From: | The Elder Dan <crisper@*******.SANTA-CRUZ.CA.US> |
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Subject: | BTL chips |
Date: | Mon, 18 May 92 22:54:30 PDT |
from the WHEN GRAVITY FAILS way of chipping) would be to have them somewhat
imitate Physical Adept abilities, with Attribute changes as well.
If we're just looking at a straight-out pleasure chip, it might look something
like this:
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+1 Bdy (adrenalin going crazy)
-1 Wlp (psyche more vulnerable)
-1 ESN while under effects, with temporary effects on MGC as well. If your ESN
drops below 1.0 as a result, and you're magical at all, you lose your
abilities until you pop the chip. Even nastier would be to make the
loss permanent, which would REALLY discourage such addictions among
the magically-inclined, who ought to know better anyway. :)
Anywhere from 1-3 blocks of Pain Resistance, like the Physical Adept talent.
This will simulate the chippie's ability to take injury and stun and
still go for broke.
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There you go. That's all you need. It don't look like much, and it isn't, but
the changes are enough to show a difference in performance. And, of course,
there should be some penalty after popping the chip out, like +1 on ALL
target numbers for an hour or so afterwards. This will simulate the lag and
misery felt after taking out the chip. Your players will not want to take
their chips out as a result. Then you start adding penalties for keeping the
chips *IN* and voila, instant addiction simulation.
--The Elder Dan
"Say, aren't you wanted by the Yakuza?"