From: | "Dark Thought Publications." <JEK5313@*****.TAMU.EDU> |
---|---|
Subject: | Black Book martial arts. |
Date: | Wed, 21 Apr 1993 12:20:32 -0500 |
]Combat concentrations and specializations? i have seen several posts that
]others have made concerning full-blown martial arts powers and skills, but
]i'm interested in "just the black book" rules. ("keep it simple,
stupid").
Sit down with the player in question and make them get really specific
about exactly what they want. Ex: Fenris, a street sam with a different bent,
want the martial arts concentration with the specialization of Judo. Although
judo does have strikes, bone breaks, holds, chokes, kicks, etc., what he wants
are the avoidance techniques and throws, i.e. "The Gentle Way." So, now he
uses that specifically, not because he was limited by the GM, but because that
is what he wanted.
-Ethan Court
(ob-Shadowrun-screw: Last time I tell a character that he can start a sammi
with "no more than wired 2." He ended up getting that, plus a softlink-4,
cyber mag 3, smartlink, and every freakin non-active chip in the book. Teach
me to try to lessen the work for me. . . )
And, whilst on the back of that particular animal, how does anyone, if
they do, make the cyber mag3-smartlink combo less of a screw?