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Mailing List Logs for ShadowRN

Message no. 1
From: "Wesley W. Walker" <wwalker@****.UARK.EDU>
Subject: Alignments
Date: Fri, 4 Nov 1994 10:25:35 -0600
Darth Vader wrote:
> ± In the AD&D games I used to play, alignment was an important par=
t
> ±of the game itself--why not in SR? I've seen the enmities that can
> ± develop when the different worldviews collide; it could add a dash of
> ± spice to a game. Why count out something that could meke a game
> ± more fun????

Crow wrote:
> Alignment was one of the absolutely worst parts of that disgustin=
g
> system. Its only use was to limit you to stupid and unimaginative
> roleplaying. The mechanics of allignment forced you to take up a sick
> stereotype not leaving any room for personal roleplaying and personal
> choices.

Uh... I disagree. It only limits you if you yourself are stupid and
unimaginative , as in any RPG. In ShadowRun, there are no RP guidelines
which can lead to rather chaotic and inconsistent RPing (what, is
everyone suddenly a multiple personality case??? =) ). Note the books=

stated quite clearly that you could CHANGE YOUR ALIGNMENT at any point
in your character's career.. The only limiting factor of the alignment
was that it ruined special character classes. Like Paladins for
instance. Remember, you got to choose your alignment AND character class a=
t
character creation, and the alignment gave you a guideline as to how to
play your character. I admit, the system overall is rather restrictive,
but it's still fun enough.

And about stereotypes? Nope, I never had that problem. Paladins
don't have to be innocent and naive, you know; I never played them like
that. Mine were -quite- aware of the existence of evil in the world. =)=


Enough with discussing games that are not ShadowRun, or at least
don't bad mouth another RPG just because you don't like the system, cause=

other smo's like me might enjoy playing them as well... ;)

Wes "Paladin of Krynn" Walker
(Still working on that Character.)

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- Wes W. Walker (wwalker@****.uark.edu) * "Truth is well disguised lie an=
d -
- CSCI Major and General Slave * never immediately apparent." -
- Artiste Wanna-be (accepting donations)* -Me =
-
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Message no. 2
From: Stainless Steel Rat <ratinox@***.NEU.EDU>
Subject: Alignments
Date: Fri, 4 Nov 1994 12:45:39 -0500
>>>>> "Wesley" == Wesley W Walker <wwalker@****.uark.edu>
writes:

Wesley> Uh... I disagree. It only limits you if you yourself are stupid and
Wesley> unimaginative , as in any RPG.

I'd consider myself to be neither stupid nor unimaginative (and have
players and GMs who will back me up on that), and I definitely consider
Dee-N-Dee's "alignment system" to be a total crock, one that ranks up there
with CP2020's cyberpsychosis. Why? Because I routinely play characters who
absolutely cannot be pigeonholed into "alignments."

Wesley> In ShadowRun, there are no RP guidelines which can lead to rather
Wesley> chaotic and inconsistent RPing (what, is everyone suddenly a
Wesley> multiple personality case???) ).

So who's fault is that? Certainly not the game's fault, and therefore it
shouldn't be the game's responsibility to "fix."

--
Rat <ratinox@***.neu.edu> |If Happy Fun Ball begins to smoke, get away
http://www.ccs.neu.edu/home/ratinox|immediately. Seek shelter and cover head.
PGP Public Key: Ask for one today! |
Message no. 3
From: "Wesley W. Walker" <wwalker@****.UARK.EDU>
Subject: Re: Alignments
Date: Fri, 4 Nov 1994 11:50:00 -0600
On Fri, 4 Nov 1994, Stainless Steel Rat wrote:
> >>>>> "Wesley" == Wesley W Walker
<wwalker@****.uark.edu> writes:
> So who's fault is that? Certainly not the game's fault, and therefore it
> shouldn't be the game's responsibility to "fix."


That's what Chaotic Nuetral was for!!!! =) =) =)

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- Wes W. Walker (wwalker@****.uark.edu) * "But...Ego *IS* everything." -
- CSCI Major and General Slave * -
- Artiste Wanna-be (accepting donations)* -Me -
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Further Reading

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