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Message no. 1
From: Randy Nickel <RANNIC@****.COM>
Subject: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 12:01:27 -0700
BigDaddy wrote:

<<If i thought Chicago would've been bad, Denver will be torn
apart at the seams!>>

I have considered making Bug City occur in Seattle when I get to
that date and making the characters more involved. In fact, I may
combine it with Double Exposure and just make the Hive bigger.

But there are other cities where this could be even more
interesting. Washington, DC for one. Denver was a real good choice. What
about out of country...say Tokyo...or Hong Kong!!!

- Eclipse
Message no. 2
From: Jett <zmjett@*********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 15:39:39 -0400
Randy Nickel wrote:
>
> BigDaddy wrote:
>
> <<If i thought Chicago would've been bad, Denver will be torn
> apart at the seams!>>
>
> I have considered making Bug City occur in Seattle when I get to
> that date and making the characters more involved. In fact, I may
> combine it with Double Exposure and just make the Hive bigger.
>
> But there are other cities where this could be even more
> interesting. Washington, DC for one. Denver was a real good choice. What
> about out of country...say Tokyo...or Hong Kong!!!
>
> - Eclipse


Run! It's BugZilla! They will crush us all! :p (Jett's lips continue to
move for several minutes after she says this)


--Jett

<*><*><*><*><*><*><*><*><*>



"I'll make this clear, that I'm just here for backup. And to offer the
occasional advice or insult."
--Jett, on being an NPC

"Crushed to death IS natural. Walls fall on people and kill them all the
time. I just make the walls a little more aggressive about it!"
--Cinder the pyrokinetic/psi, on natural causes of death


http://www.scifi-fantasy.com/~zmjett/shadow.htm
Message no. 3
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 14:27:50 -0500
On Thu, 25 Jun 1998 12:01:27 -0700 Randy Nickel <RANNIC@****.COM> writes:
> BigDaddy wrote:
> <<If i thought Chicago would've been bad, Denver will be torn
>apart at the seams!>>

> I have considered making Bug City occur in Seattle when I get to
>that date and making the characters more involved. In fact, I may
>combine it with Double Exposure and just make the Hive bigger.
>
> But there are other cities where this could be even more
>interesting. Washington, DC for one. Denver was a real good choice. What
>about out of country...say Tokyo...or Hong Kong!!!
>
> - Eclipse

Aztlan might be a fun one with the Fovae ... say your PCs are doing an
ultra stealth mission against the Azzies when the bugs break out and
walls go up ... could even have the building that PCs are looking into be
the main hive ...

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
"Let he who is without SIN cast the first stone"

_____________________________________________________________________
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Message no. 4
From: Randy Nickel <RANNIC@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 12:40:09 -0700
>Run! It's BugZilla! They will crush us all! :p (Jett's lips
continue to
>move for several minutes after she says this)

Okay, okay......so I didn't think of that. Geez........

I guess they would be good eating for all those baby godzillas.
:-)

Otter
(the runner formerly known as Eclipse)
Message no. 5
From: bryan.covington@****.COM
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 15:40:59 -0400
> >Run! It's BugZilla! They will crush us all! :p (Jett's lips
> continue to
> >move for several minutes after she says this)
>
> Okay, okay......so I didn't think of that. Geez........
>
> I guess they would be good eating for all those baby
> godzillas.
> :-)
>
Yeah! A whole ecosystem could emerge! The bugs eat the
people, the zilla's eat the bugs. Man Tokyo is gonna be a nasty town.
Message no. 6
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 15:47:31 -0400
Ra
> I guess they would be good eating for all those baby godzillas.


now that would be a run and a half!

picture this:

runners are breaking into the hive just after it popped up it's ugly
head. Then all of a sudden just as they are about to be swarmed. BOOM.
BOOM. BOOM. RRRRRRAAARRRRRRR! <insert best Godzilla scream here>.
Godzilla appears! Here to save neo-tokyo once again! glorious day it
would be to take a quik trip back to chicago!
--
Napalm Sticks to Kidz,
BigDaddy
Message no. 7
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 15:53:55 -0500
On Thu, 25 Jun 1998 15:39:39 -0400 Jett <zmjett@*********.COM> writes:
>Randy Nickel wrote:
>> BigDaddy wrote:

>> <<If i thought Chicago would've been bad, Denver will be torn
>> apart at the seams!>>

>> I have considered making Bug City occur in Seattle when I get
to
>> that date and making the characters more involved. In fact, I may
>> combine it with Double Exposure and just make the Hive bigger.
>>
>> But there are other cities where this could be even more
>> interesting. Washington, DC for one. Denver was a real good choice.
>What
>> about out of country...say Tokyo...or Hong Kong!!!
>>
>> - Eclipse

>Run! It's BugZilla! They will crush us all! :p (Jett's lips continue to
>move for several minutes after she says this)
>
>
>--Jett
<SNIP Sig>

Damnit now I'm gonna have to make stats for King Kong for "King Kong vrs
Bugzilla" ... and I'll have to transport Bugzilla to Calfree for fights
against giant mutant animals ... (including a lobster of course ...) ...
How would you make Mecha-Bugzilla? ... Hmmm ... final bowout might have
bugzilla killed be setting off every RAID fogger they can find ...

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
"Let he who is without SIN cast the first stone"

_____________________________________________________________________
You don't need to buy Internet access to use free Internet e-mail.
Get completely free e-mail from Juno at http://www.juno.com
Or call Juno at (800) 654-JUNO [654-5866]
Message no. 8
From: bryan.covington@****.COM
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 17:49:48 -0400
> >Run! It's BugZilla! They will crush us all! :p (Jett's lips continue
> to
> >move for several minutes after she says this)
>
> Damnit now I'm gonna have to make stats for King Kong for "King Kong
> vrs
> Bugzilla" ... and I'll have to transport Bugzilla to Calfree for
> fights
> against giant mutant animals ... (including a lobster of course ...)
> ...
> How would you make Mecha-Bugzilla? ... Hmmm ... final bowout might
> have
> bugzilla killed be setting off every RAID fogger they can find ...
>
Yeah Mecha-Bugzilla, a devious plot by MCT to create a
cybered bug to kill Bugzilla!

<ominous voice>
"Deep in a underground lab MCT begins cloning the cells
of Bugzilla, determined to have this monster on the payroll. Soon they
have a replica of Bugzilla, but in order to defeat the original they
will have to make him stronger, faster, better, they have the
technology-- Oops wrong show.
A massive bug layered to the breaking point with HUGE
beta grade cyberware, and ready to do battle!

Will Bugzilla be able to defeat this menace? Who can
say!
</ominous voice>

This week on UPN's Saturday afternoon movie!
Message no. 9
From: Machine-gun Kelly <MgkellyMP5@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 21:43:01 EDT
In a message dated 98-06-25 15:36:43 EDT, you write:

<< >Run! It's BugZilla! They will crush us all! :p (Jett's lips
continue to
>move for several minutes after she says this)
>>

You forgot to gesture frantically whilst your lips continue to move after the
words stop Jett ;]
Back on topic though, it may be beneficial to find a similar section of Denver
to use as a 'Ghoul-Commune' (i.e. a run-down, drug infested, high-crime area).
I'm sure that most people that have lived in Chicago or visited there have
heard about Cabrini Green (an incident involving a mutilation there was all
over the news a couple years ago). Personally, I thought LA was bad, but
Cabrini Green gives new meaning to the word 'shithole' and the phrase 'Hell
on Earth'. Not that I'm advising anyone to go to Chicago and take a look at
Cabrini Green for inspiration for their game. Don't even go there during the
day without an army and don't eveer, for any reason go at night, unless you
really want to die.
Back on topic again, modern day areas such as Cabrini Green can provide a feel
of how the Barrens or El Infierno would be in the Shadowrun future (assuming
it isn't worse, though I can't imagine how it could get much worse). I'm sure
that there have been articles publish in different media on both the Internet
and hardcopy.
But, I've been in rambling mode for the past couple days (just ask my partner
DaddyBlues) and all is just my opinion and 2¢.

Mgkelly
Message no. 10
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 22:25:06 -0400
<snip>
> Cabrini Green gives new meaning to the word 'shithole' and the phrase 'Hell
> on Earth'. Not that I'm advising anyone to go to Chicago and take a look at
> Cabrini Green for inspiration for their game. Don't even go there during the
> day without an army and don't eveer, for any reason go at night, unless you
> really want to die.

I can vouch for 'em. I went through there(passed at high speeds looking
quickly). 1/2 the place has been burnt, and the other half looks like it
will burn. Most are poor, outta work, crackheads, with low expectations
on life. Bummer but that's the way the cookie crumbles MO.



--
Napalm Sticks to Kidz,
BigDaddy
Message no. 11
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 23:21:06 EDT
In a message dated 6/25/98 1:58:29 PM US Eastern Standard Time,
RANNIC@****.COM writes:

> But there are other cities where this could be even more
> interesting. Washington, DC for one. Denver was a real good choice. What
> about out of country...say Tokyo...or Hong Kong!!!
>
> - Eclipse
>
I would have to say the idea of having "Bug City" taken place in Tokyo would
have been stunning to say the very least. The central city for the Pacrim
Corporations...oh yeah, that would have been -AWESOME-.

But, then again, it would have been so absolutely awesome, that it would have
literally crippled the majority of the world's economy at the time....

-K
Message no. 12
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 23:26:54 EDT
In a message dated 6/25/98 2:32:18 PM US Eastern Standard Time,
zmjett@*********.COM writes:

> > But there are other cities where this could be even more
> > interesting. Washington, DC for one. Denver was a real good choice. What
> > about out of country...say Tokyo...or Hong Kong!!!
> >
> > - Eclipse
>
>
> Run! It's BugZilla! They will crush us all! :p (Jett's lips continue to
> move for several minutes after she says this)
>
Actually Jett, you all may not want to know about this, but we -did- have a
"Mothra" monster cut loose in our various Bug City games...yep, that was a fun
one...

-K (who as Binder remembers the Wolf Shaman opening a metaplanar doorway to
the Realm of Fire while a dragon held the thing in place so as to get
toasted...)
Message no. 13
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Thu, 25 Jun 1998 23:27:57 EDT
In a message dated 6/25/98 2:43:53 PM US Eastern Standard Time,
bryan.covington@****.COM writes:

> > Okay, okay......so I didn't think of that. Geez........
> >
> > I guess they would be good eating for all those baby
> > godzillas.
> > :-)
> >
> Yeah! A whole ecosystem could emerge! The bugs eat the
> people, the zilla's eat the bugs. Man Tokyo is gonna be a nasty town.
>
OH geesh, somehow I think I am not going to Tokyo anytime in the near
future...

(bzzzzz....growl/snarl/snap....munchmunchmunchmunch)

-K ;p
Message no. 14
From: Gurth <gurth@******.NL>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 12:15:30 +0100
bryan.covington@****.COM said on 15:40/25 Jun 98,...

> Yeah! A whole ecosystem could emerge! The bugs eat the
> people, the zilla's eat the bugs. Man Tokyo is gonna be a nasty town.

Only until the bugs find out a way to capture Godzilla and turn
him into an insect spirit...

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Hold on to nothing as fast as you can.
-> NERPS Project Leader * ShadowRN GridSec * Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

GC3.1: GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+
PE Y PGP- t(+) 5++ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
Incubated into the First Church of the Sqooshy Ball, 21-05-1998
Message no. 15
From: Randy Nickel <RANNIC@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 08:53:48 -0700
K wrote:

>But, then again, it would have been so absolutely awesome, that
it would have
>literally crippled the majority of the world's economy at the
time....

Exactly my point.

Now if the bugs had popped out of Seattle, would the UCAS been
so willing to just surround it and hope that nothing gets out?

For that matter Seattle is pretty hard to surround. I mean the
only way to really do it would be to blow the floating bridges (520 and
I-90) which would piss off the NAN on Mercer Island. Then create
barriers along the north and south ends of the city. Even that might not
work.

But you would have the Salish-Sidhe and the Tir Elves real
concerned and they would likely want to do something and fast. After all
Portland is only two to three hours away if you drive. What about Wasp
Insect that fly? And the Salish border is even closer.

Otter
Message no. 16
From: bryan.covington@****.COM
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 15:00:25 -0400
> Now if the bugs had popped out of Seattle, would the UCAS been
> so willing to just surround it and hope that nothing gets out?
>
> For that matter Seattle is pretty hard to surround. I mean the
> only way to really do it would be to blow the floating bridges (520
> and
> I-90) which would piss off the NAN on Mercer Island. Then create
> barriers along the north and south ends of the city. Even that might
> not
> work.
>
Actually, Seattle is already surrounded, by other
nations. I think UCAS would, after some limited efforts, say, "Ok, not
ours anymore. Screw Seattle, if you folks out there clean it up you are
welcome to it.".
Chi town is in the heart of the UCAS so they couldn't do
that. Seattle is a fringe state with several hundred miles of NAN
between it and the rest of UCAS. Hey the NAN said they wanted everyone
out, ok, see ya. Have fun with the bugs.
But then I can be cynical at times...
Message no. 17
From: Randy Nickel <RANNIC@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 12:19:19 -0700
Bryan wrote:

>Actually, Seattle is already surrounded, by other
>nations. I think UCAS would, after some limited efforts, say,
"Ok, not
>ours anymore. Screw Seattle, if you folks out there clean it up
you are
>welcome to it.".

It is possible that the Seattle Metroplex would be completely
written off. I kind of doubt it, but who knows with those government
types. The other problem would be that the UCAS does not have another
Pacific port that is as large as Seattle. It would really hurt them in
the long run.

However, I do not think that the Mega's would like Seattle to
become Salish or Tir owned.

Otter
Message no. 18
From: Randy Nickel <RANNIC@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 08:58:21 -0700
Gurth wrote:

>Only until the bugs find out a way to capture Godzilla and turn
>him into an insect spirit...

Um...uh....so what force spirit do you think it would take to
inhabit Godzilla?

And if we went with the recent movie....would Godzilla now be
able to lay flesh form insect eggs?

I don't think we want to go there!?!

Otter
Message no. 19
From: bryan.covington@****.COM
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 15:28:19 -0400
> Bryan wrote:
>
> >Actually, Seattle is already surrounded, by other
> >nations. I think UCAS would, after some limited efforts, say,
> "Ok, not
> >ours anymore. Screw Seattle, if you folks out there clean it
> up
> you are
> >welcome to it.".
>
> It is possible that the Seattle Metroplex would be completely
> written off. I kind of doubt it, but who knows with those government
> types. The other problem would be that the UCAS does not have another
> Pacific port that is as large as Seattle. It would really hurt them in
> the long run.
>
> However, I do not think that the Mega's would like Seattle to
> become Salish or Tir owned.
>
>
Whether or not it was eventually carried out I am sure
this would be presented as an option in DC were the events to occur.
Message no. 20
From: Iridios <iridios@*********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 20:21:28 -0400
bryan.covington@****.COM wrote:
Fri, 26 Jun 1998 15:00:25 -0400

> > Now if the bugs had popped out of Seattle, would the UCAS been
> > so willing to just surround it and hope that nothing gets out?
> >
> > For that matter Seattle is pretty hard to surround. I mean the
> > only way to really do it would be to blow the floating bridges (520
> > and
> > I-90) which would piss off the NAN on Mercer Island. Then create
> > barriers along the north and south ends of the city. Even that might
> > not
> > work.
> >
> Actually, Seattle is already surrounded, by other
> nations. I think UCAS would, after some limited efforts, say, "Ok, not
> ours anymore. Screw Seattle, if you folks out there clean it up you are
> welcome to it.".

IMO, Seattle, being the only Pacrim port city that is part of the UCAS,
would be a much more important asset to hold onto. So much more so that
they would have made an effort to clean it out much sooner. Think about it,
without Seattle, the UCAS would have to pay more in shipping costs for
anything coming from Asia. This would trigger an economic crisis in the
UCAS, possibly leading to further fracturing...



--"Any science, sufficiently advanced is indistinguishable from magic."
--Arthur C. Clarke

Iridios
iridios@*********.com
http://www.geocities.com/Area51/Shadowlands/9489
http://members.theglobe.com/Iridios

-------Begin Geek Code Block------
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W++ N o-- K- w(---) O? M-- V? PS+@
PE Y+ !PGP>++ t++@ 5+ X++@ R++@ tv
b+ DI++ !D G e+@>++++ h--- r+++ y+++
-------End Geek Code Block--------
Message no. 21
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 20:41:43 -0400
.
>
> IMO, Seattle, being the only Pacrim port city that is part of the UCAS,
> would be a much more important asset to hold onto. So much more so that
> they would have made an effort to clean it out much sooner. Think about it,
> without Seattle, the UCAS would have to pay more in shipping costs for
> anything coming from Asia. This would trigger an economic crisis in the
> UCAS, possibly leading to further fracturing...
>


nahhh the UCAS would do what America always does, take over some small
country in the Pacific ocean and setup a puppet govt. and declare it a
"protectorate". Problem solved. Shipping lane established and all is
good, plus no bugs. Well land frieght will cost a lil more but oh well
can't have everything.
--
Napalm Sticks to Kidz,
BigDaddy
Message no. 22
From: Iridios <iridios@*********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 21:00:07 -0400
BigDaddy wrote:
Fri, 26 Jun 1998 20:41:43 -0400

> nahhh the UCAS would do what America always does, take over some small
> country in the Pacific ocean and setup a puppet govt. and declare it a
> "protectorate". Problem solved. Shipping lane established and all is
> good, plus no bugs. Well land frieght will cost a lil more but oh well
> can't have everything.

Think about it... What island(s) would the UCAS take over? It's resources are
under a constant drain, 1) The immediate cessation of shipping through Seattle
would make an immediate impact on the economy, and 2) The govt is busy taking care
of other problems, such as the just.comp protest in FDC and "containing" the
bugs. This last one would be necessary as it would be viewed, at first, as a UCAS
problem and if the UCAS didn't at least try to do something, it would look bad...
not that they did much in Chi-town.

And then think about a target island. Hawai'i? Nope, they already tried that
once and were "told" to leave it alone. The Phillipines? Probably a province
of
the New Japanese Empire, as well as most of the Pacific Islands. Those that
aren't part of the NJE, probably have enough mojo to keep anyone out.

All this is of course, just one runners opinion....

<snip sig>


--"Any science, sufficiently advanced is indistinguishable from magic."
--Arthur C. Clarke

Iridios
iridios@*********.com
http://www.geocities.com/Area51/Shadowlands/9489
http://members.theglobe.com/Iridios

-------Begin Geek Code Block------
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W++ N o-- K- w(---) O? M-- V? PS+@
PE Y+ !PGP>++ t++@ 5+ X++@ R++@ tv
b+ DI++ !D G e+@>++++ h--- r+++ y+++
-------End Geek Code Block--------
Message no. 23
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 21:08:04 -0400
Iridios wrote:
>
> Think about it... What island(s) would the UCAS take over? It's resources are
> under a constant drain, 1) The immediate cessation of shipping through Seattle
> would make an immediate impact on the economy, and 2) The govt is busy taking care
> of other problems, such as the just.comp protest in FDC and "containing"
the
> bugs. This last one would be necessary as it would be viewed, at first, as a UCAS
> problem and if the UCAS didn't at least try to do something, it would look bad...
> not that they did much in Chi-town.
>
> And then think about a target island. Hawai'i? Nope, they already tried that
> once and were "told" to leave it alone. The Phillipines? Probably a
province of
> the New Japanese Empire, as well as most of the Pacific Islands. Those that
> aren't part of the NJE, probably have enough mojo to keep anyone out.
>
> All this is of course, just one runners opinion....
>
> <snip sig>


ok lets just solve everyone's problems with the bugs in one fell swoop.

TACOM9:BaseHQ this is TACOM9, arranging sattilite now.
BaseHQ: TACOM9 this is BaseHQ, nuclear strike from orbit authorized, we
are go for lauch.

;)

--
Napalm Sticks to Kidz,
BigDaddy
Message no. 24
From: Iridios <iridios@*********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 21:25:58 -0400
BigDaddy wrote:
Fri, 26 Jun 1998 21:08:04 -0400

> ok lets just solve everyone's problems with the bugs in one fell swoop.
>
> TACOM9:BaseHQ this is TACOM9, arranging sattilite now.
> BaseHQ: TACOM9 this is BaseHQ, nuclear strike from orbit authorized, we
> are go for lauch.

They tried that already (sorta) in Chi-town. All it did was make them sleepy. ;)

--"Any science, sufficiently advanced is indistinguishable from magic."
--Arthur C. Clarke

Iridios
iridios@*********.com
http://www.geocities.com/Area51/Shadowlands/9489
http://members.theglobe.com/Iridios

-------Begin Geek Code Block------
GS d-(++) s+: a- C++ U?@>++ P L E?
W++ N o-- K- w(---) O? M-- V? PS+@
PE Y+ !PGP>++ t++@ 5+ X++@ R++@ tv
b+ DI++ !D G e+@>++++ h--- r+++ y+++
-------End Geek Code Block--------
Message no. 25
From: Geoff Morochnick <bodiam@**********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 23:01:13 -0400
Iridios wrote:

> bryan.covington@****.COM wrote:
> Fri, 26 Jun 1998 15:00:25 -0400
>
> > > Now if the bugs had popped out of Seattle, would the UCAS been
> > > so willing to just surround it and hope that nothing gets out?
> > >
> > > For that matter Seattle is pretty hard to surround. I mean the
> > > only way to really do it would be to blow the floating bridges (520
> > > and
> > > I-90) which would piss off the NAN on Mercer Island. Then create
> > > barriers along the north and south ends of the city. Even that might
> > > not
> > > work.
> > >
> > Actually, Seattle is already surrounded, by other
> > nations. I think UCAS would, after some limited efforts, say, "Ok, not
> > ours anymore. Screw Seattle, if you folks out there clean it up you are
> > welcome to it.".
>
> IMO, Seattle, being the only Pacrim port city that is part of the UCAS,
> would be a much more important asset to hold onto. So much more so that
> they would have made an effort to clean it out much sooner. Think about it,
> without Seattle, the UCAS would have to pay more in shipping costs for
> anything coming from Asia. This would trigger an economic crisis in the
> UCAS, possibly leading to further fracturing...

Further fracturing? Hmmm.... although I do agree it would hurt the UCAS economy,
I don't believe that it would cause something so drastic as the splitting up of
the UCAS... I find the CAS seperation almost palatable to fathom... and
California's seperation not very hard to see, with everything else happening...
but North America as is, I think is about as balkanized as possible... My only
idea would be Canadian reseperation, but even that is hard to believe...

>
>
> Iridios



--
Stonebow
People do not seem to realize that their opinon of the world
is a confession of character
Ralph Waldo Emerson
bodiam@**********.com
http://www.geocities.com/area51/corridor/8427
Message no. 26
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Sat, 27 Jun 1998 01:16:31 -0500
On Fri, 26 Jun 1998 21:25:58 -0400 Iridios <iridios@*********.COM>
writes:
>BigDaddy wrote:
>Fri, 26 Jun 1998 21:08:04 -0400
>> ok lets just solve everyone's problems with the bugs in one fell
swoop.
>>
>> TACOM9:BaseHQ this is TACOM9, arranging sattilite now.
>> BaseHQ: TACOM9 this is BaseHQ, nuclear strike from orbit authorized,
we
>> are go for lauch.

>They tried that already (sorta) in Chi-town. All it did was make them
>sleepy. ;)
>
<SNIP>
>Iridios
<SNIP Sig>

Uhm another point ... Do you realize how close Seatle is to the Tir and
NAN? PLUS council Island is just a hop, skip and a jump away ... do you
think they're going to LET you launch a missile (I'm not even talking
about a nuke ...) anywhere NEAR them???? (sure you /say/ it's going into
Seatle ...)

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
"Let he who is without SIN cast the first stone"

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Message no. 27
From: K is the Symbol <Ereskanti@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Sat, 27 Jun 1998 03:07:17 EDT
In a message dated 6/26/98 7:40:49 PM US Eastern Standard Time,
bigdaddy@*****.COM writes:

>
> nahhh the UCAS would do what America always does, take over some small
> country in the Pacific ocean and setup a puppet govt. and declare it a
> "protectorate". Problem solved. Shipping lane established and all is
> good, plus no bugs. Well land frieght will cost a lil more but oh well
> can't have everything.
> --
Ah, but Big Daddy is forgetting the concepting of "Land Line Connectivity" to
that seaport in the Pacific....Seattle works, but an Island would not.

-K
Message no. 28
From: Martin Steffens <chimerae@***.IE>
Subject: Re: Bug City: options (was DZ)
Date: Sat, 27 Jun 1998 08:29:51 +0000
On 26 Jun 98 at 15:00, bryan.covington@****.COM wrote:


> Actually, Seattle is already surrounded, by other
> nations. I think UCAS would, after some limited efforts, say, "Ok, not
> ours anymore. Screw Seattle, if you folks out there clean it up you are
> welcome to it.".

Heh, very likely, of course it all depends on how close this happens
to the next election...
Whatever happens after the election is a completely different story.
They probably make some halfhearted attempts and then just give up
leaving it to the NAN and probably the Tir to guard the borders and
hope it all blows over.
Message no. 29
From: roun <roun@***.NET>
Subject: Re: Bug City: options (was DZ)
Date: Fri, 26 Jun 1998 12:31:40 PDT
mgkelly wrote:
| heard about Cabrini Green (an incident involving a mutilation there was
all
| over the news a couple years ago). Personally, I thought LA was bad, but
| Cabrini Green gives new meaning to the word 'shithole' and the phrase
'Hell
| on Earth'.

isn't cabrini green where the candyman movies take place??

roun aka david
roun@***.net

<<please direct all flames to my email address above, NOT the list>>
Message no. 30
From: BigDaddy <bigdaddy@*****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Sat, 27 Jun 1998 19:05:15 -0400
A
> >> TACOM9:BaseHQ this is TACOM9, arranging sattilite now.
> >> BaseHQ: TACOM9 this is BaseHQ, nuclear strike from orbit authorized,
> we
> >> are go for lauch.
>
> >They tried that already (sorta) in Chi-town. All it did was make them
> >sleepy. ;)
> >
> <SNIP>
> >Iridios
> <SNIP Sig>
>
> Uhm another point ... Do you realize how close Seatle is to the Tir and
> NAN? PLUS council Island is just a hop, skip and a jump away ... do you
> think they're going to LET you launch a missile (I'm not even talking
> about a nuke ...) anywhere NEAR them???? (sure you /say/ it's going into
> Seatle ...)
>
>

ooohh nnooo not any missle an orbital nuke! It's quite different then a
normal missle. See it has pretty lil red letters that say "To the BUGZ,
with luv, UCAS."

Everyone would be soo happy they'd throw a parade YEAAAA!!!

;)
--
Napalm Sticks to Kidz,
BigDaddy
Message no. 31
From: Randy Nickel <RANNIC@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Mon, 29 Jun 1998 09:10:39 -0700
D.Ghost wrote:

>Uhm another point ... Do you realize how close Seatle is to the
Tir and
>NAN? PLUS council Island is just a hop, skip and a jump away
... do you
>think they're going to LET you launch a missile (I'm not even
talking
>about a nuke ...) anywhere NEAR them???? (sure you /say/ it's
going into
>Seatle ...)

Let me tell you that nuking Seattle would get a lot of people
pissed off.

On the political side Mercer Island (in SR it is Council Island
is less then 5 minutes from Seattle. It's about 3 miles from the
Kingdome.

The Salish-Sidhe border is about 30 to 45 minutes away.
Portland, OR...or Tir for SR is only 3 hours away (that's driving the
speed limit). Vancouver, B.C. is about 3 hours away also (once again
depends on how you drive).

Nuking Seattle would effect all of those areas.

Then there are the Mega-Corps.

Do you think Aztechnology, Renraku, Mitsuhma, Fuchi, and
Sader-Krupp would just sit back and let the UCAS nuke their Seattle
Corporate offices?

I think they would be sending in the troops. In fact, in the
Seattle Sourcebook it mentions that both Aztech and Mitshuma have some
really large warships in the Puget Sound. I think things might get real
interesting with them there.

The point is, Invae in Seattle could effect a lot of high
population centers if not contained quickly. Given the Seattle terrain
and the lay of the land it would be a serious problem, and certainly
more dramatic as Salish Forces try to stop the bugs from expanding to
the north, and east, and the Tir tries to stop them from expanding
south.

Otter
Message no. 32
From: Geoff Morochnick <bodiam@**********.COM>
Subject: Re: Bug City: options (was DZ)
Date: Mon, 29 Jun 1998 22:41:43 -0400
> On Thu, 25 Jun 1998 12:01:27 -0700 Randy Nickel <RANNIC@****.COM> writes:
> > BigDaddy wrote:
> > <<If i thought Chicago would've been bad, Denver will be torn
> >apart at the seams!>>
>
> > I have considered making Bug City occur in Seattle when I get to
> >that date and making the characters more involved. In fact, I may
> >combine it with Double Exposure and just make the Hive bigger.
> >
> > But there are other cities where this could be even more
> >interesting. Washington, DC for one. Denver was a real good choice. What
> >about out of country...say Tokyo...or Hong Kong!!!
> >
> > - Eclipse
>
> Aztlan might be a fun one with the Fovae ... say your PCs are doing an
> ultra stealth mission against the Azzies when the bugs break out and
> walls go up ... could even have the building that PCs are looking into be
> the main hive ...

How's this for an idea: Austin... there are already two large military
presences around to contain it....

>
>
> D.Ghost



--
Stonebow
To know your enemy, you must become your enemy....
Keep your friends close and your enemys closer
-Sun Tzu
bodiam@**********.com
http://www.geocities.com/area51/corridor/8427
Message no. 33
From: Nexx Many-Scars <Nexx3@***.COM>
Subject: Re: Bug City: options (was DZ)
Date: Tue, 30 Jun 1998 00:06:33 EDT
In a message dated 29/06/98 21:44:27 Central Daylight Time,
bodiam@**********.COM writes:

> How's this for an idea: Austin... there are already two large military
> presences around to contain it....

Besides, Bug Spirits might not even be noticed... everything is bigger in
Texas (and if it were between a Force 23 Mosquito Spirit and the local
variety, I'd still put my money on the locals... those suckers are big and
mean and best hunted with shotguns.)

Nexx, who despises the entire goddamn state
Message no. 34
From: Alfredo B Alves <dghost@****.COM>
Subject: Re: Bug City: options (was DZ)
Date: Tue, 30 Jun 1998 03:25:02 -0500
On Tue, 30 Jun 1998 00:06:33 EDT Nexx Many-Scars <Nexx3@***.COM> writes:
>In a message dated 29/06/98 21:44:27 Central Daylight Time,
>bodiam@**********.COM writes:
>> How's this for an idea: Austin... there are already two large military
>> presences around to contain it....

>Besides, Bug Spirits might not even be noticed... everything is bigger
in
>Texas (and if it were between a Force 23 Mosquito Spirit and the local
>variety, I'd still put my money on the locals... those suckers are big
and
>mean and best hunted with shotguns.)
>
>Nexx, who despises the entire goddamn state

You have given me evil ideas for my friend's Houston-based campaign ...
<eGMg>

D.Ghost
(aka Pixel, Tantrum, and RuPixel)
"Let he who is without SIN cast the first stone"

_____________________________________________________________________
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