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Message no. 1
From: John Fox <johnf@*****.EDU>
Subject: Bladerunner and a Spellbook
Date: Thu, 11 Feb 93 23:14:55 CET
Hello,
All this talk about replicants had got me wondering if anyone
knows if the director's cut of Bladerunner will be coming out on video. I
know it made a brief run in a few theaters recently, and would hope that
the rest of us might be able to get a copy through our local video stores.

On another topic, here is a message I pulled of usenet. It
basically is a listing of a bunch of spells. You could hand it out to
your players. Just an idea. Remember, I didn't write this!

John Fox
johnf@*****.edu



Article 24576 of rec.games.frp.misc:
Newsgroups: rec.games.frp.misc
Path: usenet.ins.cwru.edu!howland.reston.ans.net!usc!cs.utexas.edu!torn!not=
t!emr1!spindler
From: spindler@****.emr.ca (Chris Spindler)
Subject: SR2: Quick Reference Spell Table (long)
Message-ID: <1993Feb8.220536.11338@****.emr.ca>
Keywords: ShadowRun Spells Grimoire
Organization: Energy, Mines, and Resources, Ottawa
Date: Mon, 8 Feb 1993 22:05:36 GMT
Lines: 228

I did one for version 1 and it was so useful, I just
_had_ to do it again. :-)

"It" is a quick reference table of spells which puts
_most_ of the necessary information in one place; i.e.,
Drain, (Base Damage), Target Numbers, resisting Attribute,
Type (M or P) and Duration.

There must be typos, omissions and errors. Please
send any corrections along to me - it's worth
real world karma :-)

The table includes all spells from the SR2 rulebook
and from the Grimoire II.

>-------------------------------------------------------<

The following table is a revised version of the Grimoire's which
includes useful things like drain code, staging and target numbers.

Notation
MA magic attribute
S number of successes
F force of spell
(X) Extended range version
P(n) Permanent after n actions
S·MA S times MA

COMBAT SPELLS

Name Drain Target Base Range Area Duration Type
Damage

Death Touch (F/2-1) S Will(R) D Touch Instant Phy=
sical
Fire Bolt (F/2+1) D Body(R) S LOS Instant Phy=
sical
Fire Cloud (F/2+1) D Body(R) M LOS MA Instant Phy=
sical
Fire Dart (F/2+1) M Body(R) L LOS Instant Phy=
sical
Fire Missile (F/2+1) S Body(R) M LOS Instant Phy=
sical
Fireball (F/2+3) D Body(R) S LOS MA Instant Phy=
sical
Hellblast (F/2+6) D Body(R) D LOS MA Instant Phy=
sical
Mana Bolt (F/2) S Will(R) S LOS Instant Man=
a
Mana Cloud (F/2) S Will(R) M LOS Instant Man=
a
Mana Dart (F/2) L Will(R) L LOS Instant Man=
a
Mana Missile (F/2) M Will(R) M LOS Instant Man=
a
ManaBall (F/2+1) S Will(R) M LOS MA Instant Man=
a
ManaBlast (F/2) D Will(R) M LOS MA Instant Man=
a
Power Bolt (F/2+1) S Body(R) S LOS Instant Phy=
sical
Power Dart (F/2+1) L Body(R) L LOS Instant Phy=
sical
Power Missile (F/2+1) M Body(R) M LOS Instant Phy=
sical
PowerBall (F/2+1) S Body(R) M LOS MA Instant Phy=
sical
PowerBlast (F/2+1) D Body(R) M LOS MA Instant Phy=
sical
Ram (F/2+1) S Object S LOS Instant Phy=
sical
Ram Touch (F/2-1) M Object S Touch Instant Phy=
sical
Slay(race/spec)(F/2-1) S Will(R) S LOS Instant Man=
a
Sleep (F/2-1) S Will(R) M LOS Instant Man=
a
Spirit Bolt (F/2-1) S Force S LOS Instant Man=
a
Sterilize (F/2+1) D 4 D LOS Instant Phy=
sical
Stun Bolt (F/2-1) S Will(R) S LOS Instant Man=
a
Stun Cloud (F/2-1) S Will(R) M LOS MA Instant Man=
a
Stun Missile (F/2-1) M Will(R) M LOS Instant Man=
a
Stun Touch (F/2-2) M Will(R) S Touch Instant Man=
a
StunBall (F/2-1) D Will(R) S LOS MA Instant Man=
a
StunBlast (F/2+1) D Will(R) S LOS MA Instant Man=
a
Urban Renewal (F/2) D Object S LOS MA Instant Phy=
sical
Wrecker (F/2) S Object S LOS Instant Phy=
sical


DETECTION SPELLS

Name Drain Target Range Area Duration Type

Analyze Device (F/2+1) M Object LOS SxMA Sustain Phys=
ical
Analyze Magic (F/2) M Force/Rtg LOS Sustain Mana
Analyze Truth (F/2) S Will(R) Aural SxMA Sustain Mana
Clairaudience (F/2) M 4 LOS SxMA Sustain Mana
Clairaudience(X) (F/2-1) S 4 LOS Sx10xMA Sustain Mana
Clairvoyance (F/2) M 4 LOS SxMA Sustain Mana
Clairvoyance(X) (F/2-1) S 4 LOS Sx10xMA Sustain Mana
Combat Sense (F/2 1) S 4 LOS SxMA Sustain Phys=
ical
Detect Enemies (F/2 1) M 4/6/10 LOS SxMA Sustain Mana
Detect Enemies(X) (F/2) S 4/6/10 LOS Sx10xMA Sustain Mana
Detect Individual (F/2) L 4/6/10 LOS SxMA Sustain Mana
Detect Life (F/2) L 4/6/10 LOS SxMA Sustain Mana
Detect(Life Form) (F/2-1) L 4/6/10 LOS SxMA Sustain Mana
Detect Magic (F/2) L 4 LOS MA Sustain Mana
Detect (Object) (F/2+1) M 4/6/10 LOS SxMA Sustain Phys=
ical
Mind Probe (F/2-1) D 4(R) LOS Sustain Mana
Mindlink (F/2+2) M 4 LOS MA Sustain Mana
Pers. Combat Sense (F/2+1) M 4 Self Sustain Phys=
ical


HEALTH SPELLS

Name Drain Target Range Area Duration Type

Antidote L Toxin (F/2) L Tox. Str. Touch Perm(5) Physica=
l
Antidote M Toxin (F/2) M Tox. Str. Touch Perm(10) Physica=
l
Antidote S Toxin (F/2) S Tox. Str. Touch Perm(15) Physica=
l
Antidote D Toxin (F/2) D Tox. Str. Touch Perm(20) Physica=
l
Cure L Disease (F/2) L Dis. Str. Touch Perm(5) Physica=
l
Cure M Disease (F/2) M Dis. Str. Touch Perm(10) Physica=
l
Cure S Disease (F/2) S Dis. Str. Touch Perm(15) Physica=
l
Cure D Disease (F/2) D Dis. Str. Touch Perm(20) Physica=
l
Decrease -1 Att. (F/2+1) L 10 - Ess. Touch Sustain Physica=
l
Decrease -2 Att. (F/2+1) M 10 - Ess. Touch Sustain Physica=
l
Decrease -3 Att. (F/2+1) S 10 - Ess. Touch Sustain Physica=
l
Decrease -4 Att. (F/2+1) D 10 - Ess. Touch Sustain Physica=
l
Decrease Cyb At -1 (F/2+3) L 10 - Ess. Touch Sustain Physica=
l
Decrease Cyb At -2 (F/2+3) M 10 - Ess. Touch Sustain Physica=
l
Decrease Cyb At -3 (F/2+3) S 10 - Ess. Touch Sustain Physica=
l
Decrease Cyb At -4 (F/2+3) D 10 - Ess. Touch Sustain Physica=
l
Decrease Reflx -1 (F/2+1) S 2·Reac. LOS Sustain Mana
Decrease Reflx -2 (F/2+1) D 2·Reac. LOS Sustain Mana
Decrease Reflx -3 (F/2+3) D 2·Reac. LOS Sustain Mana
Detox L Toxin (F/2-2) L Tox. Str. Touch Perm(10) Physica=
l
Detox M Toxin (F/2-2) M Tox. Str. Touch Perm(10) Physica=
l
Detox S Toxin (F/2-2) S Tox. Str. Touch Perm(15) Physica=
l
Detox D Toxin (F/2-2) D Tox. Str. Touch Perm(20) Physica=
l
Heal (F/2) Wnd 10 - Ess. Touch Perm Mana
Healthy Glow (F/2) L 4 Touch Perm(5) Physica=
l
Inc. Att. +1 (F/2+1) L Attr x 2 Touch Sustain Mana
Inc. Att. +2 (F/2+1) M Attr x 2 Touch Sustain Mana
Inc. Att. +3 (F/2+1) S Attr x 2 Touch Sustain Mana
Inc. Att. +4 (F/2+1) D Attr x 2 Touch Sustain Mana
Inc. Cyb.Att. +1 (F/2+3) L Attr x 2 Touch Sustain Physica=
l
Inc. Cyb.Att. +2 (F/2+3) M Attr x 2 Touch Sustain Physica=
l
Inc. Cyb.Att. +3 (F/2+3) S Attr x 2 Touch Sustain Physica=
l
Inc. Cyb.Att. +4 (F/2+3) D Attr x 2 Touch Sustain Physica=
l
Inc. Reflx +1 (F/2) M Reac x 2 Touch Sustain Mana
Inc. Reflx +2 (F/2) S Reac x 2 Touch Sustain Mana
Inc. Reflx +3 (F/2) D Reac x 2 Touch Sustain Mana
Oxygenate (F/2+2) M 4 LOS/MA Sustain Physica=
l
Preserve (F/2+1) M Object LOS/MA Sustain Physica=
l
Prophylaxis (F/2+2) L 4 LOS/MA Sustain Physica=
l
Prophylaxis (F/2+2) M 4 LOS/MA Sustain Physica=
l
Prophylaxis (F/2+2) S 4 LOS/MA Sustain Physica=
l
Prophylaxis (F/2+2) D 4 LOS/MA Sustain Physica=
l
Resist Pain L (F/2) M 4 LOS/MA Perm(5) Mana
Resist Pain M (F/2) S 4 LOS/MA Perm(10) Mana
Resist Pain S (F/2) D 4 LOS/MA Perm(20) Mana
Stabilize (F/2) S 4+Minutes LOS Perm(20) Physica=
l
Treat (F/2) Wnd 10 - Ess. Touch Perm(5) Mana

ILLUSION SPELLS

Name Drain Target Range Area Duration Type

Chaos (F/2+2) M Int (R) LOS Sustain Physica=
l
Chaotic World (F/2+2) S Int (R) LOS MA Sustain Physica=
l
Confusion (F/2) S Will(R) LOS MA Sustain Mana
Entertainment (F/2+1) L 4 (V) LOS MA Sustain Mana
Imp. Invisibility (F/2+1) M 4 Touch Sustain Physica=
l
Invisibility (F/2) M 4 Touch Sustain Physica=
l
Mask (F/2) L 4 (V) Touch Sustain Mana
Overstimulation (F/2+1) M Will(R) LOS Sustain Mana
Physical Mask (F/2+1) L 4 LOS Sustain Physica=
l
Spectacle (F/2+1) M 4 LOS MA Sustain Physica=
l
Stimulation (F/2+1) L 4 LOS Sustain Mana
Stink (F/2+1) S Will(R) LOS MA Sustain Physica=
l
TriD Entertainment (F/2+2) M 4 LOS MA Sustain Physica=
l
TriD Spectacle (F/2+2) M 4 LOS MA Sustain Mana
Vehicle Mask (F/2) L 6 Touch Sustain Physica=
l


CONTROL MANIPULATION SPELLS

Name Drain Target Range Area Duration Type

Control Actions (F/2+2) M Will(R) LOS Sustain Mana
Control Animal (F/2+2) D Will(R) LOS Sustain Mana
Control Emotions (F/2+2) S Will(R) LOS Sustain Mana
Control Thoughts (F/2+2) S Will(R) LOS Sustain Mana
Hibernate (F/2) L 4 Touch Sustain Physica=
l
Influence (F/2+2) S Will(R) LOS/MA Perm(10) Mana
Mob Mind (F/2+3) S Will(R) LOS/MA Sustain Mana
Mob Mood (F/2+2) M Will(R) LOS/MA Sustain Mana

TELEKINETIC MANIPULATION SPELLS

Name Drain Target Range Area Duration Type

Animate (F/2+2) M Object LOS/MA Sustain Physica=
l
Clout (F/2) M 4 LOS Instant Physica=
l
Levitate Item (F/2+1) M 4 LOS Sustain Physica=
l
Levitate Person (F/2+1) M 4 LOS Sustain Physica=
l
Magic Fingers (F/2+2) L 6 LOS Sustain Physica=
l
Poltergeist (F/2+1) S 4 LOS Sustain Physica=
l
Use (skill) (F/2+3) L 6 LOS Sustain Physica=
l

TRANSFORMATION MANIPULATION SPELLS

Name Drain Target Range Area Duration Type

Acid (F/2+1) S Body(R) LOS Instant Physica=
l
Acid Bomb (F/2+1) D Body(R) LOS Instant Physica=
l
Acid Stream (F/2+1) D Body(R) LOS Instant Physica=
l
Armour (F/2+2) S 4 LOS Sustain Physica=
l
Astral Static (F/2+1) D 6 LOS/MA Sustain Mana
Barrier (F/2+2) M 6 LOS MA Sustain Physica=
l
Bind (F/2+2) S Quick(R) LOS Sustain Physica=
l
Blade Barrier (F/2+2) M 6 LOS Sustain Physica=
l
Blast Barrier (F/2+2) M 6 LOS Sustain Physica=
l
Bullet Barrier (F/2+2) M 6 LOS Sustain Physica=
l
(Critter) Form (F/2+2) M Will(R) LOS/MA Sustain Physica=
l
Fashion (F/2+2) M 4 LOS Perm(10) Physica=
l
Fire Strike (F/2+3) D Body(R) LOS MA Instant Physica=
l
Flame Bomb (F/2+1) D 4 LOS MAxF Instant Physica=
l
Flame Burst (F/2+1) D Body(R) LOS MA Instant Physica=
l
Flamethrower (F/2+1) S 4 LOS Instant Physica=
l
Ice Sheet (F/2+1) S 4 LOS SxMAm^2Temp. Physica=
l
Ignite (F/2+2) D 4 LOS Perm. Physica=
l
Light (F/2+2) M 4 LOS SxMA Sustain Physica=
l
Lock (F/2+2) M Object LOS Sustain Physica=
l
Makeover (F/2+2) M 4 LOS Perm(10) Physica=
l
Mana Barrier (F/2+1) S 6 LOS MAxF Sustain Mana
Seal (F/2+2) S Object LOS Sustain Physica=
l
Shadow (F/2+2) M 6..2 LOS SxMA Sustain Physica=
l
Shapechange (F/2+2) S Will LOS/MA Sustain Physica=
l
Spark (F/2+1) M 4 LOS Sustain Physica=
l
Spell Barrier (F/2+2) M 6 LOS Sustain Mana
Thunderclap (F/2) S Body(R) LOS Instant Physica=
l
Transform (F/2+2) S Will(R) LOS/MA Sustain Physica=
l

Further Reading

If you enjoyed reading about Bladerunner and a Spellbook, you may also be interested in:

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.