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Mailing List Logs for ShadowRN

Message no. 1
From: Gurth <gurth@******.NL>
Subject: Another barriers question (not related to the psychokinetic one
Date: Thu, 1 Jan 1998 21:50:23 +0100
----------
: From: Mike Goldberg <michael.goldberg@*******.COM>
: To: PLOTD@********.ITRIBE.NET
: Subject:
: Date: Thursday, January 01, 1998 5:49 PM
:
: If they are my characters, I would be curious to hear how you plan to
: use them in your story, but I don't have any objections. I might
: have an objection or two if they are used to make money though.
:
: Mike
:
:
: ______________________________ Reply Separator
_________________________________
: Subject:
: Author: ShadowTk Plot and Administrative Discussion
: <PLOTD@********.ITRIBE.NET> at SMTP-PO
: Date: 1/1/98 2:25 PM
:
:
: I was wondering if you guys would mind me using some of your aliases and
: shadowtk character names in a non- sr, cyber- punk story?
: >>>>>[Sure I get a little bit afraid... sometimes.
: "It's a kind of magic."
: http://www.crosswinds.net/toronto/~kristling/
: For Toronto Prime WOD game only: torontoprime@*******.com
: kraven@********.net or kristling@*******.crosswinds.net
: ICQ UIN: 6642462]<<<<<
: --Kristling (the Weird) Ravenwing, Cyber Shaman
: AKA Daniel Edward Sauve
=========================================================================
Date: Fri, 2 Jan 1998 10:25:00 +0100
Reply-To: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
Sender: Shadowrun Discussion <SHADOWRN@********.ITRIBE.NET>
From: William Gallas <wgallas@*****.FR>
Subject: Re: Melee Combat Revisited
In-Reply-To: <199712311602.JAA03337@******.carl.org>
Mime-Version: 1.0
Content-Type: text/plain; charset="us-ascii"

>Initiative is a mechanic so you can figure out when a character can
>*act*.

IMO, it's more than that. Init is the sum of reaction and rflexes. The
reflexes indicate the speed with which information circulates between the
brain and the body (that's what is explained in Shadowtech under the
synaptic accelerator).

>Reacting does not require conscious thought. The most basic example
>is when you put your hand on a hot stove. Your nervous system will
>jerk your hand away before you feel the pain. Defending oneself in
>unarmed combat is also reactive. If someone trys to hit you you'll
>automatically defend yourself in some fashion. If you're untrained
>you might jerk your head out of the way or block by getting an arm in
>the way. If you're trained you'll counter the attack however you've
>been trained. How well you've been trained and h

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