From: | Marc A Renouf <jormung@*****.UMICH.EDU> |
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Subject: | Re: Aiming in melee |
Date: | Fri, 22 Nov 1996 12:56:42 -0500 |
> Now this may seem dumb, but how do you aim a sword. Are you standing
> there pointing the point towards the person. To use a sword, don't you
> either need to lunge or swing it. I guess I could see preparing oneself
> for one round to make sure you have your balance, but I can't understand
> aiming for four rounds. Does anyone have a good explaination
Don't think of it so much as aiming the sword itself, because the
sword is merely part of your body. What aiming in melee combat reflects
(just a single example) is timing your attack to your opponent's
movements such that your strike will land precisely when his most
vulnerable area is at full exposure. So in essence, you are waiting for
the perfect moment to strike, preparing yourself for the attack. You
are coordinating your movements with those of your opponent, such that
you can take advantage of his weaknesses and vulnerabilities. In short,
you are aiming.
Alternately, you can expose some apparent "weakness" of your own
in an attempt to draw your opponent in. Since you have exposed a target
to your opponent, you know which target the opponent is most likely to go
for, and when he does, WHAM! You were prepared for it and used the
opportunity of knowing which way he was going to throw a vicious counter,
a counter which you had been setting up since the beginning of your
exposure. A counter you had aimed.
A lot of this stuff probably doesn't make a whole lot of sense to
someone who hasn't studied combative martial arts. I didn't understand
some of the "mae" (or "distancing") techniques until I was standing
there
staring at the business end of my sensei's sword. Looking down
three feet of razor-blade wielded by a well-trained opponent makes you
*extremely* conscious of this kind of thing. There's a lot of
psych-ploy, movement, distancing, and subtlety to most of it. It's far
more complicated than "I take a swing at him with my sword."
It's exploiting these kinds of subtleties that are the justification
that I use in my campaign for allowing aiming in melee combat. Note that
this can be done with any weapon, or even with no weapon at all.
Hope this explanation helps...
Marc