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Message no. 1
From: Ereskanti <Ereskanti@***.COM>
Subject: Astral Magic (Re: New use for Masking)
Date: Thu, 14 May 1998 22:04:08 EDT
In a message dated 5/13/98 11:47:30 PM US Eastern Standard Time,
nexx@********.NET writes:

> My books are all in a box that I don't feel like un- then re-taping,
> but
> I just had a thought: Could an astrally projecting magician alter the
> shape of his aura to fit through a tight squeeze (like between two
> branches, or two really big security guards in front of a steel door on an
> ivy covered wall?
>
The generic answer is a blatant : "NO"

However, after I have been around reading some of the other posts on this
topic, a very strange question came to my mind.

"Would it be possible to create an 'Aura Shapechange' from the POV of
Transformation Manipulation? I wasn't out to look at this whole thing from
the "Munchkin" frame-of-mind, tho I am certain some out there will claim
otherwise (BACK Erik, or so help me your newly established 'real estate' in
California is the first to have a major -run- made against it's water supply
;).

Anyway, seriously thinking, could you do a spell that performs the "Change the
Aura" from the idea of getting a projecting magician in/through a given
magical barrier. Sort of an "astral stealth" or an "astral
symbiosis".

Let's say that a spell has a given Force of 5 when cast by the projecting
magician. It alters his astral projecting self into something that is more
pliant or more "acceptable/compatible" with a given mana barrier that is say
Force of 5 as well.

The target number for the astral changeling spell would be a 5, the force of
the mana barrier, with the number of successes (net or singular, depending on
spell design) amounting to an effective reduction to the effectiveness of the
barrier in question. The barrier rolls it's force with a target number equal
to that of the Force of the "astral changeling" spell. Any successes achieved
by the barrier would of course reduce those of the changeling spell. If the
barrier were being monitored or actively sustained, then perhaps the monitor
(say a watcher for example) or another spellcaster, could add in dice from say
either the force (as in the case of the watcher) or the Magic Pool (as in the
case of the magician).

What would a spell like this look like?

IMO....like the following :

Major "Mental" Changes (M Drain Base)
Sustained Spell +1 Power
Deep Mind Interaction (the subjected user) +2 Power
Deep Mind Interaction (the subjected user) +1 Drain level
"Net Success" basis +1 Drain Level


Which would make the end idea of the spell [(F/2)+3)D...which is NOT that
outrageous for the spell could do.


Basically the spell would allow for a projecting magician the ability to alter
the general "abstract spacial compatibility" of him/her (it?) self. It would
only work when trying to penetrate various types of "astral barriers". This
-might- include passive barriers such as the "Living Wall" theory. In this
case, the target number would a "6" or a "4" (GM's decision of
course), with a
number of successes being required equal to the actual barrier rating of the
wall/material in question. Because the "Living Wall" idea is "Passive
Astral"
in nature, it is an unresisted test in that the barrier does NOT roll against
the spell. Active Barriers, such as Wards, Mana Barriers, Lodges,
etcera...are actively present and thus gain the ability to penetrate such.

An idea of course....feed back????

Mike is gonna HATE me....

-K
Message no. 2
From: Airwasp <Airwasp@***.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Thu, 14 May 1998 22:28:29 EDT
In a message dated 5/15/98 2:05:31 AM !!!First Boot!!!, Ereskanti@***.COM
writes:

> An idea of course....feed back????
>
> Mike is gonna HATE me....

No, I won't hate you for it, as I'll have to figure something out for the bad
guys to counteract it sometime in the future.

Besides, I like the idea though.

Mike
Message no. 3
From: Lehlan Decker <decker@****.FSU.EDU>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Fri, 15 May 1998 10:11:50 -0500
>
> In a message dated 5/13/98 11:47:30 PM US Eastern Standard Time,
> nexx@********.NET writes:
>
<SNIP>
>
> Anyway, seriously thinking, could you do a spell that performs the "Change the
> Aura" from the idea of getting a projecting magician in/through a given
> magical barrier. Sort of an "astral stealth" or an "astral
symbiosis".
>
> Let's say that a spell has a given Force of 5 when cast by the projecting
> magician. It alters his astral projecting self into something that is more
> pliant or more "acceptable/compatible" with a given mana barrier that is
say
> Force of 5 as well.
>
> The target number for the astral changeling spell would be a 5, the force of
> the mana barrier, with the number of successes (net or singular, depending on
> spell design) amounting to an effective reduction to the effectiveness of the
> barrier in question. The barrier rolls it's force with a target number equal
> to that of the Force of the "astral changeling" spell. Any successes
achieved
> by the barrier would of course reduce those of the changeling spell. If the
> barrier were being monitored or actively sustained, then perhaps the monitor
> (say a watcher for example) or another spellcaster, could add in dice from say
> either the force (as in the case of the watcher) or the Magic Pool (as in the
> case of the magician).
>
> What would a spell like this look like?
>
<SNIP>
Assuming the GM would allow it (I wouldn't), I would pattern it
after attuning yourself to and bypassing wards from Awakenings. I see
this as more of matching auras, using your sorcery skill sorta thing vs
a spell. IMHO of course. :)

--
--------------------------------------------------------------------
Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
--------------------------------------------------------------------
The universe doesn't have laws, it has habits. And habits can be broken.
Message no. 4
From: Erik Jameson <erikj@****.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Fri, 15 May 1998 13:31:08 -0400
At 10:04 PM 5/14/98 EDT, you wrote:

>The generic answer is a blatant : "NO"

And that's the way it should stay.

>(BACK Erik, or so help me your newly established 'real estate' in
>California is the first to have a major -run- made against it's water supply
>;).

You're welcome to try. In addition to the on-staff security, all of us
residents are current or retired shadowrunners ourselves. You want to mess
with me, MC23 and Spike? I think not. And I'm pretty sure we could hire
Bull to deck into your system and leave your machine a smoking hulk of
plastic and optical chips...

>Anyway, seriously thinking, could you do a spell that performs the "Change
the
>Aura" from the idea of getting a projecting magician in/through a given
>magical barrier. Sort of an "astral stealth" or an "astral
symbiosis".

Well, this brings up a question. What does the caster's aura look like
when they shapechange into, say, a mouse? That's pretty easy I think, they
still retain the same aura, that of the (meta)human magician.

>Let's say that a spell has a given Force of 5 when cast by the projecting
>magician. It alters his astral projecting self into something that is more
>pliant or more "acceptable/compatible" with a given mana barrier that is say
>Force of 5 as well.

This sounds similar to the Aura Symmetry of Awakenings, but more complicated.

>Basically the spell would allow for a projecting magician the ability to
alter
>the general "abstract spacial compatibility" of him/her (it?) self. It
would
>only work when trying to penetrate various types of "astral barriers". This
>-might- include passive barriers such as the "Living Wall" theory. In this
>case, the target number would a "6" or a "4" (GM's decision of
course),
with a
>number of successes being required equal to the actual barrier rating of the
>wall/material in question. Because the "Living Wall" idea is "Passive
Astral"
>in nature, it is an unresisted test in that the barrier does NOT roll against
>the spell. Active Barriers, such as Wards, Mana Barriers, Lodges,
>etcera...are actively present and thus gain the ability to penetrate such.

Okay, what can change an aura. Cyberware dims or fuzzs parts of an aura,
but it's still the same "flavor" as it were.

Cybermancy? I would think that this would alter/shift an aura in many
ways, perhaps even altering that "flavor" this is a sort of astral
fingerprint (i.e. unique to each person).

Quickenings as I understand them from the sourcebooks and fiction sort of
are integrated into aura, but don't actually change the aura itself.

Nothing else can alter an aura. It maintains it's basic shape and size.

But let's say I were to allow an aura to "shapechange." It would clearly
have to be a cybermantic spell/ritual. That's the only thing I know of
that could possibly alter an aura. And it would probably have lasting, and
nasty, affects on the Target, such as ol'Wafflemeister's new magical flaws
or something.

But altering the size/shape of an aura or astral presence is simply not
possible given SR's cosmology and the current "tech" levels of magic.

Erik J.


"What was that popping sound?"

"A paradigm shifting without a clutch."
Message no. 5
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Sat, 16 May 1998 01:21:23 EDT
In a message dated 5/15/98 9:13:00 AM US Eastern Standard Time,
decker@****.FSU.EDU writes:

> Assuming the GM would allow it (I wouldn't), I would pattern it
> after attuning yourself to and bypassing wards from Awakenings. I see
> this as more of matching auras, using your sorcery skill sorta thing vs
> a spell. IMHO of course. :)
>
That was actually the idea that I was trying to describe. I am just trying to
figure other stuff out as I go along...

-K
Message no. 6
From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Sat, 16 May 1998 01:41:55 EDT
In a message dated 5/15/98 12:49:53 PM US Eastern Standard Time,
erikj@****.COM writes:

> But altering the size/shape of an aura or astral presence is simply not
> possible given SR's cosmology and the current "tech" levels of magic.
>
> Erik J.
>
For some reason, everyone keeps thinking "Shape" from a "physical
POV", and
that includes -YOU- Erik. I am not thinking of it from that direction. I am
thinking of it from the POV of "Stealthing One's Presence" past the aura's
boundaries.

It's the reason i made the spell +3D (happy Gurth?), it was usable by some,
definitely hard considering what it was doing, but not beyond the total grasp
of SR.

-K
Message no. 7
From: Airwasp <Airwasp@***.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Sat, 16 May 1998 10:28:09 EDT
In a message dated 5/15/98 5:49:40 PM !!!First Boot!!!, erikj@****.COM writes:

> But let's say I were to allow an aura to "shapechange." It would clearly
> have to be a cybermantic spell/ritual. That's the only thing I know of
> that could possibly alter an aura. And it would probably have lasting, and
> nasty, affects on the Target, such as ol'Wafflemeister's new magical flaws
> or something.
>
> But altering the size/shape of an aura or astral presence is simply not
> possible given SR's cosmology and the current "tech" levels of magic.

Eric, Keith is trying to talk about a spell which allows a mage to slip thru
barriers and other things which they can not pass through normally ("I'm not a
fatass, I'm big boned.").

There is nothing going on in a permanent basis, no cybermancy, no nothing
spectacular.

There is also a line I would like to paraphrase from either the Grimoire or
BBB, I can't remember which :

"This is all we know about magic, as time passes and the more we learn other
things will become available to us."

Translation ... have someone bother to do the research and the inspiration and
eventually someone will figure out a way to do something. Even squeezing thru
places an astral form could not get thru.

Mike
Message no. 8
From: MC23 <mc23@**********.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Sun, 17 May 1998 05:07:04 -0400
Once upon a time, Airwasp wrote;

> "This is all we know about magic, as time passes and the more we
>learn other things will become available to us."
>
>Translation ... have someone bother to do the research and the inspiration and
>eventually someone will figure out a way to do something. Even squeezing
>thru places an astral form could not get thru.

Yeah, and next we will have teleporting PC's.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

"When _I_ use a word," Humpty Dumpty said, in a rather scornful
tone, "it means just what I choose it to mean - neither more nor less."
-Through the Looking Glass

I am MC23
Message no. 9
From: Airwasp <Airwasp@***.COM>
Subject: Re: Astral Magic (Re: New use for Masking)
Date: Sun, 17 May 1998 08:10:03 EDT
In a message dated 5/17/98 9:09:09 AM !!!First Boot!!!, mc23@**********.COM
writes:

> > "This is all we know about magic, as time passes and the more we
> >learn other things will become available to us."
> >
> >Translation ... have someone bother to do the research and the inspiration
> and
> >eventually someone will figure out a way to do something. Even squeezing
> >thru places an astral form could not get thru.
>
> Yeah, and next we will have teleporting PC's.

It could be possible.

As for going a little farther on this topic though, with the matrix available
for the rapid exchange of ideas and inspiration, spell theory in some aspects
of the game should have far surpassed a lot of the knowledge that was
available to previous mages and shamans from the previous ages. There are
still areas where the world lags in, but if the world decided to play catch-
up, it would not take very long before the knowledge is acquired and then
eventually surpasses what was known previously.

And this is probably something that scares the pants off of the IEs and anyone
else who stands to lose power and influence in the Sixth World.

Mike (Who killed off Harley because Lofwyr thought he was getting too nosy)

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