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Message no. 1
From: Nexx Many-Scars <Nexx3@***.COM>
Subject: Bioware and Inheritance
Date: Thu, 11 Jun 1998 15:58:25 EDT
What happens to children of people with bioware? I'm not all that up on the
bionetics theory, but since they are actual parts of the characters body, with
the appropriate genetic mutations caused, would some of the kids of the 70's
(the 2070's, of course) start showing up with natural toxin filters or, gods
help us, suprathyroids (and you think young kids are hyper _now_). I mean,
since they are repaired, and their cells are replaced by the living body,
wouldn't that indicate there would have to be some sort of genetic alteration?

Nexx, who doesn't want to teach kids with suprathyroids
Message no. 2
From: "Ubiratan P. Alberton" <ubiratan@**.HOMESHOPPING.COM.BR>
Subject: Re: Bioware and Inheritance
Date: Thu, 11 Jun 1998 17:07:48 -0300
Nexx Many-Scars escreveu:
>
> What happens to children of people with bioware? I'm not all that up on the
> bionetics theory, but since they are actual parts of the characters body, with
> the appropriate genetic mutations caused, would some of the kids of the 70's
> (the 2070's, of course) start showing up with natural toxin filters or, gods
> help us, suprathyroids (and you think young kids are hyper _now_). I mean,
> since they are repaired, and their cells are replaced by the living body,
> wouldn't that indicate there would have to be some sort of genetic alteration?
>
> Nexx, who doesn't want to teach kids with suprathyroids


I don't think so, unless you modified someone's reproductory system
to produce
altered cells. Then, the resulting kid would have the mods.

Bira
Message no. 3
From: Lehlan Decker <decker@****.FSU.EDU>
Subject: Re: Bioware and Inheritance
Date: Thu, 11 Jun 1998 16:15:31 -0500
>
> What happens to children of people with bioware? I'm not all that up on the
> bionetics theory, but since they are actual parts of the characters body, with
> the appropriate genetic mutations caused, would some of the kids of the 70's
> (the 2070's, of course) start showing up with natural toxin filters or, gods
> help us, suprathyroids (and you think young kids are hyper _now_). I mean,
> since they are repaired, and their cells are replaced by the living body,
> wouldn't that indicate there would have to be some sort of genetic alteration?
>
Its possible, but the question is how much does bioware alter your DNA/RNA.
I view it as specialized cells and organs generally speaking. Now its
possible like in places like Aztlan, that over time. (I think 20 years
is too short without some outside help), that people would develop a
"natural" filter, to survive the horrid air quality.
Heh...I can fix superthyroid people, its call MAO/DMSO in a superquirt.
Problem solved.


--
--------------------------------------------------------------------
Lehlan Decker (850)644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
--------------------------------------------------------------------
Morality is moral only when it is voluntary.
Message no. 4
From: "Droopy ." <mmanhardt@*****.NET>
Subject: Re: Bioware and Inheritance
Date: Thu, 11 Jun 1998 16:43:18 +0000
> From: "Ubiratan P. Alberton"
<ubiratan@**.HOMESHOPPING.COM.BR>
> Subject: Re: Bioware and Inheritance

> I don't think so, unless you modified someone's reproductory system
> to produce
> altered cells. Then, the resulting kid would have the mods.

Yeah, the bioware wouldn't affect the actual genetic makup of the
person.


--Droopy
Message no. 5
From: Erik Jameson <erikj@****.COM>
Subject: Re: Bioware and Inheritance
Date: Thu, 11 Jun 1998 18:16:43 -0400
At 03:58 PM 6/11/98 EDT, you wrote:
>What happens to children of people with bioware? I'm not all that up on the
>bionetics theory, but since they are actual parts of the characters body,
with
>the appropriate genetic mutations caused, would some of the kids of the 70's
>(the 2070's, of course) start showing up with natural toxin filters or, gods
>help us, suprathyroids (and you think young kids are hyper _now_). I mean,
>since they are repaired, and their cells are replaced by the living body,
>wouldn't that indicate there would have to be some sort of genetic
alteration?

Well, if bioware altered the genetic code, it could be possible and then
you'd have kids like in CP2020's Cybergeneration. But I didn't think that
bioware actually altered the person's genetics, so it wouldn't happen then.

I do, however, see this as a major avenue of research. I mean, it's a
natural part of the "supersoldier" concept. Why spend nuyen and install
replacement organs and cyberlimbs and such when you could simply *breed*
your supersoldiers. Get all the benefits of bioware, but at a much lower
cost and much simpler "installation."

Given the level of SR's genetech, this concept appears to be well off, but
I'm sure it's something that's being worked in in various labs.

Wouldn't want something like this to show up everyday, but it could be
something cool that might shake up jaded and all-knowing players once in a
blue moon. Could have the one supersoldier that, for an unknown reason,
has survived into "adulthood" (forced growth doncha know) unlike his dozens
if not hundreds of brothers (who either simply died or turned out to be
horrible mutations). Since he's merely a GM's toy, break the rules and
cram him full of virtually every piece of bioware there is. Then set him
loose on the runners who have to have to figure out how the hell this SOB
can be as fast/strong without any magic or cyber...

Done right, it could be the focus on an entire campaign and could have your
players seriously questioning if everything they *thought* they knew is
still valid. Had a GM a few years back that introduced Cthulhu this way
and it seriously rocked our collective worlds; took over two months to
finally clue into what the GM was doing, and at least another month to
resolve the matter...sort of.

Erik J.

Who's main PC, the Dark Stranger, was first called that by Nyarlothotep
cultists...
Message no. 6
From: Gurth <gurth@******.NL>
Subject: Re: Bioware and Inheritance
Date: Fri, 12 Jun 1998 12:40:19 +0100
Nexx Many-Scars said on 15:58/11 Jun 98,...

> What happens to children of people with bioware? I'm not all that up on the
> bionetics theory, but since they are actual parts of the characters body, with
> the appropriate genetic mutations caused, would some of the kids of the 70's
> (the 2070's, of course) start showing up with natural toxin filters or, gods
> help us, suprathyroids (and you think young kids are hyper _now_). I mean,
> since they are repaired, and their cells are replaced by the living body,
> wouldn't that indicate there would have to be some sort of genetic alteration?

I doubt it. If your arm has been amputated, you don't have a
chance of having kids who also miss that same arm because
yours isn't there. Same with bioware -- they've messed around
with some of your organs, sure, but unless the bioware involves
the male genetalia, I don't see why it would affect inheritance.

Furthermore, even if bioware has such an effect then women
could have all the bioware they want installed, it wouldn't make a
difference to their children anyway. Only men would have to
watch out.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Mobiel telefoneren is een vorm van incontinentie.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 7
From: wafflemiester <evamarie@**********.NET>
Subject: Re: Bioware and Inheritance
Date: Fri, 12 Jun 1998 15:47:29 -0500
>
> Re: Bioware and Inheritance (Erik Jameson , Thu 17:16)
>
> At 03:58 PM 6/11/98 EDT, you wrote:
> >What happens to children of people with bioware?

> Well, if bioware altered the genetic code, it could be possible and then
> you'd have kids like in CP2020's Cybergeneration. But I didn't think that
> bioware actually altered the person's genetics, so it wouldn't happen then.
>
> I do, however, see this as a major avenue of research. I mean, it's a
> natural part of the "supersoldier" concept. Why spend nuyen and install
> replacement organs and cyberlimbs and such when you could simply *breed*
> your supersoldiers. Get all the benefits of bioware, but at a much lower
> cost and much simpler "installation."

The problem being that bioware implementation IS done by gentic
alteration- then bodies are grown, and the bioware harvested. (The
bioware recipient is NOT genetically altered, so herdity is not a
problem- and organ regenration / bioware healing would happen WITHIN the
implant). The altered bodies are not genrally viable, as the gentic
alteration is extream, to produce extream functions. In fact, this
extreeme difrence in function is what causes the acumulation of a BI,
when normal clonal organ repacements (even "type O") do not. So a
gengeneered soldier would be difficult to do, andprabably less extreamly
augmented (but maybe more broadly).
Wasn't there some modual with all sorts of genegeneered animal / human
crossbreads,with the intention maybe being production of a "soldier
race"? Thesats were rather pathetic, IIRC, Maybe notbeing a "final
product". And there's so many more nasty posiblities in SR (the Vampric
Threat being primary, IMO).

-Mongoose
Message no. 8
From: Erik Jameson <erikj@****.COM>
Subject: Re: Bioware and Inheritance
Date: Fri, 12 Jun 1998 17:30:30 -0400
At 03:47 PM 6/12/98 -0500, you wrote:

> The problem being that bioware implementation IS done by gentic
>alteration- then bodies are grown, and the bioware harvested. (The
>bioware recipient is NOT genetically altered, so herdity is not a
>problem- and organ regenration / bioware healing would happen WITHIN the
>implant). The altered bodies are not genrally viable, as the gentic
>alteration is extream, to produce extream functions. In fact, this
>extreeme difrence in function is what causes the acumulation of a BI,
>when normal clonal organ repacements (even "type O") do not. So a

Totally agree.

>gengeneered soldier would be difficult to do, andprabably less extreamly
>augmented (but maybe more broadly).

Perhaps. I was just sort of thinking aloud. Genetics research in 205X SR
isn't good enough to make a real supersoldier like I was proposing, I know
that. But it *might* have a use as a GM tool for special occassions.

Of course, if you wanted to play Shadowrun 2150, *then* you might be able
to employ fun genetic things. Drek, I can't think of the name of the game,
but there's a cyberpunk style game out there that has as part of it
genetically "improved" humans. There are numerous side affects to gross
genetic maniplations though.

> Wasn't there some modual with all sorts of genegeneered animal /
human
>crossbreads,with the intention maybe being production of a "soldier
>race"? Thesats were rather pathetic, IIRC, Maybe notbeing a "final
>product". And there's so many more nasty posiblities in SR (the Vampric
>Threat being primary, IMO).

I seem to recall something like that myself. And you're right, there are
threats a plenty in published FASA materials, including the Vampires. But
it's fun, I think, to introduce some of these odd, home brewed elements to
shake up the players who think they know it all. Can make the game that
much more fun and interesting.

I mean, right now, I'm toying with a campaign concept that ties together a
number of elements from both Millenium (the group being one) and the
X-Files (the Syndicate specifically). This group would have predicted the
Awakening and have been behind the scenes manipulating events for some as
yet unknown goal. It's not part of canon, but it's something I think, as a
GM, could be extremely cool and fun for the players. Instead of just being
mercenaries and hired criminals, it'd give them a purpose. Properly done,
the genetic supersoliders could do the same thing. As can things like
Vampires, Winternight, the IE conspiracy, etc.

Erik J.


"Oh, the silent helicopters and the men in black fatigues? They're just my
car pool to work."
Message no. 9
From: Tim Kerby <drekhead@***.NET>
Subject: Re: Bioware and Inheritance
Date: Fri, 12 Jun 1998 21:18:48 -0400
On 12 Jun 98, at 17:30, Erik Jameson wrote:

> > Wasn't there some modual with all sorts of genegeneered animal /
> human
> >crossbreads,with the intention maybe being production of a "soldier
> >race"? Thesats were rather pathetic, IIRC, Maybe notbeing a "final
> >product". And there's so many more nasty posiblities in SR (the Vampric
> >Threat being primary, IMO).
>
> I seem to recall something like that myself.

It was DNA/DOA, I believe.

--

=================================================================
- Tim Kerby - drekhead@***.net - ICQ-UIN 2883757 -
-----------------------------------------------------------------
"Reality is the only obstacle to happiness." - Unknown

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