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Mailing List Logs for ShadowRN

Message no. 1
From: docwagon101@*****.com (Rand Ratinac)
Subject: Bioware and regeneration?
Date: Wed, 17 Dec 2003 10:09:53 +0000 (GMT)
Guys, are there any official rules regarding effects
of the regeneration power on bioware?

I could've sworn there were, but for the life of me I
can't find them.

====Doc'
(aka Mr. Freaky Big, Super-Dynamic Troll of Tomorrow, aka Doc'booner, aka Doc' Vader)

.sig Sauer

If you SMELL what the DOC' is COOKING!!!

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Message no. 2
From: chris@*******.com (Chris)
Subject: Bioware and regeneration?
Date: Thu, 18 Dec 2003 23:25:48 +1100
Records show that at 09:09 PM on Wednesday 17/12/2003 AEDT, Rand Ratinac
advised:
>Guys, are there any official rules regarding effects
>of the regeneration power on bioware?
>
>I could've sworn there were, but for the life of me I
>can't find them.

I'm afraid I don't remember seeing it anywhere. The only related thing I
remember seeing (and also cannot find) is a statement that all cyberware is
ejected when a new vampire is created.

Chris
Message no. 3
From: shirogr@*****.com (Shiro BsquLadat)
Subject: Bioware and regeneration?
Date: Sun, 28 Dec 2003 04:46:31 -0800 (PST)
> Rand Ratinac
> advised:
> >Guys, are there any official rules regarding
> effects
> >of the regeneration power on bioware?

Well, I haven't seen rules about this anywere, but I'd
have to say that it shouldn't be allowed for anything
except for a story hook, something that the Ordo
Maximus or someone equally powerfull is working on in
some secret laboratory somewere. According to the
rules regeneration restores the body completely, so
all implants are destroyed as they are hostile to the
body.Only powerfull magic (like in the case of
cybermancy) or a regenerative implant.
I'd say, send yout proposals for a modified
cybermantic ritual (say, something that quickens a
sort of limited death touch spell around the area that
keeps the regeneration occupied while the implant
works) just for this purpose and maybe we will make
some new rules for it.

====

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