From: | Max Belankov belank@***.ru |
---|---|
Subject: | Ballistics and Mechanics |
Date: | Wed, 6 Dec 2000 09:45:15 +0500 |
I have a player who currently creating a Weaponsmith character. He took
Ballistics and Mechanics as Knowlege skills. Now I have a question:
Both those skills are pretty important for building a good gun.
What my player should use as complementary skill to <weapon> B/R? One
of skills? Both? An average of them?
--
Best regards,
Max mailto:belank@***.ru