From: | greg basa <demipop@**********.COM> |
---|---|
Subject: | A question on Metahuman variants and magicians. |
Date: | Sat, 29 Aug 1998 03:21:20 -0400 |
------=_NextPart_000_0039_01BDD2FC.17892F60
Content-Type: text/plain;
charset="utf-7"
Content-Transfer-Encoding: quoted-printable
Heyo.
Can't believe I neglected to ask this question...
On the metahuman variants on the SRCompanion, are the modifications =
+ACo-in addition to+ACo- the normal metahuman modifications (ex: a giant =
(Nordic troll) is given a +-5 Strength and no dermal armor in addition =
to the normal troll racial modifiers) or in place of the normal =
metahuman modifiers (the giant receives only the +-5 Strength modifier =
and no other racial modifiers)?
I am assuming this question has been asked before.
Another question I have is how many Force points are needed to lock a =
spell during character creation, and exactly what determines the Power =
Level and Damage Code on a spell?
I'm not a newbie, really+ADs- it's just that I've played Street Sams and =
PhysAds for the past three years and not one magic-user.
Can orichalum be dikoted?
And lastly, is FASA reprinting the hardcover edition to SR3? And is =
anyone out to get rid of a hardcover SR2?
Greg
Rules of Life:
1. This is not a game.
2. Here and now, we are alive.
------=_NextPart_000_0039_01BDD2FC.17892F60
Content-Type: text/html;
charset="utf-7"
Content-Transfer-Encoding: quoted-printable
+ADwAIQ-DOCTYPE HTML PUBLIC +ACI--//W3C//DTD W3 HTML//EN+ACIAPg-
+ADw-HTML+AD4-
+ADw-HEAD+AD4-
+ADw-META content+AD0-text/html+ADs-charset+AD0-utf-7 =
http-equiv+AD0-Content-Type+AD4-
+ADw-META content+AD0-'+ACI-MSHTML 4.72.2106.6+ACI-' =
name+AD0-GENERATOR+AD4-
+ADw-/HEAD+AD4-
+ADw-BODY bgColor+AD0AIw-ffffff+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-Heyo.+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-Can't believe I neglected to
ask this question...+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-On the metahuman variants on
the SRCompanion, are the modifications +ACo-in addition to+ACo- the =
normal metahuman
modifications (ex: a giant (Nordic troll) is given a +-5 Strength and no =
dermal
armor in addition to the normal troll racial modifiers)+ACY-nbsp+ADs- or =
in place of the
normal metahuman modifiers (the giant receives only the +-5 Strength =
modifier and
no other racial modifiers)?+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT face+AD0AIg-Tiasco OldStyle SSi+ACIAPg-I am =
assuming this question has been asked
before.+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT face+AD0AIg-Tiasco OldStyle SSi+ACIAPg-Another =
question I have is how many Force
points are needed to lock a spell during character creation, and exactly =
what
determines the Power Level and Damage Code on a =
spell?+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-I'm not a newbie, really+ADs-
it's just that I've played Street Sams and PhysAds for the past three =
years and
not one magic-user.+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-Can orichalum be
dikoted?+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-And lastly, is FASA
reprinting the hardcover edition to SR3?+ACY-nbsp+ADs- And is anyone out =
to get rid of a
hardcover SR2?+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-Greg+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-Rules of Life:+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-1. This is not a
game.+ADw-/FONT+AD4APA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPgA8-/FONT+AD4AJg-nbsp+ADsAPA-/DIV+AD4-
+ADw-DIV+AD4APA-FONT color+AD0AIw-000000 face+AD0AIg-Tiasco OldStyle =
SSi+ACIAPg-2. Here and now, we are
alive.+ADw-/FONT+AD4APA-/DIV+AD4APA-/BODY+AD4APA-/HTML+AD4-
------=_NextPart_000_0039_01BDD2FC.17892F60--