From: | David Buehrer <dbuehrer@******.CARL.ORG> |
---|---|
Subject: | Re: Broken Damage |
Date: | Fri, 7 Nov 1997 11:37:35 -0700 |
/
/ Basically the SR rules for Big Guns are broken as far as reality is
/ concerned.
Nope, the rules for damage and armor are broken.
I don't know if I can explain this because there are a lot of factors
involved.
First, SR's damage system is representational. It's based off of
doing damage to a human target. So when a Predator is rated at a 9M
that means that it has a pretty good chance of doing moderate damage
to a human. A a vehicle is much tougher than a human, but SR doesn't
adequately deal with that. The shot from a Predator still has a base
of 9M.
Which leads to the damage track. It's nice to say that a Moderate
wound a Moderate wound, but something that does Moderate damage to a
child won't do Moderate damage to a Troll and it certainly won't do
Moderate damage to a main battle tank. I hate to say it, but a hit
point system is the way to go (Champions has the best simple system,
IMO).
SR's armor doesn't stop bullets or absorb damage, which is what
happens in RL. SR armor adjusts the odds of a target taking damage,
which is not the same thing.
And overall, SR's damage sysem is centered around luck. With lower
ratings it's not so apperant. But when any of the ratings start to
increase is when things get skewed.
-David
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."
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