From: | BulletShower <nmatausc@****.CIP.FAK14.UNI-MUENCHEN.DE> |
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Subject: | Awarding Karma (yes, again) |
Date: | Tue, 7 Jan 1997 09:19:20 +1000 |
I wish everyone a happy and healthy new year, little trouble, and
always enough good stuff.
Being a GM for 12 years now, I find the traditional karma (or XP)
point awarding procedure unbearable (ok, I'm exaggerating).
SR says, give 'em group karma, then give 'em individual karma.
Hm. I say, good roleplayers undoubtedly have several advantages (ie, they come
up with ideas that get things working for them). Why "punish" the
other players, and give the good players additional (individual)
karma? I've made the experience that awarding group karma balances it
out somewhat. Maybe this is a diceless-rpg thing altogether, but I
don't think so.
:)
BulletShower
______________________________________________________________________
"Gott wuerfelt nicht" (A. Einstein)
For More information on diceless roleplaying and own Shadowrun stuff,
jack into http://www.cip.fak14.uni-muenchen.de/~nmatausc