From: | shadowrn@*********.com (Zebulin Magby) |
---|---|
Subject: | Built for SPEED |
Date: | Wed Jul 11 21:05:01 2001 |
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The Speed Demon
2063 SK Prototype "Euphoria"
Handling: 0/4
Speed: 483 (1207*) *NOTE: Speed with NOS Boost
Acceleration: 47
Body: 3
Armor: 0
Signature: 2
Autonav: 0
AutoPilot: 0
Sensors: 6
Cargo: 2.5CF
Load: 14kg
Seating: b(e) + b
Entry: 2d + t
Fuel: 110L
Economy: 10km/L
Chassis: Sports Car
Engine: Diesel
Street Index: 2
Availability: 80 days** **NOTE: Availability reflects build time.
Cost: 1.6M¥**
Design Options:
Smart Materials (+1 to Stress Test)
Structural Agility: 3 (+3 Reaction, Control Pool)
Drive-by-Wire: 3
Extra Fuel Capacity, Improved Economy, Cargo Space, Load, Speed
Engine Customization: 7 (Will NOT fail, TN: 14 - rolled 15, 13, 9, 7, 3,
1)
Nitrous Oxide Injectors: 6 (+6 dice in Accel/Decel Test)
Contingency Maneuvering Controls: 9
Datajack Port (Rigger Access, +1 Reaction, Control Pool)
APPS (Halves Crash Power)
Crash Cage (+6 dice in Crash Test)
Enviroseal: Gas, Water, Engine, Over-pressurization
Life-Support: 20h
Roll-bars (+3 dice in Crash Test)
Sensors: 6
Anti-theft System: 10***
Driver's Ejection Seat
Photovoltaic Chameleon Paint***
Infrared/Whitelite Spotlights***
Accessories:
Run-flat Performance Racing Tires
***NOTES:
Anti-theft system is set up as follows-
Using a small transmitter as an identifier, if the proximity detector
detects a stranger nearing the vehicle, the anti-theft system will activate
the Shock System (10S), which will also trigger the photovoltaic paint to
switch schemes to that of local law enforcement agency's markings. Once the
stranger leaves the detection radius (~2m), the shock option will deactivate
and the chameleon paint will switch back to the normal jet-black.
The spotlights are housed in the headlight assembly and appear (when not in
use) like another set of bulbs, like the two bulb Hi/Low system in many
cars. In this case, however, there are three sets of bulbs in the headlight
assemblies: Hi-beam, Low beam, and the dual Infrared and Whitelite beams.
Flipping a switch near the headlight switch in the driver compartment
controls the latter.
Please note that when the NOS system is turned on, the car will instantly
accelerate to 2.5 times it's current speed (to a maximum of 1207). From that
point on, the car will decelerate at its Acceleration rating until it's
reached its cruising speed again. A Deceleration Test can be used to slow
this process. At its top speed, the car will have broken the speed of Sound
and so caution should be used when engaging the NOS system. (It should be
noted that the use of NOS is patently illegal in the UCAS in anything except
purpose-built and driven race cars. Also, while the car is traveling at
supersonic speeds, anyone standing nearby could be seriously hurt by the
following shockwave.)
This vehicle is a prototype only. It cannot be purchased from a dealership,
it is one-of-a-kind. The availability and price reflect the time and effort
to build and assemble each part by hand.
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So, whaddya think? (Yes, that customization level was rolled on 6d6 with a
final target number of 14. I rolled a 15. :)
I didn't add turbo-charging, but I didn't really think it was necessary.
Speaking of which, anyone else think a car should have to make a stress test
when you kick in the NOS?
Zebulin
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