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Message no. 1
From: Rick Jones <rick@******.COM>
Subject: an unarmed combat question
Date: Thu, 7 Dec 1995 10:32:07 -0600 (CST)
(I'm pretty new with the rules, so after every game, I'm probably going
to be wandering in and saying, "hey, I don't get this....")

Okay, unarmed combat:

Suppose you have 2 guys punching each other: Gorgon the PhysAdept and
Grendel the Cybertroll.

Gorgon gets a 24 initiative (Goes on 24, 14, 4)
Grendel gets a 22 init (Goes on 22, 12, 2).

Gorgon takes a swing at Grendel. It looks like when two folks take a
poke at each other, you resolve the combat when the first one swings.
So Gorgon rolls Unarmed + some Combat pool dice. Grendel does too.
Gorgon rolls awfully [1], so Grendel connected. Does Grendel's punch
land on 22 or 24?

And when does his combat pool refresh?

Suppose Grendel was busy shooting someone on 22, and Gorgon was punching
someone else on 24. Grendel used all of his combat pool on 22. Gorgon
tapes a poke at him on 14. Does Grendel's combat pool refresh?

Last Question.

Grendel, after wiping up the floor w/Gorgon in the first combat round,
decides to take on Gorgon's totally normal buddy Phoenix on the second
round.

Grendel gets a 21 for initiative. (21, 11, 1)
Phoenix gets a 7. (7)

Grendel swings at Phoenix on 21.

Phoenix gets his unarmed + combat pool dice.

Grendel swings again on 11 and 1.
Can Phoenix do anything to defend does taking his action on 21 to defend
blow it? (Other than splitting his dice pool over trying to defend from
the 3 punches?)

[1] Man, I was rolling GARBAGE last night. I couldn't hit the broad side
of barn door, dammit.

Oh, and if folks want to take a look at my Shadowrun game, it's at:

http://www-ece.rice.edu/~rickj/Shadowrun.html

--
Rick Jones The future is always changing. We create the
rick@******.com future with our words, our deeds, and with our
Meyrick@***.com beliefs.
http://www-ece.rice.edu/~rickj/ -- Lady Ladira, Babylon 5, "Signs and Portents"
Message no. 2
From: "A Halliwell" <u5a77@**.keele.ac.uk>
Subject: Re: an unarmed combat question
Date: Thu, 7 Dec 1995 17:43:18 +0000 (GMT)
>
> (I'm pretty new with the rules, so after every game, I'm probably going
> to be wandering in and saying, "hey, I don't get this....")
>
> Okay, unarmed combat:
>
> Suppose you have 2 guys punching each other: Gorgon the PhysAdept and
> Grendel the Cybertroll.
>
> Gorgon gets a 24 initiative (Goes on 24, 14, 4)
> Grendel gets a 22 init (Goes on 22, 12, 2).
>
> Gorgon takes a swing at Grendel. It looks like when two folks take a
> poke at each other, you resolve the combat when the first one swings.
> So Gorgon rolls Unarmed + some Combat pool dice. Grendel does too.
> Gorgon rolls awfully [1], so Grendel connected. Does Grendel's punch
> land on 22 or 24?

On 24. It was a reposte. Grendel still gets his attack at 22.

> And when does his combat pool refresh?

At the beginning of his next action, which means in this case, on 22.

> Suppose Grendel was busy shooting someone on 22, and Gorgon was punching
> someone else on 24. Grendel used all of his combat pool on 22. Gorgon
> tapes a poke at him on 14. Does Grendel's combat pool refresh?

Not until his next action. If he used all his dice (very foolish) then
TOUGH.

> Last Question.
>
> Grendel, after wiping up the floor w/Gorgon in the first combat round,
> decides to take on Gorgon's totally normal buddy Phoenix on the second
> round.
>
> Grendel gets a 21 for initiative. (21, 11, 1)
> Phoenix gets a 7. (7)

> Grendel swings at Phoenix on 21.

> Phoenix gets his unarmed + combat pool dice.

> Grendel swings again on 11 and 1.

> Can Phoenix do anything to defend does taking his action on 21 to defend
> blow it? (Other than splitting his dice pool over trying to defend from
> the 3 punches?)

Well, this is where there's a BIG difference between 1st and 2nd Edition.
If pheonix uses HALF of his pool to defend himself, he'll be able to defend
himself each attack. His pool will refresh before Grendel gets his last
attack (assuming pheonix survived).

In 1st, just for comparison, you have DODGE POOL and DEFENSE POOL. You can't
use these pools to attack with!
You used your Defence pool to defend against hand to hand attacks, and got
the chance at reposte.
You used dodge to dodge bullets (and I allowed the use of dodge to dodge
H-T-H attacks without reposte as well).
As you're playing 2nd the reference above isn't useful to you unless you can
get your hands on a 1st Ed book. (I still believe it's a superior system!)

> [1] Man, I was rolling GARBAGE last night. I couldn't hit the broad side
> of barn door, dammit.

Well, the psrty should think itself lucky you weren't playing 1st Ed
physical adepts then.... AUTOMATIC SUCCESSES (EVIL DM GRIN :)

> Oh, and if folks want to take a look at my Shadowrun game, it's at:

--
______________________________________________________________________________
| |What to do if you find yourself stuck in a crackin |
|u5a77@**.keele.ac.uk |the ground beneath a giant bolder, which you can't |
| |move, with no hope of rescue. |
|Andrew Halliwell |Consider how lucky you are that life has been good |
|Principal in:- |to you so far... |
|Comp Sci & Visual Arts | -The BOOK, Hitchhikers guide to the galaxy. |
------------------------------------------------------------------------------
Message no. 3
From: The Digital Mage <mn3rge@****.ac.uk>
Subject: Re: an unarmed combat question
Date: Thu, 7 Dec 1995 17:18:01 +0000 (GMT)
On Thu, 7 Dec 1995, Rick Jones wrote:

> Suppose you have 2 guys punching each other: Gorgon the PhysAdept and
> Grendel the Cybertroll.
>
> Gorgon gets a 24 initiative (Goes on 24, 14, 4)
> Grendel gets a 22 init (Goes on 22, 12, 2).
>
> Gorgon takes a swing at Grendel. It looks like when two folks take a
> poke at each other, you resolve the combat when the first one swings.
> So Gorgon rolls Unarmed + some Combat pool dice. Grendel does too.
> Gorgon rolls awfully [1], so Grendel connected. Does Grendel's punch
> land on 22 or 24?
24, its a counter-attack, he can then attack on 22 with his combat pool
refreshed whereas Gorgon's isn't -this is about teh only time (ie
when combat first starts) when it is better to go second.

> And when does his combat pool refresh?
Grendals combat pool refreshes on 22 with his action, Gorgon's on 14.

> Suppose Grendel was busy shooting someone on 22, and Gorgon was punching
> someone else on 24. Grendel used all of his combat pool on 22. Gorgon
> tapes a poke at him on 14. Does Grendel's combat pool refresh?
No, Grendals pool refreshes on 12.

> Grendel, after wiping up the floor w/Gorgon in the first combat round,
> decides to take on Gorgon's totally normal buddy Phoenix on the second
> round.
>
> Grendel gets a 21 for initiative. (21, 11, 1)
> Phoenix gets a 7. (7)
>
> Grendel swings at Phoenix on 21.
>
> Phoenix gets his unarmed + combat pool dice.
>
> Grendel swings again on 11 and 1.
> Can Phoenix do anything to defend does taking his action on 21 to defend
> blow it? (Other than splitting his dice pool over trying to defend from
> the 3 punches?)
Pheonix gets to roll his base unarmed combat skill to defend or counter
against every attack, however his combat pool will have to be split
between the defence on phase 21, and 11, it refreshes on 7 so he can then
split it between teh attack on phase 1 and teh first couple of attacks in
teh next turn.

Hope that helps.
The Digital Mage : mn3rge@****.ac.uk
Shadowrun WWW site at http://www.bath.ac.uk/~mn3rge/Shadowrun
-------------------------------------------------------
"We're falling from ecstacy, like Changlings."
-Fields of the Nephilim, Psychonaut Lib 111.
Message no. 4
From: "Gurth" <gurth@******.nl>
Subject: Re: an unarmed combat question
Date: Fri, 8 Dec 1995 12:14:36 +0100
Rick Jones said on 7 Dec 95...

> (I'm pretty new with the rules, so after every game, I'm probably going
> to be wandering in and saying, "hey, I don't get this....")

That's what the list is for, isn't it? :)

> Gorgon gets a 24 initiative (Goes on 24, 14, 4)
> Grendel gets a 22 init (Goes on 22, 12, 2).
>
> Gorgon takes a swing at Grendel. It looks like when two folks take a
> poke at each other, you resolve the combat when the first one swings. So
> Gorgon rolls Unarmed + some Combat pool dice. Grendel does too. Gorgon
> rolls awfully [1], so Grendel connected. Does Grendel's punch land on 22
> or 24?

Grendel's punch lands on 24, and he can punch again on 22 if he wants to
(although that requires another opposed skill test to see who hits whom).

> And when does his combat pool refresh?

On 22.

> Suppose Grendel was busy shooting someone on 22, and Gorgon was punching
> someone else on 24. Grendel used all of his combat pool on 22. Gorgon
> tapes a poke at him on 14. Does Grendel's combat pool refresh?

No. Only at 12 will his pool refresh, so if he used all his pool dice
before 14 (to shoot at 22, or to resist an attack on him) he has no pool
dice left to help him defend against Gorgon's punch.

> Grendel gets a 21 for initiative. (21, 11, 1)
> Phoenix gets a 7. (7)
>
> Grendel swings at Phoenix on 21.
>
> Phoenix gets his unarmed + combat pool dice.
>
> Grendel swings again on 11 and 1.
> Can Phoenix do anything to defend does taking his action on 21 to defend
> blow it?

What are you trying to say? That didn't make too much sense to me...

Anyway, I think I understand what you mean: if Grendel hits Phoenix at 21,
can Phoenix defend at 21? Sure he can. For the same reason that Gorgon
could be hit by Grendel on 24 in the earlier example. Phoenix doesn't even
lose his action at 7 if he tries to hit Grendel back on 21 and/or 11,
provided Grendel is the one who initiates the attacks.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Turn on a million blinding brilliant white incendiary lights
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Character Mortuary: http://huizen.dds.nl/~mortuary/mortuary.html <-

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