From: | shadowrn@*********.com (Aewyn) |
---|---|
Subject: | Amnesiac campaigns |
Date: | Fri Mar 16 10:55:01 2001 |
yesterday), an evil idea popped up in my head.
Anyone saw the movie Cube?
[evil grin]
What I was thinking about was giving the players a list of character
archetypes and having each of them choose one.
I'm wondering, tho, if those archetypes should be mainly shadworunners, mob
soldiers and other characters used to combat and security devices, or if
they should be mostly "normals" with a street sam/mage thrown in to make
sure they stay alive for some time? Or maybe a member of Red Samurai, who
found out about the shtuodwn *before* it happened, was drugged, woke up in
in a maze?