtalk.co.uk - Please be patient, this site is under construction

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Message no. 6
From: mattness@**.pl (mattness@**.pl)
Subject: Aggresion cyberware
Date: Sun, 28 Aug 2005 20:26:55 +0200
Opher Lubzens, Stephen Eley, Lone Eagle, Toubrouk
Thank you all for feedback. :)

On Sat, 27 Aug 2005 Toubrouk wrote:
> If you care about the guy, here's the best way i think you canpull that
> stunt. you fill the guy with pain editors, gave hima specialized
> chipjack and a reusable auto injector, bothtriggered at distance.

Well that's what I was thinking about.

> In all honesty i don't see the upside of a Shadowrunner with
Well - I never met (or not remember) in SR rules handling aggresion (or
morale modifier) in combat.
I hoped that will good idea to set this up.

--
MATT
nr gadugadu - 4976496
mattness@**.pl
http://shadowrun-polska.prv.pl
Message no. 7
From: swiftone@********.org (Brett Sanger)
Subject: Aggresion cyberware
Date: Mon, 29 Aug 2005 09:46:04 -0400
On Mon, Aug 29, 2005 at 08:04:30AM +0200, "Jürgen Hubert" wrote:
> Though there's bound to be some gang somewhere that thinks such an
> augmentation would be "cool"...

Ah, but "cool" isn't enough. Someone has to pay for it, and I'd be
reluctant to extend credit to someone seeking cyber that would get them
killed :)

--
SwiftOne / Brett Sanger
swiftone@********.org
Message no. 8
From: Toubrouk@*********.ca (Toubrouk)
Subject: Aggresion cyberware
Date: Mon, 29 Aug 2005 18:58:32 -0400
On Mon, 29 Aug 2005 09:46:04, Brett Sanger wrote:

> On Mon, Aug 29, 2005 at 08:04:30AM +0200, "Jürgen Hubert" wrote:
>
>>> Though there's bound to be some gang somewhere that thinks such an
>>> augmentation would be "cool"...
>
>
>Ah, but "cool" isn't enough. Someone has to pay for it, and I'd be
>reluctant to extend credit to someone seeking cyber that would get them
>killed


With all the freaky things peoples are doing to themselves these days, i wouldn't be
impressed that some morons would be ready to pay the price for it.

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