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Mailing List Logs for ShadowRN

Message no. 1
From: Stefan Struck <struck@******.INFORMATIK.UNI-BONN.DE>
Subject: Astral Kidnapping
Date: Thu, 3 Nov 1994 17:50:10 +0100
Hello everybody,

I'm thinking about a new shadowrun for my people for a while now
and I would like your opinions of this one:

Astral Kidnapping
In short: Go out, drag an astral body from the physical one
hide the it on a meta-plane and make a call for ransom.

Questions:
Would a watcher/sending find the (astral-)body?
How to get the astral body away from the meat body?
(maybe astral gateway power or something like this)

like to hear from you,

Stefan, the Son of Yuboert
Message no. 2
From: Kage-kami <KHONEY@*****.VINU.EDU>
Subject: Re: Astral Kidnapping
Date: Thu, 3 Nov 1994 13:34:19 EST
How about stealing the meat instead of the soul. It is alot easier. A
magic user will be real suprised if he comes back and cant find his
ride. Just snatch the body, transport it a great distance and lock it
in a astrally secure place. Then send a ransom through astral space
via a watcher. Good tactic for getting info out of astral space. Why
go on an astral quest for knowledge when you can blackmail
someone else to do it for you. Also a good shadowrun for all mage
groups. The whole run can take place in astral space. Gets even
more interesting if you give them a time limit.
"anger is a gift"
Message no. 3
From: Stefan Struck <struck@******.INFORMATIK.UNI-BONN.DE>
Subject: Re: Astral Kidnapping
Date: Fri, 4 Nov 1994 12:40:16 +0100
Kage-gami writes:
> How about stealing the meat instead of the soul. It is alot easier. A
> magic user will be real suprised if he comes back and cant find his
> ride. Just snatch the body, transport it a great distance and lock it
> in a astrally secure place. Then send a ransom through astral space
> via a watcher. Good tactic for getting info out of astral space. Why
> go on an astral quest for knowledge when you can blackmail
> someone else to do it for you. Also a good shadowrun for all mage
> groups. The whole run can take place in astral space. Gets even
> more interesting if you give them a time limit.
Another interesting idea, but my mages/shamanes are very carefull
with their meat-bodies while they're in astral space, like finding
someone to look after it. And they don't tend to stay long in Astral
space.
My idea goes in another direction:
kidnapping a rich's man brat the astral way, 'cause meat bodies are
so easy to find for a man with real money (watcher, rituales, etc.).
Dad can see his brat's body and can see everything the kidnapper
does to him, like hurting him whatever.
The Player in my group are a (really good) decker and a high
initated owl-shamane. So, I hoped to make it two ways:
1. Decking information = search for background information
2. Astral Quest = find the astral body
This way I got everybody occupied.

Stefan, the Son of Yuboert

Further Reading

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