From: | Bitrunner@***.COM |
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Subject: | attributes and karma |
Date: | Mon, 30 May 1994 08:32:19 EDT |
on AOL, we are having an argument about the rules on page 190
SR2 about raising karma. the book says "A character can
increase Physical and Mental Attributes 1 point by paying a
number of Good Karma Points equal to the rating to which the
Attribute is being raised...The gamemaster should probably
discourage players from raising a character's Attributes to
beyond 1.5 x the racial maximum."
now, from the second part of that statement, it seems to me that you can
raise an attribute more than one point. ie: a character starts with a 4
strength and by spending 5 karma, raise it to a 5, then spending 6 karma to
raise it to a 6 strength. above the racial max the next level costs double
the karma for the new level up to the 1.5x max.
some however, are saying that they read it strickly
verbatum from the first passage, and that a character may
increase an attribute by 1 point, PERIOD, only 1 point and no
more beyond that. ie: in the above example which i gave, the
poor character would have to have stopped at 5 strength.
if you use the (optional) second phrase, how is this possible? a human has
a racial max of 6 for all attributes. 1.5x this
would make the new max a 9. now, if you can only raise the
attribute ONE POINT, then you would never get higher than a 7,
and yet the rules say it's possible to get to 9...why have
this optional rule if it can never be achieved??
i am trying to go through my scenarios and other sourcebooks
and see if i can find any characters/npcs with attributes in
this upper range (ie: 8 or 9 for humans)...or does anybody
have any idea where evidence towards either of these
interpretations are?
someone on AOL has already sent a message to FASA, but it will
probably take a couple of days for a reply and i wanted to
hear what this esteemed grouping has to say on the matter...
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| Richard Osterhout | Use highliter to reveal |
| Tavares FL | secret message below: |
| bitrunner@***.com | |
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