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Mailing List Logs for ShadowRN

Message no. 1
From: Robert Blackberg III <blackbrc@***.FISERV.COM>
Subject: Bug Hunt (was: Orichalcum Bullets.)
Date: Fri, 18 Oct 1996 16:08:31 -0400
I think there may be a way to make it easier for you sammies to hurt
manifest, true-form insect spirits. Instead of Orichalcum, simply
load your hollowpoint rounds with a creamy insecticide center (almost
as good as caramel). It clearly states on page 142, that spirits must
manifest if they want to use their powers on mundanes. It also states
on the same page that "...attacks using a spirit's vulnerability use
the proper Combat Skill dice and may be augmented by Combat Pool
dice."

I think even the Ares Supersquirt would work if loaded with a
DMSO/insecticide cocktail. There are no specific rules, but I'd use
some sort of toxin rules against the bug if it was hit by a blast of
this mixture.

Just my observations.

Robert
Message no. 2
From: Steven Ratkovich <chaos@*****.COM>
Subject: Re: Bug Hunt (was: Orichalcum Bullets.)
Date: Fri, 18 Oct 1996 16:09:54 -0500
>I think there may be a way to make it easier for you sammies to hurt
>manifest, true-form insect spirits. Instead of Orichalcum, simply
>load your hollowpoint rounds with a creamy insecticide center (almost
>as good as caramel). It clearly states on page 142, that spirits must
>manifest if they want to use their powers on mundanes. It also states
>on the same page that "...attacks using a spirit's vulnerability use
>the proper Combat Skill dice and may be augmented by Combat Pool
>dice."
>
>I think even the Ares Supersquirt would work if loaded with a
>DMSO/insecticide cocktail. There are no specific rules, but I'd use
>some sort of toxin rules against the bug if it was hit by a blast of
>this mixture.
>
>Just my observations.
>
This works wonderfully... Although, as pointed out in an earlier and
different Bug Thread, strong Insecticides are very deadly to humans as well,
I would hope your GM would give you some breaks... after all, he's already
throwing the Bugs at you...

-Bull-the-owns-stock-in-RAID-decker-turned-GM
Message no. 3
From: Marty <s457033@*******.GU.EDU.AU>
Subject: Re: Bug Hunt (was: Orichalcum Bullets.)
Date: Sat, 19 Oct 1996 12:10:15 +1000
> I think even the Ares Supersquirt would work if loaded with a
> DMSO/insecticide cocktail. There are no specific rules, but I'd use
> some sort of toxin rules against the bug if it was hit by a blast of
> this mixture.
>
I'd hate to think of the lethal dose that you'd need to off a bug the
size of a man.

Also; It would have to work instananeously, otherwise the bug would
swallow whatever you shot at it, tear you to bits..... and then stop, feel
ill, and fall over.

I have to wonder how anything can work *instantaneously*... especially if
it'sa toxin. Narcoject darts included.

Bleach (copious quantities of smileys)
Message no. 4
From: Brian <freak@*****.COM>
Subject: Re: Bug Hunt (was: Orichalcum Bullets.)
Date: Fri, 18 Oct 1996 22:35:21 -0500
>
>I'd hate to think of the lethal dose that you'd need to off a bug the
>size of a man.
>
>Also; It would have to work instananeously, otherwise the bug would
>swallow whatever you shot at it, tear you to bits..... and then stop, feel
>ill, and fall over.
>
>I have to wonder how anything can work *instantaneously*... especially if
>it'sa toxin. Narcoject darts included.

bugs really aren't as bad as you ppl make them out to be....:)
i mean i can take a firefly in a snap...and the wasps i leave to jony and
the girls....


RainEagle (Codis)



This is a test of the Emergency Freaking system.....
FFFFFFFFFFFFFFFFFFFFFFFFFFRRRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEKKKKKKKKKKKKK
KKKKKKKK

CHUMP!!!!!
Message no. 5
From: Marty <s457033@*******.GU.EDU.AU>
Subject: Re: Bug Hunt (was: Orichalcum Bullets.)
Date: Sat, 19 Oct 1996 12:36:00 +1000
> >I have to wonder how anything can work *instantaneously*... especially if
> >it'sa toxin. Narcoject darts included.
>
> bugs really aren't as bad as you ppl make them out to be....:)
> i mean i can take a firefly in a snap...and the wasps i leave to jony and
> the girls....
>
I guess they are mages??? Mages do not have any problem with bugs...
sammies do, especially with Beetle spirits.

Bleach (even more smileys :):):):):)...... )
Message no. 6
From: Steven Ratkovich <chaos@*****.COM>
Subject: Re: Bug Hunt (was: Orichalcum Bullets.)
Date: Fri, 18 Oct 1996 23:04:45 -0500
>>
>>I'd hate to think of the lethal dose that you'd need to off a bug the
>>size of a man.
>>
>>Also; It would have to work instananeously, otherwise the bug would
>>swallow whatever you shot at it, tear you to bits..... and then stop, feel
>>ill, and fall over.
>>
>>I have to wonder how anything can work *instantaneously*... especially if
>>it'sa toxin. Narcoject darts included.
>
>bugs really aren't as bad as you ppl make them out to be....:)
>i mean i can take a firefly in a snap...and the wasps i leave to jony and
>the girls....
>
Ok Codis, first of all, It's Johnny, not jony... Learn to spell!

Second of all, you couldn't take a force 5 firefly... It would eat you for
lunch, even with your "new powers"...

And noone say anything to him about this, but Codis is now a pupil of a
spirit who uses the example droplets of water... For those of you who know
it, don't say it...:):):)

Ok, here's a few words from a pal of mine from our games... Mr. White...:)

Ok this is Mr. White here and I'll be on the mailing list real soon, but to
say a few words about Codis here fighting the bugs, they are the real deal
chummers and while Codis is having fun with the feamles we, the rest of the
group, are fighting the bugs, so he has really nothing to say about fighting
the bugs since he can't and he only picks on the "easier" ones, and Codis
thanks for fixing my car(I billed the repairs to him) and you're still
aren't worth a pot to piss in, even with your so called new "powers",
remeber chummer eveyone still has th same allergic reaction to speeding hot
lead and you of all people should know I never miss! :) see the rest of
you when I finally get on...:)

Mr. White

Further Reading

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