From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | All-ones rule and spells |
Date: | Sun, 6 Jul 1997 02:29:08 -0700 |
guys.
We play the "Oops" of "All-ones" rule under the FoF option where 1's
equal to or greater than the skill rating in dice means an oops. (i.e.
- A character with Firearms 5 also adds 5 dice from Combat Pool, for a
total of 10 dice. Should five or more of those ten dice come up as 1's
some EGM bad thing happens.)
Anyways, how does such a rule apply to spell casting since a skill
isn't directly involved in the roll? Is it 1's equal to or greater
than the force of the spell means an oops? This means force 1 spells
are rather touchy. Is it equal to or greater than Sorcery? This means
someone with a Sorcery skill of 6 that's rolling five dice or less
from spell force and pool can never screw it up.
We finally ruled that 1's equal to or greater than Sorcery -OR- all
dice coming up 1's, whichever is lower, means the spell caster flubbed
it.
Ideas, comments or suggestions?
===
@>--,--'--- Loki <gamemstr@********.com>
Poisoned Elves: www.primenet.com/~gamemstr/
If in your adventures you happen across the skull of a dragon, turn
and leave that place quickly. Whatever killed the dragon may still be
around.
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