From: | STEPHEN ESDALE <SESDALE@********.ON.CA> |
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Subject: | A newbie's Introduction and some Questions |
Date: | Thu, 20 Apr 1995 11:28:08 -0400 |
have (until recently) never touched a Shadowrun book. Partly becasue
of the Shadowrun fans in my town (Powergamer Munchkins who wouldn't
know role-playing if it flattened them) and because I felt it lacked
the atmosphere of CP2020. Not setting, but equipment. Shadowrun had
guns, cybernetics, and street stuff, but CP's chromebooks had the
small items everyone needed (like the digital wallet).
Two things changed my mind about Shadowrun. First, I actually
played the games with role-players (well 3/4 RPG'er). Secondly, I
got net acess and located Gurth's Running Gear and Chromebook
conversions. They were great and filled the gap I felt that was
missing in Shadowrun (Thanks Gurth! Looking foward to CB3
Conversion). Now I am hooked on Shadowrun. Unfortunately my
knowlege of the game in very limited (so if I use some CP2020 or
other game analogies please forgive me). Here they are.
1. Tech and magic seem to be separated too much, to the point of
playing two separate games: A Cyberpunk and a Future Fantasy game.
At least in Rifts and in TORG (Tharkold and Cyberpapacy), magic and
tech are integrated in some small fashion. I have heard of rumors
(at least from a friend) that Aztechnology has something to do with
magictech items. I know the melding of magic and technology could
unbalence the game, but somewhere down the line someones gonna do it!
2. Is it common place for this comparison between archetypes (I
mean this ludicrous Sammie vs. Adept debate)? From what I've seen,
each has their uses and their drawbacks. Why the posturing?
3. From those who know CP2020: Are Shadowrun LAV's the same as
Cyberpunk's Aerodynes? I think they are but I'm really not sure.
4. Why do most weapons in Shadowrun only have a nominal increase
an ammo than our own 20th century weapons. When I openned the Stret
Sam Catalog most the weapons were out classed by our own weapons
today! At least CP2020 made an attempt to have higher class weapons
(but even these are still going to be low-powered compared to new
technical ideas).
5. After reading the 1st edition Shadrun book, I realized they
cut out the Burnt-Out Mage from the archetypes. Does anyone know the
reason?
6. Finally, I have some older books that have damage codes of 4D2
while newer books use 4D. What was the old system and is there any
conversion notes (since there are a lot of Internet stuff which is
still 1st edition).
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Stephen Esdale (sesdale@********.on.ca) |
-Last Roadblock on the road to enlightenment |
|
"Understanding is a Three edged Sword" |
-Kosh, Babylon 5 |
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