From: | James dillane <lakashim@*******.COM> |
---|---|
Subject: | alternate Techno-Shaman |
Date: | Sat, 25 Jul 1998 23:57:04 PDT |
One of my players approached me tonight with an idea that felt munchkin
like, but after some thought began to appeal to me. We have just started
making new characters after a six month story arc. He wants to make a
Techno Shaman via the phys adept rules and a Decker or Rigger. He wants
to uses the enhanced centreing powers on technical and B/R skills.
At first i thought, no way. But then he pointed a few things out. First,
Enhanced centreing works against penalties, not target numbers. Most
decking tasks have high enough T# before any penalties come into play
anyways.
Second, His Character would need quite a bit of Karma to even get access
to these powers. Initiate status and self initiation (not many Techno
Shamans around).
Third, His character would have something else to develop other than
toys that cost millions of Nuyen and months of game time.
I'm still sitting on the fence, but it doesn't feel as munchkiny.
A little help?
"Sipping from the Spring of Immortality is only the Beginning..." Psalm
of Ananda
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com