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Message no. 1
From: Gurth <gurth@******.NL>
Subject: Body armor (was Re: Hit Location Table)
Date: Fri, 27 Jun 1997 11:57:53 +0100
Mark Steedman said on 8:45/27 Jun 97...

> Tryusing armour jacket and form fit 3 = 7/3, add in some dikoting if
> you can afford it, forearm guards and a helmet when you can and high
> body characters are nearly invulnerable to anything short of APDS
> burst fire and combat shotguns. Armour in SR is pretty good given the
> weapons used in the game.

Fields of Fire attributes this to breakthroughs in armor tech made in the
early 21st century, IIRC. Wearing a reasonable amount of armor can be a
real lifesaver in SR, especially if your Body is high, but also if it's
only average. An attack needs to be pretty powerful to hurt someone with
high Body and good armor, which is one of the reasons why I let highly
trained NPCs fire 6-round FA bursts rather than two 3-round BF bursts...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
All I need is a little oblivion.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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